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Post by trog @ 12:36pm 08/02/10 | 30 Comments
![]() Unprecedented demand for Aliens vs Predator following the release of the cross-platform demo yesterday morning brought to light matchmaking issues on the PC platform resulting in players having to wait to join games, or even not find games at all.While it's good to see they've acknowledged the problem and (hopefully?) provided a resolution, it might be too little, too late - many gamers have indicated that they've canceled their pre-orders based on the poor multiplayer performance of the demo, which was especially disappointing given that the game was always said to have dedicated server support. Dedicated servers aren't a solution to everything, but when you're releasing a demo for your multiplayer game - and you've touted dedicated servers as being a feature - it seems like it would be madness not to include that functionality in the demo. If you haven't tried the demo yet, maybe give it a go now that this fix is in and check it out. A new trailer has also been released to showcase the gameplay of the Colonial Marines - check it out below: Aliens vs Predator is due February 18 2010 for PC, Xbox 360 and PlayStation 3.
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Posted 12:51pm 08/2/10
What positive feedback? The vast majority of feedback I've seen is rather negative...
Posted 01:04pm 08/2/10
Posted 01:04pm 08/2/10
Posted 01:08pm 08/2/10
looked pretty damn bad to me.
Posted 01:10pm 08/2/10
Posted 01:28pm 08/2/10
Fixed.
Posted 01:51pm 08/2/10
Posted 03:06pm 08/2/10
Also, usually when a "DEMO" is released, it is a part of the current, up-to-date code and gameplay. Not 6 weeks ago code that we decided to stick in cause we didn't want anyone to know that we hadn't done anything else since. Even BFBC2's beta has better MP then this piece of shit
Posted 03:08pm 08/2/10
Posted 03:13pm 08/2/10
meh.
Posted 04:33pm 08/2/10
Looks like I'll be the only one though :(
Posted 05:24pm 08/2/10
Posted 06:52pm 08/2/10
Posted 07:55pm 08/2/10
Realistically, at this point in its development, I wouldn't imagine there'd be a huge difference between code from now and code from 6 weeks ago, just maybe some bug fixes and optimisations would be about it.
Someone in another thread said the demo code was 10 months old though? If thats true, then thats pretty fucked up.
Posted 08:46pm 08/2/10
Posted 09:07pm 08/2/10
This is an appropriate analogy for the turd that Age of Conan was.
Posted 10:07pm 08/2/10
They will learn from this and next time just give pre-orders a bonus weapon or a pretty new skin for a character instead of putting themselves at risk of people finding out their game is shit before they make bucket loads of cash from it.
Posted 10:11pm 08/2/10
This wasn't even the major issue with the demo. Gameplay sucked. The boring choice of MP mode to come with the demo didn't help.
Totally agree, death match sucked ass... Got boring after 3 gameplay sessions (which wasn't really fun due to extreme lag)
If it were me, I would put atleast 2 gameplay modes and 2 maps in.
On a positive note, I really like the stealth and finishing moves (grabs). My favourite being were the predator gouges the marines eyes and rips of his head with the spine still attached.
But one of the alien finishing moves againts the marine was pretty slapped together audio wise. The alien would stab a marine through the stomach, pausing and then driving its tail deeper into his gut. The screems and maons from the marine sounded like a pethetic school kid getting shoved by bullies really, I would have liked to hear more pain in those screams and moans rather than OHH THATS HORRILE! screams and such.
Posted 10:21pm 08/2/10
Posted 10:31pm 08/2/10
Posted 11:30am 09/2/10
At the moment I'm finding the control response time unbearable. There is a noticeable lag whenever I try move my mouse around, I think this game is sticking to xbox 360/ps3.
Posted 12:16pm 09/2/10
Posted 01:14pm 09/2/10
I dont like the 'auto-aim' type setup they have, maybe (hopefully!?) there will be a way to turn it off in the settings... a few other things mentioned also annoyed me.
Demo did a lot of damage... I dont know if it can all be undone.
I'm going to wait for after the full release and see what people are saying then.
Posted 07:49pm 13/2/10
Nevertheless, i'll be checking it out when the full version is released, as i was severely disapointed with the demo and the lag fest i copped when i played it.
Posted 06:55pm 14/2/10
Story is pretty much exactly like AVP2... and AVP1... (the games not the movies).. disappointing.. but at the same time its a formula that works and its not like the game sucks.
Posted 07:27pm 14/2/10
Posted 07:32pm 14/2/10
I remember many sweaty nights filling my brown undies playing AvP Gold. I still reckon they made the Aliens one of the toughest and relentless enemies of fps games from that era. It was rather awesome how you could blast the legs off an Alien and it would still drag itself towards you whilst you fumbled with your near empty Pulse Rifle Clip.
It wasn't uncommon for the Aliens to charge down out you leaping off walls and ceilings being blasted to pieces by you pulse rifle only for you to die after you get hit by a flying piece of acid drenched Alien gib!
Really top stuff!
AvP2 naturally took it one step further but basically it was the same game.
My opinion is the Aliens from these demo vids, attack like drunken poofters. Maybe the vids are showing the game running on 'easy' mode?
Posted 09:40pm 14/2/10
You hit the nail on the head sLaps.