descend the depths
We take Blizzard's action-RPG, Diablo 3, for the review spin and dabble in its many changes, and many familiarities, all while taking in its amazing atmosphere. Click here to read our verdict!
as real as it gets
Here's one way to build tension for a game: Take one already very scary setting, and amplify it with a live-action short film! Watch the video for Enter the Metro here!
ghastly review!
Tom Clancy's Ghosts have been saving the future long before Call of Duty got there, and this year sees the release of Ghost Recon: Future Soldier. Read the review!
Aussie Game of the Week!
Save little dinosaurs from a bigger dinosaur by shooting lasers at them? You had us at dinosaurs and lasers. Check out the Aussie-developed Game of the Week: Scuttle!
Post by ctd @ 02:16pm 13/01/10 | 1 Comments
I got all excited about an update to my favourite game right now... Until I read the (lack of) changes.
Gameplay

* Fixed where last round of upgraded ammo didn't have upgrade effect
* Jockeyed survivor now glows for infected team in all cases
* Fixed exploit that allowed Jockey players to get instant recharge of their ability
* Fixed Charger ability timer not resetting when killing a survivor with low health on their third strike
* Charger now applies a small amount of damage when charging through physic props

Match Making

* Changed how requests are made to master server for group servers
* Fixed sorting on group servers UI
* Reduced update work on group servers UI
Source. It is obvious to me that Valve are actually yet to play L4D2. There are some fairly massive bugs in Versus and Scavenge mode yet to be fixed. Hurry up. Some bugs I swear they fixed in the original have reappeared in the sequel like the slow loading team swap issue that some people get.

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Latest Comments
L33tBix
Posted 06:28pm 15/1/10
I was hoping they could fix the achievments problem were you would unlock all of them without doing anything when you have your steam app ID at 510 rather than 550...

Lets hope they can fix that soon! :D
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