to the moon, athena
AusGamers caught up with 2K Australia and Randy Pitchford to discuss the recently revealed Borderlands: The Pre-Sequel and why Australia is making an impact on the moon. Click for more!
Welcome to Planet Nexus
We take a brief dip in the MMO pool with Carbine Studios' WildStar, and find out just what Planet Nexus has in store for us. Check it out in our preview for more!
oracle of ages
Batman: Arkham Knight is set to be Rocksteady's final in the Arkham series, so it's fitting that it's just so damn big. And Batmobiles. Nuff said. Click for more!
Trial By Dirt Bike
We take a look at the fourth title in the Trials series, and the first to hit next-gen platforms. Does it live up to the name? Find out in our review!
Post by Steve Farrelly @ 07:05pm 23/02/10 | 8 Comments
As is the case with most games released these days, BioShock 2 will extend its life beyond the single-player and boxed multiplayer modes with additional downloadable content (or DLC), which 2K Games announced today would be hitting the game "this March".
Sinclair Solutions Test Pack, the first of several planned downloadable packages, contains a number of customisation features that will allow players to further their character's development in BioShock 2's multiplayer modes and provide a deeper multiplayer experience. The pack includes:
  • Rank Increase to level 50 with Rank Rewards
  • New playable characters Louie McGraff and Oscar Calraca
  • 20 new trials*
  • A third weapon upgrade for each weapon
  • Five additional masks*

  • *Some items are only available after a player achieves a rank of 41 or higher.
It's good to see a developer/publisher still backing their game so aggressively, and a setting such as Rapture certainly deserves a bigger story to tell. The DLC, which will be available for PC, PS3 and Xbox 360, is the first of many planned additions to the game. We've also included three new screens from the pack, and for anyone who missed it, you can check out our BioShock 2 review right here.







Buy now from Green Man Gaming for only GBP£13.99 (USD$19.99 on Steam)!
(compare all prices)






Latest Comments
FraktuRe
Posted 07:11pm 23/2/10
Ahh yes, good old DLC available so close to the games release you know it's stuff they cut just to sell to you again.
Mantorok
Posted 07:22pm 23/2/10
A game goes gold almost a month before it is released. Also, animators, level designers, etc. are usually not that heavily involved with fixing bugs, so they could start work on DLC before the game goes gold.
Fuzzy
Posted 08:02pm 23/2/10
Say, how active is Bioshock 2 online?

I've been thinking of buying it, but the only real draw for me will be multiplayer, otherwise I'll just rent it or something
Mr.Bumpy
Posted 10:19am 24/2/10
Haha, judging from the small screenshots on the front page it looks like the Na'vi had invaded the Bioshock universe!
greazy
Posted 11:28am 24/2/10
Mantorok: To say they started working on this well after the game was finished is hearsay. It could quiet easily have been planned from the start and work was done on the DLC along side the game.

Also is 2 months really enough time to complete and refine a DLC?
Khel
Posted 06:16pm 24/2/10
Is this argument going to happen in every thread about DLC? Its like the new "sif pay a monthly subscription for a game" argument.
Chuckeh
Posted 10:51pm 24/2/10
DLC is shit
greazy
Posted 11:00am 25/2/10
Khel as long as people argue one way or another without any proof, then yes.
Commenting has been locked for this item.
8 Comments
Show
 
Log In
User:  
Pass:  

Advertise with Us | Download Media Kit | Privacy Policy | Contact Us
© Copyright 2001-2014 AusGamers™ Pty Ltd. ACN 093 772 242.
A Mammoth Media web development / Australian VPS Hosting by Mammoth Networks