We chat with Blizzard's Hearthstone team on all the juicy info about the first expansion to highly-successful card game Hearthstone
Hearthstone: Goblins vs Gnomes Developer Interview
Follow on for our second entry in the on-going review of World of Warcraft's fifth expansion, Warlords of Draenor
World of Warcraft: Warlords of Draenor: Day 8 - Garrisons
We chat with Blizzard's Hearthstone team on all the juicy info about the first expansion to highly-successful card game Hearthstone
Hearthstone: Goblins vs Gnomes Developer Interview
We take a nostalgic look back at one of the best N64 games to ever be made, The Legend of Zelda: Majora's Mask
Throwback Thursday - The Legend of Zelda: Majora's Mask
Post by Steve Farrelly @ 01:04pm 15/02/10 | 0 Comments
I can honestly say, until I saw this trailer I was a bit cautious of Halo Reach, after all, Bungie had apparently walked away from the series, but for some reason they kept walking back in, and as a result, it started to seem like they were reaching beyond their creative means - or maybe just tired of the IP altogether.

Thankfully today's developer diary shows off a much more advanced game engine, some ambitious gameplay goals and reveals new information (such as the game being "sandbox"), all reiterating a clearly rejuvenated Bungie behind the wheel of their beloved franchise.

Click here for the full video, or just watch the embed below.




developer diaryhalo reachtrailerbungie
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