Our astute
forum community is already well aware of this situation, but for our general news readers interested in the hotly anticipated MMO Star Wars: The Old Republic, EA and Lucasarts have now confirmed that the game will not be available outside of Europe and North America on its initial launch and it's looking very likely that Australia will be among regions left hanging out there.
Of course there's still no actual release date for anyone yet, but all the signs are pointing towards some manner of staggered release by region.
Pre-orders have now opened for Europe and North American customers but supply is being limited, even for digitally distributed copies of the game. The reasoning for all of this appears to be due to insufficient server infrastructure to host the anticipated player population at launch, a notion vaguely confirmed in this
forum post by Community Manager Stephen Reid:
To all of our fans outside of North America and Europe:
Today we've announced the pre-order details for the initial launch of Star Wars: The Old Republic, and as you may now know, we’ve taken the difficult but necessary decision to limit our initial launch supply for the game. BioWare and LucasArts are completely focused on building an exceptional game and an exceptional game service to go with it. We decided to constrain our launch capacity to ensure we deliver a great experience to every player.
Part of the reason this decision was made was because of the overwhelming demand for The Old Republic, and we're humbled by that level of excitement and anticipation. We fully intend to deliver to you an amazing game when we expand our service post-launch, but right now we cannot commit to any timeframe for when that may happen. As soon as we have more information about additional launches in more territories, we’ll let you know.
We are committed to delivering Star Wars: The Old Republic to BioWare and Star Wars fans around the world, and to growing a truly global community.
It's rather unusual for Australian's (and New Zealanders!) to be left out of the circle on a major launch like this as we obviously don't have the language issues of other international locations and our relatively small population shouldn't have a significant impact on the North American servers we'd likely be playing on -- unless they're actually planning local Australian servers (dream on).
For the time being, Australian customers attempting a pre-order from EA's Origin service are met with a "not available in your region message".
Posted 06:00pm 22/7/11
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Posted 07:28pm 22/7/11
eg. Lego Universe.
So even if you get the game there is nothing to say they won't require an American Credit Card.
Posted 07:36pm 22/7/11
Minecraft? ;)
Posted 07:50pm 22/7/11
True, though no mention of any location restrictions, besides sales obviously.
"So even if you get the game there is nothing to say they won't require an American Credit Card."
Pre-orders get early access via client download, and includes 30 days game time. Of course we've not heard of an Australian release date, which could be days/weeks/months late. In any case, we can't rage over non-existent release details.
O hai thanks for your interest in my sig Emma Watson. Your question isn't lost on me, perhaps a picture I found on 4chan isn't universally appropriate.
I'll fix that.
Posted 08:21pm 22/7/11
8-)
Posted 08:23pm 22/7/11
...forgot it was there(was testing with avatar pic)
- removed.
Posted 08:24pm 22/7/11
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Posted 10:11am 23/7/11
I guess they're limting sales cos they want a smooth launch and don't want their servers to fall over under excess load, but that seems to be a bit of an ass backwards way to go about it, I mean if you have a game thats popular enough that more people want to play it than you have the capacity to handle, I would have thought you'd just increase your capacity to handle it and add more servers, not tell the extra people they can't play and potentially lose customers.
Posted 10:19am 23/7/11
Posted 11:23am 23/7/11
The only thing I can think is that their server architecture is just currently so unoptimised and inefficient that it already requires a disproportionate amount of infrastructure to power and they've run out of budget to justify more until the subscriptions start rolling in. If that's the case, no doubt it's all Stinky's fault =D
Posted 11:46am 23/7/11
Keato had a fair amount of trouble getting it working for his kids and the game has been out about 2 years I think.
Posted 05:56pm 23/7/11
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Posted 11:30pm 23/7/11
Atleast this will give people time to get over the hype and not lose out like with virtually every other mmo since WoW.
Posted 12:22am 24/7/11
I dont usually lol at these but this one got me.
Posted 12:30am 24/7/11
Oh man, the unexpected second half of that, especially the last line. SO GOOD
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