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Post by trog @ 10:48am 18/02/10 | 28 Comments
Reader Coop sent us the following depressing story - after two years of hype and big talk, Codemasters failed to deliver dedicated servers for Operation Flashpoint: Dragon Rising, which has gone on to die an early death. Coop reports that Codemasters subsequently released two patches, which broke multiplayer for a significant number of players.

Now Codemasters have officially stated there will no more DLC and/or patches for the game:
We are sorry if Dragon Rising and the two DLCs released to date have left you wanting even more, but in the grand scheme of future plans and schedules the vast majority of the team are already busy planning the future of modern combat.

We're aware that this news might disappoint some of you, but I kindly ask that you all please keep any future posts on this topic mature and constructive.
This is a perfect example of why you need to do your research before buying a game - especially one that has a big multiplayer component. Bad news for Dragon Rising gamers.



dedicated serversoperation flashpoint: dragon rising





Latest Comments
GrimWolf
Posted 11:01am 18/2/10
I was so psyched for this game until I got to play the Xbox 360 version... what a piece of s***.

Good to see that the tradition of f*****g off PC gamers continues.
TiT
Posted 11:23am 18/2/10
yeh tell me about it i bought this off steam thinking it was going to be good :( fail!!! Single player was pretty good but i didnt get my money out of it
tequila
Posted 11:25am 18/2/10
how do they get away with doing this?
when you buy something in Australia, it has to work as advertised for a "Reasonable amount of time"

is 2 years a reasonable amount of time for a computer game?
sounds like they're giving up because of a case of the 'too hards'
FocaL
Posted 11:30am 18/2/10
Maybe some enthusiastic modders could build some good dedicated server code :S
Yapa
Posted 12:27pm 18/2/10
Vote with your $, dont buy their next game... I wont.
TiT
Posted 12:31pm 18/2/10
Vote with your $, dont buy their next game... I wont.


I wont be buying the next one trust me!

is 2 years a reasonable amount of time for a computer game?
sounds like they're giving up because of a case of the 'too hards'


Wish it was 2 years it hasn't even been 1 year!
trog
Posted 12:34pm 18/2/10
The thing is, if the game had been released with dedicated server software, it would (barring really s***** design decisions about how it all worked) almost certainly work for ever. I can still play Quake online; it was released in 1996. I can still play Quake 3 online, it was released in 1999. I can still play Unreal online, and Battlefield 1942, and Counter-Strike, and so forth.

When you buy a game with dedicated server software available at launch, you /know/ you'll be able to play that game for as long as you want. That's why I'm skeptical about this AvP thing - once they've got your money, they owe you absolutely nothing except the game they delivered to you at launch.
konstie
Posted 12:44pm 18/2/10
maybe we should jump on the band-wagon and rename this site "aus-consolegamers.com"

pc is circling the drain unfortunately.
Methz
Posted 01:17pm 18/2/10
It's not that pc is circling the drain. It's that developers who were formerly held in rather high esteem (well some at least) when it comes to multiplayer have really let themselves slip into a console-ified way of doing things.
Khel
Posted 01:17pm 18/2/10
Doesn't sound like it has anything to do with console vs PC, just sounds like they made a crap game.
Vash
Posted 01:27pm 18/2/10
ArmA 2 is the real flashpoint
Trauma
Posted 01:53pm 18/2/10
Worst part is they said the are 'planning the future of modern combat'. They should stick to the racing games & leave this to Bohemia.
Gunner McDagget
Posted 02:40pm 18/2/10
No surprise really. Between this and Wii Cricket, I think I wouldn't trust CM with anything anymore.

Glad we've still got BIS, and long live the ArmA series.
samsquanch
Posted 02:50pm 18/2/10
yeah even tho ARMA 2 is buggy as hell, its still better
Trauma
Posted 04:13pm 18/2/10
I can't remember the last time ARMA2 crashed, is not that bad and s*** load more ambitious than most titles, so i think they have done a good job on it.
whoop
Posted 07:08pm 18/2/10
I see nothing wrong with gaming on a console as long as they have decent control methods. I'd be more than happy to play FPS on a console if you could at least plug a mouse into it for aiming and use the controller for walking around & switching weapons. I have tried playing some sort of shooter on my 360, I think it was lost planet or frozen planet or something and to my surprise it really wasn't that hard to aim but it certainly wasn't as easy as it is with a mouse.

