hacking towards release
We've endured two delays to get here, but Watch_Dogs is finally within release sights, and ahead of that event we go hands-on with the latest build. Read on for our full thoughts!
inquisitive minds
AusGamers managed to catch-up with BioWare's Cameron Lee, an Aussie expat who serves as a producer on Dragon Age: Inquisition. Check out our full interview!
oracle of ages
Batman: Arkham Knight is set to be Rocksteady's final in the Arkham series, so it's fitting that it's just so damn big. And Batmobiles. Nuff said. Click for more!
to the moon, athena
We caught up with 2K Australia and Randy Pitchford to discuss Borderlands: The Pre-Sequel and why Australia is making an impact on the moon. Click for more!
Post by Steve Farrelly @ 11:32am 28/05/10 | 4 Comments
In what is showing off, arguably for the first time, actual interesting gameplay concepts, this Singularity video offers a glimpse of the sort of player abilities we can expect to exploit in Raven Software's all new original IP.

Slowing the momentum of enemies and projectiles offers plenty of great gameplay opportunities, whether or not the game capitalises on this or not though, remains to be seen, but it's also interesting to watch this vide for its obvious BioShock influence.

Singularity is due to drop on PC, PS3 and Xbox 360 on the 25th of June. Check the embed below.






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Latest Comments
Mitch
Posted 05:46pm 28/5/10
Raven's come back tour ?
ravn0s
Posted 06:19pm 28/5/10
looks surprisingly decent
Josh
Posted 02:29am 29/5/10
Loving the look of this game, I think it would be better if you could decapitate people though, the violence in the trailer doesnt seem satisfying...
Xion
Posted 08:43am 31/5/10
It looks very similiar to TimeShift only instead of the time powers being internal to your suit, they're discharged externally. Hopefully it has a better story to it than Timeshift had.
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