shark week, all week
Depth is one of the best games you may have never heard of, and we've gone hands-on with it and had a chance to chat to the team behind it. Check out both features!
inquiring minds
We chat with friend of the site Cameron Lee about Dragon Age Inquisition's endgame content, theorycrafting, tactical play and much more. Click here for our interview!
welcome to you're doom
AusGamers got a 15-minute live sneak-peek at the totally reimagined Doom at this year's QuakeCon. Read our in-depth first-look impressions right here!
highway to the danger zone
We caught up with The Witcher 3: Wild Hunt's game director, Konrad Tomaszkiewicz, to talk all things Witcher, monsters and open-world! Click here!
Post by Steve Farrelly @ 11:40am 10/03/11 | 5 Comments
Originally penned in for an April release, the Eidos Montreal-developed prequel to Deus Ex, Human Revolution will now be hitting store-shelves worldwide on August 23, according to publisher Square Enix.

"We are extremely excited and proud of DEUS EX: HUMAN REVOLUTION and cannot wait to finally let gamers experience this unique and captivating game," said Stephane D'Astous, general manager of Eidos-Montreal via press release. "The team has worked incredibly hard these last few years to create an unforgettable universe which introduces franchise fans and new players alike to this powerful vision of the future, where the choices you make create your own personal gameplay experience."

We recently had an extensive hands-on session with the game you can check out by clicking here.





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Latest Comments
Eorl
Posted 11:57am 10/3/11
Yay! 5 days before my birthday!
Tollaz0r!
Posted 01:06pm 10/3/11
Boo 4 months after my Birthday!

Still I'd rather a game get delayed and get a better shine then an early release and lack polish.
bepatient
Posted 02:30pm 10/3/11
Agree 100%.

Plus there are plenty of good games out/coming out before then to keep me occupied.
MikeBantick
Posted 04:47pm 10/3/11
Looking forward to this one, despite the 'brown'
Target
Posted 03:37pm 16/3/11
At over seven years since the travesty that was Invisible War, another five months doesn't matter much.
Also, like Tollaz0r said, better to have the game get honed and polished rather than rushed out the door before it's ready.
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