We also get hands-on with the game and its newly-announced modes!
DICE's Patrick Bach Talks Star Wars Battlefront!
Joaby takes on Dark Souls 3 in an epic hands-on preview not to be missed!
Dark Souls 3 Hands-On - F#&k the Haters!
We take a look at Scalebound from Platinum Games as well as chat with director Hideki Kamiya!
An In-Depth Look at Platinum's Xbox One Exclusive, Scalebound!
We chat with Ben Thompson from Team 5 on the evolution of Hearthstone from vanilla release to The Grand Tournament!
Blizzard's Ben Thompson on Evolving Hearthstone!
Post by Dan @ 01:55pm 26/10/10 | 0 Comments
Warner and developer 5th cell are back with more Scribblenauts on Nintendo DS. The puzzle adventure game that already recognised a ludicrous number of nouns, now introduces adjectives into the mix. If that wasn't enough, they've also addressed a bunch of gripes we had with the original game.
For those new to the Scribblenauts milieu, our hero Maxwell is on a quest for Starites and the only way to get them is to solve a bunch of puzzles. The amazing thing that the original game introduced was the seemingly simple concept of allowing players to create their own tools to solve the situation. Need to get Maxwell across a chasm to the starite there? Simply tap in (or use the handwrite interface) ‘bridge’, ‘hot air balloon’, ‘wings’, ‘jet pack’ or whatever else is nestled in your brain that could help.
Mike puts Super Scribblenauts through its paces in today's review.



super scribblenautsreview





Latest Comments
No comments currently exist. Be the first to comment!
Commenting has been locked for this item.