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Post by trog @ 10:36am 14/02/11 | 38 Comments
A good news, bad news scenario from over the weekend - the Crysis 2 development team have officially responded to the leak of an early development build of the game:
Crytek has been alerted that an early, unfinished build of Crysis 2 has appeared on Torrent sites. Crytek and EA are deeply disappointed by the news. We encourage fans to support the game and the development team by waiting and playing the final, polished game on March 22.

Crysis 2 is still in development, and the team is hard at work on it and Crysis 2 promises to be the ultimate action blockbuster as the Nanosuit lets you be the weapon as you defend NYC from an alien invasion.
The statement ends with the statement: "Piracy continues to damage the PC development community" - though it seems in this case what did the damage was poor security practices on behalf of the developer/s responsible, and that piracy is just another handy scapegoat.

As always, AusGamers has an extremely anti-copyright-infringement attitude when it comes to video games (especially on the PC in the FPS world!), and we strongly encourage all gamers to ignore this build and wait for the PC demo which is due soon to get a representative sample of the game.

That leads on to the good news - the announcement that Crysis 2 will have dedicated servers. While they will unfortunately not be freely available to anyone that wants to run one, it uses the Battlefield-style, meaning there are a large number of "ranked server providers" around the globe.

Australians will be happy to know that both Internode and BigPond GameArena are RSPs so there will be plenty of coverage for everyone.



crysis 2dedicated serversleak
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Latest Comments
d^
Posted 10:52am 14/2/11
It's unfortunate that this happened to them and no wonder a lot of game developers choose console first.
Eorl
Posted 11:27am 14/2/11
I can't be screwed arguing anymore. I've argued to much!
kettels
Posted 11:31am 14/2/11
Its had to of been someone within EA or Crytek, so can't really blame it on PC gamers. Also Killzone 3 has been leaked as well so it happens everywhere.

http://botchweed.com/ps3/killzone-3-leaked-onto-the-internet/
`ViPER`
Posted 11:35am 14/2/11
Why dont they just drop the demo early to counter this release?
Khel
Posted 11:39am 14/2/11
I guess the difference is when a console game is leaked, the vast majority of console owners can't play it, whereas with a PC title, any nub with uTorrent just has to download it and its ready to go.

But yeah, can't really see how they can blame piracy for this, its their own f***up.
trog
Posted 11:39am 14/2/11
Why dont they just drop the demo early to counter this release?
it is a multiplayer demo and requires preparation before release to make sure that people can play it. If it was a single player demo though, I agree that would be an excellent idea.
`ViPER`
Posted 12:14pm 14/2/11
If it was a single player demo though, I agree that would be an excellent idea.


How hard would it be to make a single player demo though, surely they could just strip out the extra content and give people the first 30-60 mins or something.
molokoplus
Posted 01:45pm 14/2/11
Yes console owners are stupid and can't work out how to install a game on a PC, we all know this. But Crytek have to expect this sort of crap to happen when people are waiting for a good game to come out. Take it as a compliment that so many people want to play an unfinished game and waste 9gig of downloads for the month.
But don't go on about the priacy problem with PC when it's just as easy to pirate on pS3 or Xbox360. Take some profit and invest in some sort of security for your games or STFU about piracy
Midda
Posted 02:04pm 14/2/11
Yes console owners are stupid and can't work out how to install a game on a PC, we all know this.

You're an idiot.

But Crytek have to expect this sort of crap to happen when people are waiting for a good game to come out.

Crytek have to expect members of their own staff/publisher leaking old builds of the game out to the public? Why the hell should they expect that?

But don't go on about the priacy problem with PC when it's just as easy to pirate on pS3 or Xbox360.

No way is piracy on consoles as easily accessible as it is on PC. You don't need to modify your PC to play a pirated game. You don't need to void warranty. You don't need any special knowledge other than double-clicking a crack or keygen, which was most likely included in the download.
Dan
Posted 03:06pm 14/2/11
yeah, it's a bit silly to consider PC and Console piracy as the same level of user-friendliness. Even though the PS3 is a pretty simple hack as far as console modding goes, it still requires quite a few steps to get a working game happening.

Also, with a PC user, there's a great level of assumed-knowledge. If you can operated a PC and know how to download a pirated game, you know how to install software -- which is all you have to do with most infringing PC games, maybe run a keygen, maybe copy over a cracked binary.

As a console user, there is zero assumed knowledge beyond put game in drive, hit play.
Midda
Posted 03:18pm 14/2/11
It also just irks me that so many PC gamers assume that consoles and PC have to be enjoyed exclusively. You'd think people who really appreciate games will just enjoy games regardless of the platform they're on. I play most games on PC these days, but I don't think twice about buying a console exclusive that I want to play.

