We might have hit a technical bump in the road with our Prey 2 video interview, but our chat with id Software's Matt Hooper, friend of the site, for RAGE went down without a hitch, and had more than a few revealing nuggets of info surface (particularly towards the end).
Prior to the interview we went hands-on with the game on console, and it felt great; nicely paced and very solid in your hands. During the event it was also revealed multiplayer would be based around fast-paced vehicle combat (that does take cues from their Quake heritage, and stand-alone co-op missions sand main character, but rather with ambient characters otherwise talked about in the main narrative.
We'll have a full hands-on update of RAGE after the Easter break, but for now, check out our video interview with Matt, which we've also transcribed for your reading pleasure, if you can't be bothered watching. Also, click the thumbnails below for a handful of new screens from the game and Bethesda's BFG 2011 event.
Click here for the full interview feature