hacking towards release
We've endured two delays to get here, but Watch_Dogs is finally within release sights, and ahead of that event we go hands-on with the latest build. Read on for our full thoughts!
inquisitive minds
AusGamers managed to catch-up with BioWare's Cameron Lee, an Aussie expat who serves as a producer on Dragon Age: Inquisition. Check out our full interview!
oracle of ages
Batman: Arkham Knight is set to be Rocksteady's final in the Arkham series, so it's fitting that it's just so damn big. And Batmobiles. Nuff said. Click for more!
to the moon, athena
We caught up with 2K Australia and Randy Pitchford to discuss Borderlands: The Pre-Sequel and why Australia is making an impact on the moon. Click for more!
Post by Steve Farrelly @ 11:40am 10/03/11 | 5 Comments
Originally penned in for an April release, the Eidos Montreal-developed prequel to Deus Ex, Human Revolution will now be hitting store-shelves worldwide on August 23, according to publisher Square Enix.

"We are extremely excited and proud of DEUS EX: HUMAN REVOLUTION and cannot wait to finally let gamers experience this unique and captivating game," said Stephane D'Astous, general manager of Eidos-Montreal via press release. "The team has worked incredibly hard these last few years to create an unforgettable universe which introduces franchise fans and new players alike to this powerful vision of the future, where the choices you make create your own personal gameplay experience."

We recently had an extensive hands-on session with the game you can check out by clicking here.





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Latest Comments
Eorl
Posted 11:57am 10/3/11
Yay! 5 days before my birthday!
Tollaz0r!
Posted 01:06pm 10/3/11
Boo 4 months after my Birthday!

Still I'd rather a game get delayed and get a better shine then an early release and lack polish.
bepatient
Posted 02:30pm 10/3/11
Agree 100%.

Plus there are plenty of good games out/coming out before then to keep me occupied.
MikeBantick
Posted 04:47pm 10/3/11
Looking forward to this one, despite the 'brown'
Target
Posted 03:37pm 16/3/11
At over seven years since the travesty that was Invisible War, another five months doesn't matter much.
Also, like Tollaz0r said, better to have the game get honed and polished rather than rushed out the door before it's ready.
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