Games blog Kotaku's inside source appears to still be leaking like a seive
as they have a bunch of alledged new information about the game's multiplayer to share today.
The article contains detailed specifics about many of the game's proposed killstreaks and perks, but oddly the most significant factoid they have to offer is dropped as a closing footnote:
We've also learned, unfortunately, that this latest Call of Duty still won't support dedicated servers, instead relying on the [player] hosted servers found in previous iterations of the game. Dedicated servers were removed from the Modern Warfare games starting with Modern Warfare 2. (Modern Warfare 3 appears to be using DemonWare for player authentication, just like with Call of Duty: Black Ops.)
Dedicated servers are obviously a very big deal for PC gamers (and any consolers that know what's good for them) and while Modern Warfare 2 controversially shipped without support for them, they were reintroduced in Black Ops (albeit in a very hamstrung manner).
With Modern Warfare 3 going up against some of the stiffest competition yet with EA's (dedicated server confirmed) Battlefield 3 this November, it's a bold move by Activision to beleieve they can sail on without them.
This is of course very unofficial confirmation for now, but Kotaku's source did prove credible on their previous leaks. Following the article's publication, Infinity Ward's Robert Bowling has since contrarily confirmed
that there will be no "stopping power" or "team perks" in the game, but has not mentioned anything about dedicated servers -- take that as you will.
Call of Duty: Modern Warfare 3 is due on PC, Xbox 360 and PlayStation 3 on November 8th 2011.