In an interview with AusGamers at this year's E3 (click here to view
), Sledgehammer Games' Glen Schofield essentially laid the console frames-per-second smackdown on their "competitor" - let's call them "Field 3. B"... no wait, that's too obvious, how about "Battle. F 3" - by pointing that that unlike Modern Warfare 3
, which runs at 60-fps on the consoles, their competitor's game wouldn't.
"You can go out and name your engine and call it whatever you want, right. You know, I’ve done that before; I’ve seen that trick and the bottom line is, this game will run at 60 frames a second. Not sure any of our competitors will," he told us.
"Not sure I’ve seen any of our competitors on the console especially running at 60 frames a second and I’d be a little scared at this point -- in June -- if I was looking forward to a particular game that wasn’t on the console and running at 60," Schofield added. "And I think 60 is our competitive edge and you just don’t throw that away."
"You don’t ship an engine, you ship a game," he said.
When broached on the topic of dropping dedicated server support for the PC again in the same interview, Schofield was quick to assert there'd been o official line from Sledgehammer Games or
Infinity Ward on the subject.
"All that’s just rumours," he responded. "I don’t know where this stuff comes from because we aren’t talking about it; we haven’t even made decisions internally ourselves... The truth is that so much stuff is rumours that we’d love to be able to get out there and talk about this stuff, but just wait ‘till multiplayer comes out and I’m not saying that’s going to be the surprise, but the surprises... it’s going to be a great new game."
So there you have it, the modern shooter slinging match is in full swing. Stand by for our full video and interview transcript with Glen coming shortly.