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Post by Steve Farrelly @ 10:52am 05/08/10 | 24 Comments
![]() "We plan out the larger plot points of the story from one game to the next, but it would be impossible to plan it all in advance," he said in the interview. "More importantly, we'd never be able to plan as many creative opportunities if we'd do it all up front. Instead, we record what a player has done in a play-through, and then we have all of those choices available that writers can refer to as they build storylines. Numerically, it's over 1,000 variables that we'll have access to for shaping the Mass Effect 3 experience for people who've played the previous games." That's awesome news for those of us a little obsessed with the game's rich narrative and myriad characters. And for those of you who were on the fence about the game's change to a more action-focused RPG, don't go expecting any major changes with the third release. "In Mass Effect 2 we focused on what we love about RPGs," he said. "An awesome sense of exploration, intense combat, a deep and non-linear story that's affected by your actions, and rich customisation of your armour, weapons and appearance. We had an overwhelmingly positive response to this approach, and while we'll make further adjustments to it for Mass Effect 3, we're really happy with how it's been received so far." There's still no word of a release window for the game, but punters like myself are suggesting we'll see it later 2011, early 2012.
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Posted 12:14pm 05/8/10
Maybe even a couple of planets that have re-visitable combat areas, large open areas like a gaming reserve with hunting missions. Something like Gran Pulse from FFXIII.
Posted 01:00pm 05/8/10
Posted 01:07pm 05/8/10
Yeah I know I love limited weaponry/armory and a game that finishes 2 hours after you put your full team together.
I will admit though ME2 did have fun combat when you were able to combine powers, such as lifting someone off the ground and then blasting them into a pit with push. Also the way you could aim your powers around small corners and stuff was kick ass.
Posted 05:38pm 05/8/10
Posted 07:56pm 05/8/10
need to open that shit up
oh yer, and do more stuff with your party too, that would be cool
and more making out and moar dancing;
Posted 08:01pm 05/8/10
My main gripe with number two was getting my team together then having some of them die on me in the last mission straight after I got them. Didn't even get to play them.
Posted 08:05pm 05/8/10
Posted 08:13pm 05/8/10
Posted 08:15pm 05/8/10
Posted 10:03pm 09/8/10
I enjoyed ME1 and ME2, and didn't miss the massive amount of time I ended up spending in the inventory screen of ME1. Definitely feels like less of a classic RPG-style game, but I still enjoyed the changes they made.
My extended thoughts on both games are... here.. :p
http://the-rule-review.blogspot.com/2010/07/yesteryears-best-sci-fi-rpg-mass-effect.html
http://the-rule-review.blogspot.com/2010/07/how-bout-goodbye-mass-effect-2.html
Posted 11:42pm 09/8/10
I lost Tali, thank Christ.
I mean iJebus.
Posted 06:58am 10/8/10
Turns out you get punished for not picking "good" choices for the roles, but I thought both of them were pro choices. Bah.
And sif losing Tali is ok, she is easily in my hall of favourites from bioware dudes and dudettes.
edit: I feel this is relevant
Posted 07:28am 10/8/10
heh, i lost heaps of my squad, didnt care though, still had plenty of hawt women left to score with at post mission celebrations
Posted 08:07am 10/8/10
sif hate on tali
Posted 09:10am 10/8/10
Posted 09:18am 10/8/10
Posted 09:30am 10/8/10
cool game but it worked better as an rpg then an shooter for me... the combat was all a bit easy n as everyone else has said, linear.
Posted 10:26am 10/8/10
kinda strange since he should have survived that. legion and tali are the best choices for the vents.
Posted 10:42am 10/8/10
where mass effect 2 really falls down i rekn is how they make this big beat-up story about say .. the krogan. about how they are invincible n have to be controlled with the genophage n stuff... n then when you fight them in the combat parts... it's all just PEW PEW PEW ! you're ded! :P same went for the krogan, the geth, the collectors, the pratorians, etc... the story makes them out to be invincible in combat... when really it shoulda been about 'yo! look out for shepard if he crouches behind a barricade... he's invincible!!!' ;p
Posted 10:51am 10/8/10
who did you have as leader for the second group? that also affects the outcome.
Posted 10:56am 10/8/10
Posted 10:58am 10/8/10
Posted 11:03am 10/8/10
anyways... bring on me3 :D
Posted 12:30pm 10/8/10