If you were lucky enough to score one of the 50 exclusive demo codes AusGamers had on offer for IO Interactive's
Kane & Lynch 2: Dog Days, Namco Bandai Games has reminded us to remind you that the demo is live as of today, and that you can enter your Redeem Code and start playing immediately.
The demo offers a brief look at the single-player game, the all-new Arcade Mode, and ready access to three multiplayer modes: Fragile Alliance (eight-players), Undercover Cop (eight-players) and Cops & Robbers (12-players). This is limited-space demo, however, a public release will arrive before the game is due to land this August 26.
Feel free to post your thoughts on the game in our Comments section.
Posted 12:17pm 02/7/10
Edit: It doesn't seem to be up there just yet? (xbox live)
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As for the gameplay, well I've been playing the first one a little bit in the past few days after grabbing it off Steam, and the difference is like night and day. This one has proper "gears of war style" cover mechanics (which is pretty much par for course forthird person shooters these days), team-mate AI is actually pretty good, the controls have been streamlined and feel a lot better in general, and most importantly the action is satisfying. Destructible cover and environments make things feel pretty dynamic as you shoot your way through a restaurant and the streets of Tokyo, and the guns all feel pretty satisfying. Its definitely going for a more gritty, down-in-the-dirt feeling so the guns aren't big flashy affairs, but in a way the understatedness (is that even a word?) of them make them even more awesome; they might not make big flashy explosions and loud sounds, but they drop guys hard and fast in an extremely satisfying fashion.
Speaking of explosions though, theres a pretty sweet mechanic in there which I quickly became a big fan of. There was no grenades in the demo, and I don't think theres grenades in the full game even (at least there was no button mapped to throwing them), but theres an abudance of fuel tins and propane canisters lying around (people aren't very good at securing their loose fuel tins and gas canisters in Tokyo it would seem), and you can pick one up and carry it around with you. You're still free to shoot your normal guns while you're carrying it, and then when you want to, you can hurl it forwards and shoot it and cause a nice little kaboom. The cool part is the throwing and shooting is an actual mechanic, one single action with two button presses. Press the X button to throw your potential incendiary device of choice, then your character automatically targets it and tracks it with his gun, then you just have to press fire when it reaches the point at which you wish to cause some damage. So essentially a grenade, but you can choose exactly when and where you want it to explode once you've thrown it, without the hassle of trying to aim it up and take it out yourself. Its quick, easy, precise, and a hell of a lot of fun.
Haven't tried the multiplayer yet, so can't comment on that, but based on what I've see its a definite purchase. With all the problems of the first game apparently fixed, a heavy dose of gritty, bare knuckle, satisfying action and a really, really cool aesthetic, this has jumped up near the top of my list. Just have to wait till the end of August now to get my hands on the full thing :(