We attended the very successful launch of StarCraft 2 last night in Brisbane, which drew a massive crowd and showed you could very easily maintain the attention span of some 2000-odd hardcore gamers for more than two-hours. We'll have some awesome video of the night coming up soon, but today Dan and I will be heading out to catch up with SC2 producer, Kaeo Milker, to talk to him about everything StarCraft 2, Blizzard and Battle.net.
What we want from you, is any questions you'd like answered during said interview. And remember, this guy has been living and breathing this game and Blizzard lore in general for a long time, so it doesn't matter how hardcore your query is. Drop us a line in the Comments section to shoot us a question to throw Kaeo's way.
Also, be sure to check out two new SC2 vids we've posted up today:
"Campaign Overview" and
Battle.net Overview".
Posted 11:30am 27/7/10
Posted 11:45am 27/7/10
I can play the old SC on US Servers right now.
Posted 11:51am 27/7/10
Posted 11:56am 27/7/10
Posted 11:58am 27/7/10
Posted 12:05pm 27/7/10
Because Blizzard make a ridiculous amount of money with their PC titles, with franchises (mmo and rts) that just don't translate well to the console. The strategic tie with authenticated online play makes piracy a non issue. I don't think they would save much in testing costs (certainly not as a percentage of the project budget anyway).
Posted 12:11pm 27/7/10
Posted 12:11pm 27/7/10
Because PC > conslols.
Posted 12:55pm 27/7/10
Not from a development point of view. With PC's, you have to worry about performance scaling, different GFX cards, drivers, retarded user configurations, operating system security models etc
With consoles, you create 1 version for 1 hardware spec, test it, it works? slap it on a disc and feed it to the masses. Profit.
Posted 01:00pm 27/7/10
premiss is false.
http://www.rockpapershotgun.com/2010/07/01/epic-its-a-myth-that-weve-abandoned-the-pc/
Posted 12:59pm 27/7/10
not if your game is a piece of shit
Posted 01:03pm 27/7/10
haha. http://www.rahulsood.com/2010/07/console-gamers-get-killed-against-pc.html
Posted 01:31pm 27/7/10
Thought they have said before they wouldn't bring WoW to the consoles, so that just leaves diablo and starcraft, both of which I never see going there due to the type of games they are. Diablo did but that was ages ago back in PS1 days.
I would say it's a few reasons combined. Their battle net system pretty much eliminates piracy when it comes to multiplayer and their games have brutally awesome multiplayer. I personally think the reason though is because they are 1 of the few respected companies left (think what you will about WoW) that people know won't fuck them when it comes to games. People just trust them and whenever they release a new game, all you have to really say is "blizzard have a new game out" and someone will buy it for that fact alone. They are a dying breed of gamers who make games for the PCs first.
Agreed. I want this and think they could do a bloody awesome job. Maybe a BC2 style game with TvZvP point capturing
Posted 02:20pm 27/7/10