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Post by Steve Farrelly @ 11:25am 01/02/11 | 1 Comments
THQ and Kaos Studios have been hinting and hinting at the extra weight behind the PC iteration of Homefront, which is not a simple port of the console model running at a higher resolution, but has been custom built, from the ground up, to cater for the PC user-base. Also knowing that Digital Extremes have been in on the project from Day One with Frank DeLise, creator of the Desert Combat Mod for BF1942, is a big help.
According to Homefront PC, a dedicated FAQ for its namesake, the game is definitely Steamworks bound, and you can even pre-order it right here. It's also fully NVidia 3D Vision Support enabled for true 3D gaming, and as expected, will support a Dedicated Server Executable. We’ve been listening to what the PC audience is looking for and that file will be provided for use. We know it’s been disappearing from the FPS space and want to support the core PC gamer where we can. We need to test the dedicated server infrastructure at ship with the influx of traffic and bug reporting, so we plan to release this within two weeks of the PC title hitting shelves.According to the FAQ, PC-specific additions to multiplayer will also include first-person in-cockpit views for all vehicles as well as tiered controls for helicopters, for the more hardcore aviators out there. These are:
Finally, on the PC specs front, here's how they think you should run their game:
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Posted 11:31am 01/2/11