beware your nemesis
Blizzard spoke with us recently about what separates the Diablo III: Reaper of Souls Ultimate Evil Edition experience over the PC and spoke about platform differences. Click here!
inquiring minds
We chat with friend of the site Cameron Lee about Dragon Age Inquisition's endgame content, theorycrafting, tactical play and much more. Click here for our interview!
welcome to you're doom
AusGamers got a 15-minute live sneak-peek at the totally reimagined Doom at this year's QuakeCon. Read our in-depth first-look impressions right here!
highway to the danger zone
We caught up with The Witcher 3: Wild Hunt's game director, Konrad Tomaszkiewicz, to talk all things Witcher, monsters and open-world! Click here!
Post by Steve Farrelly @ 11:21am 28/07/10 | 5 Comments
Looks like the fantasy genre is making an impactful comeback, solidified further by today's debut trailer for Dungeon Siege 3 from Obsidian Entertainment.

There's no gameplay on offer in this debut video, but it shows the game will clearly focus heavily on story (a must for any fantasy title, really) as well as maintaining the series' lineage. It's also important to note that Square Enix and Obsidian have made a point to mention the developer's hand in both Fallout: New Vegas and Star Wars: Knights of the Old Republic II; throwing some proverbial RPG weight behind the teams involved. Either way, it's all boding quite well for the franchise.

Unfortunately, we'll have to wait until next year, but in the meantime, check out the trailer below.







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Latest Comments
gamer
Posted 12:15pm 28/7/10
any idea when in 2011 this monster will be expected?
Sc00bs
Posted 12:19pm 28/7/10
sick i loved ds2

i want them to bring out a new heroes of might and magic already!
Mordecai
Posted 12:23pm 28/7/10
I notice they didn't say anything about this being from the makers of Alpha Protocol :P
Pirroh
Posted 04:35pm 28/7/10
Alpha Protocol was a good game IMO.
Bah
Posted 05:10pm 28/7/10
It was almost a good game, just the actual gameplay parts let it down.

The plot/conversation system was alright, reading how the different plot threads turned out depending on what you did was interesting, as it seemed things could go a heap of different ways.
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