That's getting a bit off-topic though.
oddjob
Posted 08:31pm 14/2/11
F*** U CRYTEK- 1st u go MULTIPLATFORM then U REALESE the demo exclusively for XBOX-U lost my respect long time ago(thx for leak)
FraktuRe
Posted 08:32pm 14/2/11
^You are the problem with this world.
Midda
Posted 08:34pm 14/2/11
Lol @ Oddjob. Yes, they've personally insulted you by catering to more people, how dare they.
Eorl
Posted 01:49am 15/2/11
What irks me is that if this "kills" PC gaming, then expect piracy to sky rocket for consoles. Also they're just grasping for straws here, it was a dev build that got leaked, not pirating. And Dryden are known for whingers, they cried foul at piracy when they only sold 3 million copies of crysis.

It must have been in really deep development, because it looked clearly finished but was terribly buggy. And for it to be that buggy but finished, what the he'll are they doing?
Midda
Posted 09:01pm 14/2/11
And for it to be that buggy but finished, what the he'll are they doing?

Uuuhh, making a game? Bug-fixing is the last stage of development for every developer. That's just how it works. You get the design finalised, you get the gameplay feeling right, the art made and implemented, and all of the other features of the game up and running, then once you've got everything the game needs implemented, you spend months and months fixing everything that is broken or isn't quote functioning correctly. It's standard games development.
Eorl
Posted 01:49am 15/2/11
Sorry, was in a fit of umad rage typing that. I know it's the last thing to do, hell, I do the exact same thing. It's just annoying hearing Crytek again blaming and using the scape goat of piracy when they have no right to. The people who made World of Goo have a right to complain about piracy. Crytek don't, where they made millions of dollars not just on the game, but also on the engine that it was conveniently advertising.
Dan
Posted 12:07am 15/2/11
Just because it's a "dev build" it doesn't make it any less copyright infringment. I can't really speak to the letter of the law, but I'd suspect it's possibly even more illegal and pretty reckless to be openly admiting to having acquired it on a public forum.
Whoop
Posted 12:30am 15/2/11
Yes console owners are stupid and can't work out how to install a game on a PC, we all know this.

The last game I played on my xbox had me do just about as many steps in order to play it as a game on my PC would. Consoles are fast becoming as complicated to use as PC's. Gone are the days where you put the cartridge/disc in and are straight into the game.
Eorl
Posted 01:48am 15/2/11
Gotta remember, the PS1/PS2 days had everyone modding and pirating. It was normal back then.
Basket
Posted 06:32am 15/2/11
reminds me of the hl2 incident, Where some guy stole it, deleted it and they had to start from scratch, then they lured him into the country by offering him a job at valve and he got jail time. SO GREAT
Midda
Posted 09:45am 15/2/11
Gotta remember, the PS1/PS2 days had everyone modding and pirating. It was normal back then.

I'm sure it was probably more common back then, but I seriously doubt it was anything but a minority.
Dan
Posted 09:47am 15/2/11
I'm sure it was probably more common back then, but I seriously doubt it was anything but a minority.
Truth. Sony just yesterday announced that they've reached 150 million PS2's sold, after 11 years.
Plasma
Posted 09:50am 15/2/11
reminds me of the hl2 incident, Where some guy stole it, deleted it and they had to start from scratch, then they lured him into the country by offering him a job at valve and he got jail time. SO GREAT

They didn't have it deleted and they didn't start from scratch, they just kept working on it after the leak as it wasn't finished yet.
Darkhawk
Posted 11:15pm 15/2/11
Umm, has anyone considered that this may just be a marketing ploy by EA/Crytek? "Oops, I accidentally uploaded this game I've been working on to a torrent site. Oh well, no one will find out it was me" doesn't seem too realistic. Or maybe just another excuse to have a swipe at pirates?

Speaking of piracy, isn't it funny that DRM exists because of pirates yet DRM means that pirates deliver a superior product? That and the $100 price tags on games in Australia.
Eorl
Posted 03:03am 16/2/11
Go have a look on any torrent site and you'll see the majority of people downloading games don't even know how to install it. People are even asking how to apply a keygen. At least with console pirating it was just get the console chipped, go to video ezy on a $1 Tuesday and rent out whatever the he'll you wanted, go home, burn then repeat.
Midda
Posted 09:49am 16/2/11
Umm, has anyone considered that this may just be a marketing ploy by EA/Crytek?

I seriously doubt it. How has this leak done anything to improve the market standing of their product?

Go have a look on any torrent site and you'll see the majority of people downloading games don't even know how to install it. People are even asking how to apply a keygen. At least with console pirating it was just get the console chipped, go to video ezy on a $1 Tuesday and rent out whatever the he'll you wanted, go home, burn then repeat.

You're clearly out of the loop with modern consoles. It definitely isn't that simple anymore. In case you missed it, consoles have updatable system software now. It's a constant struggle between the hardware manufacturers and the hacking community to keep their unofficial software working on the latest firmware (required for new release games) while trying to get online undetected. It's no walk in the park. It's easier to just buy the games, which most people do.
Eorl
Posted 10:56am 16/2/11
The PS3 is slightly harder, but the xbox 360? All it is, is a flash to the DVD drive. Then you can do whatever the hell you want. Only Sony is fighting against it now, the Xbox was wide open pretty early on. I'm glad it's taken years to get the PS3 cracked. It means Sony has actually done something smart and right. And hopefully they can learn from it and design even more sophisticated defenses.
parabol
Posted 11:03am 16/2/11
I'm glad it's taken years to get the PS3 cracked. It means Sony has actually done something smart and right.

