hacking towards release
We've endured two delays to get here, but Watch_Dogs is finally within release sights, and ahead of that event we go hands-on with the latest build. Read on for our full thoughts!
inquisitive minds
AusGamers managed to catch-up with BioWare's Cameron Lee, an Aussie expat who serves as a producer on Dragon Age: Inquisition. Check out our full interview!
oracle of ages
Batman: Arkham Knight is set to be Rocksteady's final in the Arkham series, so it's fitting that it's just so damn big. And Batmobiles. Nuff said. Click for more!
to the moon, athena
We caught up with 2K Australia and Randy Pitchford to discuss Borderlands: The Pre-Sequel and why Australia is making an impact on the moon. Click for more!
Post by Steve Farrelly @ 11:21am 28/07/10 | 5 Comments
Looks like the fantasy genre is making an impactful comeback, solidified further by today's debut trailer for Dungeon Siege 3 from Obsidian Entertainment.

There's no gameplay on offer in this debut video, but it shows the game will clearly focus heavily on story (a must for any fantasy title, really) as well as maintaining the series' lineage. It's also important to note that Square Enix and Obsidian have made a point to mention the developer's hand in both Fallout: New Vegas and Star Wars: Knights of the Old Republic II; throwing some proverbial RPG weight behind the teams involved. Either way, it's all boding quite well for the franchise.

Unfortunately, we'll have to wait until next year, but in the meantime, check out the trailer below.







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Latest Comments
gamer
Posted 12:15pm 28/7/10
any idea when in 2011 this monster will be expected?
Sc00bs
Posted 12:19pm 28/7/10
sick i loved ds2

i want them to bring out a new heroes of might and magic already!
Mordecai
Posted 12:23pm 28/7/10
I notice they didn't say anything about this being from the makers of Alpha Protocol :P
Pirroh
Posted 04:35pm 28/7/10
Alpha Protocol was a good game IMO.
Bah
Posted 05:10pm 28/7/10
It was almost a good game, just the actual gameplay parts let it down.

The plot/conversation system was alright, reading how the different plot threads turned out depending on what you did was interesting, as it seemed things could go a heap of different ways.
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