We came, we saw and were conquered by the sheer amount of consumer and fan support for the midnight launch of StarCraft 2
, which you know from all accounts was a successful event. Thankfully, on-hand for fans was the game's producer, Kaeo Milker, who we actually got to sit down with the very next day and grill about all things science fiction, RTS and sequel.
We've compiled the interview in the usual AusGamers package: that is a fully transcribed (thanks Boba) piece to read if you can download or stream, and obviously video for the aforementioned, embedded, conveniently, within the feature itself. There's some great info in this regarding playing against other regions beyond Asia Pacific, match-making, scaling, Easter Eggs and more.
Click here for the full interview feature