At long last quelling the concerns of seasoned PC gamers, Bethesda and Splash Damage have officially confirmed that Brink will support standalone dedicated servers, meaning that anyone that wants to run a game server for the PC version of the game.
A brief PDF FAQ
goes further to explain that they hope to have the server software available for download on Steam ahead of the game's launch, giving all server providers (and anyone else for that matter) ample time to get their servers running for day one.
The Brink Standalone Dedicated Server includes several different game configuration files covering all of the regular game modes, including campaign, stopwatch, objective, and co--op challenges. In addition, there are a variety of server--side commands available that allow you to further customize your server, including team sizes, time limits and overtime, warm--up rules, friendly fire, voice chat, availability of Command Post buffs, rank restrictions, number of bots, and password.
The document certainly says all the right things. Now let's all hope that the game turns out to be as good as it looks and that its success prompts other multiplayer developers to follow suit.
Brink is due in Australia on May 12th 2011 for PC, Xbox 360 and PlayStation 3.