Splash Damage returns to the genre they defined with an all-new team-based FPS - Dirty Bomb!
Dirty Bomb - All-New Hands-On Preview!
We take a look at a game that waggled before waggle without waggle - Die by the Sword!
Throwback Thursday - Die by the Sword (1998)
More than halfway through the season Telltale's spin on Game of Thrones is really beginning to bear its teeth!
Game of Thrones Episode 3: The Sword in the Darkness
It's arguably the darkest outing in the Zelda series, and one that changes the formula in unique ways. Read our review!
The Legend of Zelda: Majora's Mask Review
Post by Dan @ 10:05am 25/11/09 | 0 Comments
Activision and Treyarch have released another patch update for Call of Duty: World at War, addressing a few lingering issues with their WWII-themed FPS. Here's the changelog:
-Fixed an MP server crash exploit.
-Fixed a voice chat crash on systems with no default recording device selected.
-Fixed an issue causing erroneous duplicate qport errors.
-Server admins can disable team switching by setting g_allow_teamchange to 0. Players will be restricted to Auto-Assign in team-based gametypes.
No new maps this time, but this incremental patch is only 16MB.

Download the v1.6 to v1.7 here locally from AusGamers (16MB).

As it is an incremental update only, it does require that you have v1.6 (1.2GB) already installed, which in turn requires v1.5 (1GB), which requires v1.4 (590MB). So if you're patching from a fresh install, best get downloading!



call of dutyworld at warpatch





Latest Comments
No comments currently exist. Be the first to comment!
Commenting has been locked for this item.