CoD: Ghosts
CoD: Ghosts
Promo!
We are all we’ve got.
Watch the full trailer for Call of Duty: Ghosts. Pre-order Now!
last hopes
We take Naughty Dog's latest graphical masterpiece for a gameplay spin to see if it handles as well as it looks and sounds. Click here for our full hands-on preview!
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Ahead of the Xbox One reveal, AusGamers had a chance to see Call of Duty: Ghosts up close and in person. We also spoke with CoD VP of product Daniel Suarez. Click here!
Injustice Reviewed!
We take NetherRealm's Injustice: Gods Among Us for the review spin and walk away very happy with what the MK creators have built here. Click for the review!
Post by Steve Farrelly @ 05:05pm 02/09/11 | 0 Comments
We have another developer interview for you today, as conducted by us, this time for EA and Black Box's forthcoming Need For Speed: The Run.

Chatting with Executive Producer, Jason DeLong, we talk about the team's teething as the first internal EA studio to get hands-on with DICE's Frostbite 2.0 game engine, the on-foot sections of the game (and if they're really necessary), location choices, Autolog features, DLC potential, that multiplayer is definitely in there and whether he remembers a classic EA racer by the name of Beetle Adventure Racing (and can he bring it back).

Click here for the full interview in both video and transcribed form.





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