shark week, all week
Depth is one of the best games you may have never heard of, and we've gone hands-on with it and had a chance to chat to the team behind it. Check out both features!
inquiring minds
We chat with friend of the site Cameron Lee about Dragon Age Inquisition's endgame content, theorycrafting, tactical play and much more. Click here for our interview!
welcome to you're doom
AusGamers got a 15-minute live sneak-peek at the totally reimagined Doom at this year's QuakeCon. Read our in-depth first-look impressions right here!
highway to the danger zone
We caught up with The Witcher 3: Wild Hunt's game director, Konrad Tomaszkiewicz, to talk all things Witcher, monsters and open-world! Click here!
Post by Steve Farrelly @ 01:04pm 15/02/10 | 0 Comments
I can honestly say, until I saw this trailer I was a bit cautious of Halo Reach, after all, Bungie had apparently walked away from the series, but for some reason they kept walking back in, and as a result, it started to seem like they were reaching beyond their creative means - or maybe just tired of the IP altogether.

Thankfully today's developer diary shows off a much more advanced game engine, some ambitious gameplay goals and reveals new information (such as the game being "sandbox"), all reiterating a clearly rejuvenated Bungie behind the wheel of their beloved franchise.

Click here for the full video, or just watch the embed below.






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