hacking towards release
We've endured two delays to get here, but Watch_Dogs is finally within release sights, and ahead of that event we go hands-on with the latest build. Read on for our full thoughts!
inquisitive minds
AusGamers managed to catch-up with BioWare's Cameron Lee, an Aussie expat who serves as a producer on Dragon Age: Inquisition. Check out our full interview!
oracle of ages
Batman: Arkham Knight is set to be Rocksteady's final in the Arkham series, so it's fitting that it's just so damn big. And Batmobiles. Nuff said. Click for more!
to the moon, athena
We caught up with 2K Australia and Randy Pitchford to discuss Borderlands: The Pre-Sequel and why Australia is making an impact on the moon. Click for more!
Post by Steve Farrelly @ 01:04pm 15/02/10 | 0 Comments
I can honestly say, until I saw this trailer I was a bit cautious of Halo Reach, after all, Bungie had apparently walked away from the series, but for some reason they kept walking back in, and as a result, it started to seem like they were reaching beyond their creative means - or maybe just tired of the IP altogether.

Thankfully today's developer diary shows off a much more advanced game engine, some ambitious gameplay goals and reveals new information (such as the game being "sandbox"), all reiterating a clearly rejuvenated Bungie behind the wheel of their beloved franchise.

Click here for the full video, or just watch the embed below.






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