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Post by Steve Farrelly @ 02:53pm 08/10/09 | 16 Comments
Shack are reporting Valve have revealed an all-new multiplayer mode for Left 4 Dead 2 at an event in San Francisco.

The mode, called "Scavenge", will offer six of its own maps and pits infected against survivors with a time limit. The catch being survivors can add more time to the time limit by collecting gas canisters (of which there are 16 per round) they then use to power generators. Of course, being gas canisters, they're also extremely dangerous, and the infected can set them off at various points per round, also. Matches are broken up into six rounds, with two teams splitting duties throughout (so three as survivors and three as infected). You win by accumulating the best overall survivor score.

Sounds like the guys are really expanding the multiplayer options for the game - it'll be interesting to see how this new mode balances out.



valveleft 4 dead 2multiplayer





Latest Comments
TiT
Posted 03:19pm 08/10/09
it will be interested on what version comes to Australia, i will refuse to buy it if it has been changed to fit the MA restriction
ravn0s
Posted 03:40pm 08/10/09
i posted this in the gabe newell thread

“The board notes that the game no longer contains depictions of decapitation, dismemberment, wound detail or piles of dead bodies lying about the environment,” the report said.

“No wound detail is shown and the implicitly dead bodies and blood splatter disappear as they touch the ground.”
DM
Posted 03:42pm 08/10/09
Wait... so bodies and blood will vanish when they hit the floor? Like some retarded console limitation back in the N64 days? Really? That's what the censors complained about? Think someone needs to send everyone on the board that chopper "Harden the f*** up" video
Tremble
Posted 03:45pm 08/10/09
Wow, lame.

There will probably be a 'patch/mod' for the steam version, I feel sorry for the console users though, might be a bit more difficult. I hope the sensored version already being rated doesn't affect the review boards decision.
ravn0s
Posted 03:47pm 08/10/09
i think we're getting the german version. the german version of l4d had no blood and bodies disappeared when they hit the floor.
FraktuRe
Posted 03:48pm 08/10/09
I will only buy the censored version if all the voice work is german too.
DM
Posted 03:50pm 08/10/09
Gabe's comment about a "free update" on this edited version to me means that they will sneak this s*** version through then update it to give us all the goodies they had to take out
parabol
Posted 03:53pm 08/10/09
I will only buy the censored version if all the voice work is german too.

+1
Crash
Posted 03:55pm 08/10/09
Wait... so bodies and blood will vanish when they hit the floor?

No i don't think that is what it means. When i played through the maps i noticed piles of bodies on the floor in certain sections, i think that is what they are referring to removing.
ravn0s
Posted 03:55pm 08/10/09
Gabe's comment about a "free update" on this edited version to me means that they will sneak this s*** version through then update it to give us all the goodies they had to take out


yep they could do that if they wanted since DLC doesnt need to be classified.
Tremble
Posted 03:56pm 08/10/09
Maybe valve will be sneaky and make it a matter of "r_drawbodies 1" in the console. One can hope.
ViscoS
Posted 04:01pm 08/10/09
Kinda lame seeing as they had everything mentioned on the censored list in the original game.

Here's hoping they pull that sneaky patch stuff.
greazy
Posted 05:54pm 08/10/09
ViscoS, are you the goon who scanslates Bleach?
koopz
Posted 07:16pm 08/10/09
Gabe's comment about a "free update" on this edited version to me means that they will sneak this s*** version through then update it to give us all the goodies they had to take out


meh - people will just dl a map/skin/mod to two to get what they want out of it anyway.

what a big deal out of nothing.


at least Valve managed to keep the name of the game in everyone's minds upto the release date.


their advertising dept needs an award
ravn0s
Posted 10:29pm 08/10/09
looks like theres also going to be a realism mode.

But, as we wrap up our playtime, David Ellis notices a mysterious option in the menu as we wait for a new match to start: "Realism mode." I ask Faliszek, and he coyly comments, "that's a special modifier that we forgot to hide for this demo." We then ask Valve VP of Marketing Doug Lombardi, and he quips that it's something for the super hardcore player, and slightly elaborates, "Take Portal for example: We had our best internal players who could blow through that game in about 30 minutes, but within weeks of launching it we had people on YouTube beating [the testers'] times by 10 minutes or more. Realism is for those players." We'll keep an eye out for more details about Realism, and any other surprises as Left 4 Dead 2 gets closer to release.


from 1up
ViscoS
Posted 11:29pm 08/10/09
ViscoS, are you the goon who scanslates Bleach?


The who what now?
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