I tried ARMA 2 and wasn't really that impressed with it. Sure it might be more realistic but I don't play games for reaslism, in fact I play games to get AWAY from reality for a while so I prefer my games to not require me to use every single key on my keyboard just to climb a fence (slight exaggeration).
Twisted
Posted 12:17pm 20/2/10
This is a perfect example of why you need to do your research before buying a game
This is a perfect example of everything that is wrong with the industry you mean. I didn't buy this game because ARMA 2 had already been released and just looked better. But why would anyone trust these guys again with $$$'s?
crazymorton
Posted 01:05pm 20/2/10
I see nothing wrong with gaming on a console as long as they have decent control methods. I'd be more than happy to play FPS on a console if you could at least plug a mouse into it for aiming and use the controller for walking around & switching weapons. I have tried playing some sort of shooter on my 360, I think it was lost planet or frozen planet or something and to my surprise it really wasn't that hard to aim but it certainly wasn't as easy as it is with a mouse.


this is subjective. I have been a consoler for a number of years and just can't come to grips with remembering the keyboard combos or having to lift my mouse up and reposition it. I find console controllers much easier and have no issues with various button combos or aiming. i think it's just a matter of what you're used to. probably a good example of muscle memory.
I am however trying to get the hang of it. my step son has COH and I really liked it so got myself a demo from steam to give it a go. although not a FPS maybe it will convert me just a little!
Tollaz0r!
Posted 04:39pm 20/2/10
There will always be indi PC game companies. Sometimes they spit out a good game.
Khel
Posted 06:47pm 20/2/10
How is codemasters an indie company?
HurricaneJim
Posted 08:21pm 20/2/10
maybe we should jump on the band-wagon and rename this site "aus-consolegamers.com"



It's called GameArena.
Reverend Evil
Posted 08:24pm 20/2/10
That was an awesome reply you gave back on that site trog
Tollaz0r!
Posted 08:36pm 20/2/10
It isn't, I was just saying that.
DM
Posted 08:38pm 20/2/10
the vast majority of the team are already busy planning the future of modern combat

Which i'm sure will turn into just as a timeless gem as what this crap did
weedy
Posted 10:53am 23/2/10
I'm glad i didnt buy it, i believe all games should have a demo before release, if they dont then i dont buy them or i youtube gameplay. This game looked ok but after getting a chance to play single player i would never have bought it for multiplayer.

These guys sound like EA, bring out a game e.g. BF1942 and bring out multiple expansion packs before even remotely fixing the game and fixing memory leaks they created in prior patches.
pepper
Posted 08:41pm 24/2/10
oh thank you all i was gunna eventually get this crap phew.
trog
Posted 11:31pm 24/2/10
That was an awesome reply you gave back on that site trog
thanks!

I'm glad i didnt buy it, i believe all games should have a demo before release, if they dont then i dont buy them or i youtube gameplay. This game looked ok but after getting a chance to play single player i would never have bought it for multiplayer.

These guys sound like EA, bring out a game e.g. BF1942 and bring out multiple expansion packs before even remotely fixing the game and fixing memory leaks they created in prior patches.
BF1942 was 100% playable out of the box. The release was very well organised (freely available dedicated servers, omg) though I think that was more complete fluke coincidence rather than actual insight into the market.
HurricaneJim
Posted 12:08am 25/2/10
BF1942 was 100% playable out of the box. The release was very well organised (freely available dedicated servers, omg) though I think that was more complete fluke coincidence rather than actual insight into the market.


I'd have to agree with you on that Trog. Though the demo was somewhat laggy when some nimrod moved the carrier. Plus it spawned quite a few different mods; Desert Combat, Forgotten Hope, Galactic Conquest, Battlefield Interstate 1982, Battlefield 1918 and Battlegroup42 all of which were hosted on your servers. Devs that support their games get supported by the customers.

IW was going great until they dropped the ball with MW2. Codemasters did the same with OFP even though BIS has stated it's not OFP.
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