



|
Post by Steve Farrelly @ 10:17am 11/10/11 | 11 Comments
![]() "Nobody doubts that the 5G, a mythical beast at this point, will be awesome too, but I think it's smart for Apple to pace themselves," he told Gamasutra. "[With 4S] you can throw more content at it, high-polygon meshes, more advanced shader effects, more beautiful stuff," he added. "Consumer journalists will criticise it, but it's perfect for developers. "You can put some extra effort into making sure it looks prettier and has some extra coolness running on a 4S, but you don't end up in a situation where you have to build something completely different." It's an interesting angle on the development side of smartphones, and given the strength of Unity as a cross-platform engine, equally good to hear the 4S will offer a better, more stable home for the booming indie development scene these devices helped blossom.
|
|
Posted 10:29am 11/10/11
Posted 10:53am 11/10/11
Still, it's worthy of a pre-order innit teq, seeing how you're a developer for iPhone and all.
Posted 11:03am 11/10/11
but I'm hardly an iOS developer, because I make too much money pimping your mum out
Posted 11:16am 11/10/11
Now proceed to wank, vigorously.
iSSHOLE.
Posted 12:04pm 11/10/11
Posted 12:10pm 11/10/11
2G
3G
3GS
4
4S
the only thing i can think of is they got scared not having a letter after the number, this is also only the second phone to wear an S badge
on a side, how does iOS 5 run on the 3GS?
Posted 12:19pm 11/10/11
supposedly on the 4s it just duplicates the screen to the HDMI destination
I love how fast their shipping etc is
Posted 12:39pm 11/10/11
1. Java is a much much much nicer language than objective-c
2. iOS is a much nicer and reliable platform to develop for with much more mature APIs
As much as I hate the language (and enjoy Java), iOS is indeed nicer to develop for in the project lifecycle.
Posted 08:41pm 11/10/11
Benchamrks for the new 4S. Seems to spank the competition still, even at lower clock speeds.
Posted 08:40pm 11/10/11
Don't you need actual apple hardware to develop on for iOS development? Or at least some paid version of OSX inside a virtualised environment (which is dodgy at best)?
Whereas with android you can develop on windows, linux and on a mac ...
That is the most unconvincing argument I have heard all month.
last edited by parabol at 20:40:02 11/Oct/11
Posted 09:20pm 11/10/11