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Post by Dan @ 09:59am 14/10/10 | 30 Comments
![]() Dota 2 promises to take the unique blend of online RTS and RPG action that has made Dota popular with tens of millions of gamers and expand upon it in every way.Unfortunately, they've annoyingly left all other details out of the press release to promote an exclusive article at gameinformer, who's site is currently unable to cope with the increased traffic. Hopefully this is yet another lesson learnt on why exclusivity in online PR material is a stupid idea, but until the smoke clears, you can read the article via google cache. Here's an excerpt: Valve's approach to Dota 2 is unusual in that the gameplay itself is remaining almost entirely untouched. "Our first reaction is to assume that [design elements are] there for a reason," project lead Erik Johnson explains. "IceFrog is one of the smartest designers we've ever met. He's made so many good decisions over the years in building the product. He virtually never makes a decision that doesn't have some reasoning behind it and a way to pick apart the logic behind it." This approach means that Dota 2 basically is DotA-Allstars with new technology.Other significant points include AI taking over for dropped players, the cartoony visual style of WarCraft 3 is to be retained and Steamworks integration will be getting even heavier with rewards even for things like posting in forums and providing feedback. The article also touches on the hostile nature of communities in the genre and describes how Valve are attempting to address that: Finally, a coaching system is being deeply integrated into the game. By logging in as a coach, veteran players can do their part to help out newer folks. Valve hasn't entirely decided on the specifics of how newbies and coaches will be matched up, but once they're together a few things happen. The coach sees the pupil's screen, and gets private voice and chat channels to communicate with them. The coach probably won't be able to take control of anything directly (once again, the details are currently under discussion), but information is power in Dota 2 and having a mentor whispering in your ear can make all the difference in the world.A noble pursuit to be sure but we'll have to wait and see whether it will be enough to sooth such a savage beast. No in-game media have yet been released but the character art indicates that despite being creations of Blizzard's Warcraft 3, many of the game's heroes will retain their general appearance in the sequel - how they've jumped that particular legal hurdle remains a mystery. DOTA 2 is due on PC and Mac in 2011.
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Posted 10:20am 14/10/10
Posted 10:28am 14/10/10
Posted 10:36am 14/10/10
Posted 10:39am 14/10/10
Posted 10:47am 14/10/10
Posted 10:49am 14/10/10
Posted 11:35am 14/10/10
Posted 12:00pm 14/10/10
Posted 12:58pm 14/10/10
http://icefrogtruth.blogspot.com/
Posted 01:44pm 14/10/10
Posted 01:48pm 14/10/10
Posted 02:44pm 14/10/10
Posted 02:54pm 14/10/10
Posted 03:26pm 14/10/10
WHO FUCKING CARES? The point is, hes now in Value, calling the shots, and thats going to make one hell of a DOTA game, I dont give a fuck about the little valve plebs that get brused egos because they dont get to have their say, IceFrog is by far one of the best game designers/balancers out there, and any pleb in valve who is writing secret blogs obviously hasnt had a call to faim as big as IceFrog so needs to stfu.
Posted 04:01pm 14/10/10
Posted 04:01pm 14/10/10
Posted 04:46pm 14/10/10
Got urls?
Posted 05:00pm 14/10/10
Posted 05:13pm 14/10/10
http://qgl.ausforums.com/index.php/439207/?agn=thread&id=2970218
Posted 06:46pm 14/10/10
Posted 07:41pm 14/10/10
Fuck all of it, it's all crap.
Posted 08:44pm 14/10/10
Posted 09:09pm 14/10/10
Posted 09:17pm 14/10/10
Seen so much game dev drama recently, it's.. interesting.
Posted 09:33pm 14/10/10
Good game though
Posted 10:47pm 14/10/10
It's not a bug, it's a design flaw so it likely won't get fixed.
Edit: Lots of dramallama in the games dev community this week! EA Louse and now a mystery Valve employee... what a shocker.
Don't things get leaked to journalists anymore for a bit more credibility?
Maybe it's just me, but posting in an anonymous blog makes the complainant sound less like a whistleblower and more like a whiny baby.
Posted 08:13am 15/10/10
Posted 08:49am 15/10/10
I do a couple of things to survive HON games... i'm not joking either... which makes it sad...
- I ward more then ANY player i know. Seriously, i think i average about 2000gold per game just on wards - thats like 20 wards eh.
- I have a notepad file with common phrases in Thai Korean Jap and Malaysian that I copy and paste into the game once I figure out what they are speaking. It helps them think im a national and reduces the chance they will kick/boot you because your K:D is low or whatever
- If i'm on a losing streak I stick to the disable classes, polywog priest is a prime example, nothing makes players love you more then being able to hold a enemy hero in place for 6 seconds
Stuff like this, shouldn't have to exist in a game, but overall, when I do the above, we win games... so despite me hating not being able to pick the hero I want and play how i want (during a losing streak) sometimes you just goto take one for the team
Anyone else do this kinda stuff?
Posted 09:02am 15/10/10
Posted 09:31am 15/10/10