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Post by Steve Farrelly @ 02:09pm 18/03/11 | 1 Comments
Jeremy Greiner, Kaos Studios' community manager, has told AusGamers that the studio has "actually more than doubled server capacity" for the multiplayer offering on Homefront (review incoming), and that they are "adding more" to deal with demand. He also points out for those of you experiencing bugs, the team are "already issuing the first battery of patches", which you can find the full details of on the official Homefront website.

On Xbox 360, the team have said a title update is coming soon, but for the most part there aren't too many reported issues. The PC had a hotfix released in the last little while, but is "pretty robust" according to Kaos.

The PS3 on the other hand is experiencing the most problems, and the team have a patch going live at 17.00 PST today. Hit the link above for the full list of fixes that patch will address.





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Latest Comments
chuckdawobbly
Posted 05:54pm 18/3/11
gotta say it is pretty stable on pc, for me anyway. Have crashed in the server browser a couple of times but nothing very serious. I think some gameplay tweaks would be nice. Having the ticker on ground control count up MUCH slower would be welcome as the games are so damn short. Smoke grenades in the load out would be useful to counter the snipers that infest some of the maps and i would also like to have some say in where i spawn as i'm not enjoying assaulting a point and then respawning miles away. I can see a great multiplayer in there but at the moment it just isn't making the top tier of multiplayer fps.
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