Years? It's been out for years yes, but it took less than a year from when the cracking groups started until it got compromised. Not much effort was put in until Sony removed the OtherOS 'feature'.
And hopefully they can learn from it and design even more sophisticated defenses

It's not the sophistication of the defences. The main reason they got cracked is they were sloppy with one of their encryption implementations - a complete newbie mistake that brought the whole thing down at the lowest level. They just need to hire proper cryptographers or security experts who know what they're doing.
Eorl
Posted 01:36pm 16/2/11
What they need to do is hire the people who cracked them. Then they can work against it all.
Midda
Posted 04:00pm 16/2/11
The PS3 is slightly harder, but the xbox 360? All it is, is a flash to the DVD drive. Then you can do whatever the hell you want. Only Sony is fighting against it now, the Xbox was wide open pretty early on. I'm glad it's taken years to get the PS3 cracked. It means Sony has actually done something smart and right. And hopefully they can learn from it and design even more sophisticated defenses.

You're right, all it takes to mod a 360 is opening it up, voiding the warranty, taking out the DVD drive, opening your computer, attaching the 360 drive, flashing the firmware on it, and putting it back together again, running the risk of having your console banned from Live if you run a game that hasn't been correctly copied. Simple!

And don't forget that the firmware has to be updated when they release new levels of copy protection and their annual sweep with the ban-hammer.

If anything, the PS3 is easier, requiring you to just download a custom firmware and install it from a USB stick. But then you need to FTP to the system to copy over the games, and filter the packets sent from the PS3 through your PC to modify the reported firmware version if you want to get onto PSN. And even then, it's too early to say how much Sony can detect and ban when they decide to do so. Oh, and this is assuming that you knew before hand not to update to the latest firmware, otherwise you can't do s***.

Ans you're saying that all this is easier than oprning a keygen or replacing an exe on the PC?
`ViPER`
Posted 04:26pm 16/2/11
The WII had a modchip availale within months that completely cirumvented the copy protection on the disks, and now you can get a device that emulates the DVD drive and lets you play ISO's

All undetectable.

The Wii sold more than the PS3 and the Xbox.

Obviously piracy isnt that big a deal.
trog
Posted 04:28pm 16/2/11
The WII had a modchip availale within months that completely cirumvented the copy protection on the disks, and now you can get a device that emulates the DVD drive and lets you play ISO's

All undetectable.

The Wii sold more than the PS3 and the Xbox.

Obviously piracy isnt that big a deal.
yeh, I dunno about the Wii. I think it sold a f***ton in non-hardcore environments and none of the people I know that have bought one in that case have bothered modding it for piracy - in most cases it sits around unused. I would love to see some numbers though.
Midda
Posted 04:31pm 16/2/11
The Wii also barely has an online network to speak of, so it being undetectable is hardly surprising.
`ViPER`
Posted 04:40pm 16/2/11
yeh, I dunno about the Wii. I think it sold a f***ton in non-hardcore environments and none of the people I know that have bought one in that case have bothered modding it for piracy - in most cases it sits around unused. I would love to see some numbers though.


Yeah probably, but there is also alot of people that just wont mod a console, doesnt matter how hard it is, personally I think thats probably the majority of people.

Out of the 4 people including me that own and use a Wii regularly only 2 of us have modded, and actually I dont even have the modchip in mine at the moment as the DVD drive broke (unrelated to the modchip) and i havent bothered to move the modchip.

I'd consider all 4 of us more core gamers than casual, yet only 1 of us has a modchip, ive told that other 2 how easy it is and they just arent realy bothered. I know lots of other people with Wii's, but they would be non-core gamers, non of them have modchips.

I do have my wii soft-moded for homebrew though, but only to run wii-MC
Midda
Posted 04:48pm 16/2/11
Modchips in the Wii are pretty useless now. There's nothing you can't do with little more than an SD card and an internet connection that you can do with a modchip. In fact, the soft-mod is even more functional.

I mod pretty much any console I can. I wanted to mod my 360, but I haven't bothered because it seems the only thing it's useful for is for playing pirated games. It doesn't remove region protection or allow homebrew (unless you JTAG which I'm pretty sure you have to be on an old version to achieve), so I never bothered with it. It's a pitty, because they're so cheap and have huge potential for all sorts of software. That's why I'm following the PS3 scene closely. I'm hoping some really awesome applications come out of it.
Eorl
Posted 07:45pm 16/2/11
Xbmc for ps3 would be awesome
Goose
Posted 06:05pm 19/2/11
I happened across the leaked beta. Its an amazing game, full stop. I will still buy it when it comes out - this is just me trying a demo on my chosen platform. There are those out there that use the scene as it should be used you know.

But this game, wow it feels nice. Multiplayer deathmatch is great fun - can use tunngle if your interested.
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