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We chat with friend of the site Cameron Lee about Dragon Age Inquisition's endgame content, theorycrafting, tactical play and much more. Click here for our interview!
welcome to you're doom
AusGamers got a 15-minute live sneak-peek at the totally reimagined Doom at this year's QuakeCon. Read our in-depth first-look impressions right here!
highway to the danger zone
We caught up with The Witcher 3: Wild Hunt's game director, Konrad Tomaszkiewicz, to talk all things Witcher, monsters and open-world! Click here!
Post by Dan @ 10:05am 25/11/09 | 0 Comments
Activision and Treyarch have released another patch update for Call of Duty: World at War, addressing a few lingering issues with their WWII-themed FPS. Here's the changelog:
-Fixed an MP server crash exploit.
-Fixed a voice chat crash on systems with no default recording device selected.
-Fixed an issue causing erroneous duplicate qport errors.
-Server admins can disable team switching by setting g_allow_teamchange to 0. Players will be restricted to Auto-Assign in team-based gametypes.
No new maps this time, but this incremental patch is only 16MB.

Download the v1.6 to v1.7 here locally from AusGamers (16MB).

As it is an incremental update only, it does require that you have v1.6 (1.2GB) already installed, which in turn requires v1.5 (1GB), which requires v1.4 (590MB). So if you're patching from a fresh install, best get downloading!












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