hacking towards release
We've endured two delays to get here, but Watch_Dogs is finally within release sights, and ahead of that event we go hands-on with the latest build. Read on for our full thoughts!
inquisitive minds
AusGamers managed to catch-up with BioWare's Cameron Lee, an Aussie expat who serves as a producer on Dragon Age: Inquisition. Check out our full interview!
oracle of ages
Batman: Arkham Knight is set to be Rocksteady's final in the Arkham series, so it's fitting that it's just so damn big. And Batmobiles. Nuff said. Click for more!
to the moon, athena
We caught up with 2K Australia and Randy Pitchford to discuss Borderlands: The Pre-Sequel and why Australia is making an impact on the moon. Click for more!
Post by Steve Farrelly @ 12:14pm 25/08/10 | 13 Comments
Treyrach have offered up yet another "we love the PC" announcement, confirming that post-launch, Call of Duty: Black Ops will have a full set of mod tools made available.

On the game's official forum, user "pcdev" (developer, Cesar Stastny) said that "We [Treyarch] plan to open the game up for modding sometime post-launch," but that at this stage they were unsure as to how extensive modding would be, citing "technical issues" as a hurdle they need to overcome beforehand, issues "related to engine and internal tool enhancements that do not easily fit the modtools paradigm". Either way, this is still very good news for PC gamers burnt by promises never delivered by Infinity Ward for Modern Warfare.





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Latest Comments
tequila
Posted 12:18pm 25/8/10
Call of Duty: the same shit everytime, rehashed
`ViPER`
Posted 12:27pm 25/8/10
But she has a new hat.
Steve Farrelly
Posted 12:41pm 25/8/10
dedicated servers for the pc, post-release mod tool support? two pretty fundamental differences to how things were handled under Infinity Ward, I'd say it's more than just a rehash... personally, I think it's great that with a franchise of this magnitude they're being so community-centric
pARODY
Posted 12:48pm 25/8/10
If they had the ability to retroactively release dedicated servers for MW2, They'd get a big surge of support.
tequila
Posted 12:56pm 25/8/10
I could take a shit on the moon though and I'd still just be taking a shit in a new environment
Steve Farrelly
Posted 12:59pm 25/8/10
challenge accepted
E.T.
Posted 01:16pm 25/8/10
I'll be buying it.
Crans
Posted 02:34pm 25/8/10
MW2's mp disappointed me, because of the server issue, so I haven't had a decent COD game since COD4. Needless to say it's great to hear that they're bringing back Dedicated Servers and PC Mod Tools. Some of the best moments I've had on COD4 was on the zombie mod someone made for it (not the crappy gamearena one). Pumped!
59fifty
Posted 08:00pm 25/8/10
is that the zombie mod where you can only see a few feet in front of you and you get unlimited ammo?

if so - that was awesome.... especially if you could pull off the trick jumps to get to special parts of the maps ;)
Trauma
Posted 11:38am 26/8/10
Fucking sweet!

Crans whats wrong with COD5?
fryzeegunner
Posted 12:15pm 26/8/10
looks good. hope they dont pull anything on us at the last minute.
Reverend Evil
Posted 12:34pm 26/8/10
Like, oopsies, we don't have the mod tools ready yet. Maybe next month.
paciF~CorpSe
Posted 08:06pm 01/9/10
unreal...mod tools and dedi servers....means good clean fair competition and aftermarket maps....
TREYARCH for the WIN....... CoDWaW zombies are unreal...i have 9 gig of aftermarket maps and many many fun hours of serious zombie anhilation

Another tick in the box for TREYARCH
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