Post by Steve Farrelly @ 03:28am 08/06/11 | 103 Comments
If you weren't tuned into our live blog of Nintendo's pre-E3 media briefing, you likely missed the unveiling of the Wii U; Nintendo's new console that was formerly known by the name of Project Cafe.
The new system is essentially a tablet interface controller with a touch-screen, full gyroscopic support, a face camera, dual analogue thumbsticks, a D-Pad and the usual face buttons. You'll be able to interact with your TV in unique ways, as well as go online, or keep playing your game while someone uses the TV to watch a movie or the like.
We're still waiting on detailed specs from Nintendo right now, so stay tuned once we know more. Until then, here's a few items of note:
- The console does all the graphics and streams video to the controller screen.
- Although they neglected to mention it in the press-con, there appears to only be an option for one touchscreen controller per console (presumably a limitation of the wireless video tech).
- The console can output 1080p over HDMI to a HDTV, but the controller's screen is only standard definition.
- Although HD, most previews for third party games shown during the press-con didn't look quite as good -- in terms of graphical fidelity -- as trailers we've seen for those same games on Xbox 360 and PlayStation 3. Indicating that the either they're not representative of the final product, the it's potentential has yet to be properly realised or that the system possibly less powerful than it's much older competitor consoles.
- The position of the sticks and buttons on the touchscreen controller look like they'd be quite awkward to use for serious gaming (so we'll be sure to offer impressions on that once we go hands on).