Ending a two-week nerd rage debate about the authenticity of supposed leaks of information, Blizzard just confirmed
their next expansion for WoW.
World of Warcraft: Cataclysm will feature:
- Revamped classic world (torn asunder via storyline), for flying mounts
- Level cap of 85
- New Worgen (alliance) and Goblin (horde) races
- Extra class capabilities (Troll Druids, Gnome Priests, etc)
- New and recycled dungeons
- Guild leveling and achievements
Commence WoW bashing, now.
Promoted forum item
Posted 09:12am 22/8/09
My wow account has been sitting deactivated for about 6 months now.
Posted 09:36am 22/8/09
Posted 09:40am 22/8/09
"Hey guys, its the Deadmines, but you can do it at level 85 now, isn't that awesome?" And all these wonderful new zones, like its the Barrens, but now its in TWO PIECES! And we added some grass! I bet they're patting themselves on the back for pulling this off.
Posted 09:50am 22/8/09
Posted 09:56am 22/8/09
EAblizz still flogging that dead horse!Posted 09:57am 22/8/09
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Posted 10:07am 22/8/09
Meanwhile a plague threatens to destroy all life and demons want to corrupt everything for no particular reason.
I wonder if I'm the only one who misses the good old days of orcs vs humans. Those were simpler, better times.
I haven't played Warcraft in ages, never bought the last expansion anyway.
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And undead hunters
Posted 11:24am 22/8/09
to not play it
Posted 11:32am 22/8/09
Undead hunters!!!
and...
They are really trying to get me back lol, even tho it's still for the most part a re pack of the same old, I'm liking the hunter love.
... legendary for hunters...
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Posted 12:36pm 22/8/09
Yep but it will still just be World of WarCraft.
I'll get the expac, level up my guys to the new cap, play the new dungeons, go on a few raids, and then get bored and re-realise I have more important things to worry about and deactivate my account.
Posted 12:41pm 22/8/09
Posted 01:00pm 22/8/09
I have no faith that this expansion will be any different and it won't be getting me back on the crack wagon. Guild Wars 2 and Aion look promising though.
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Posted 01:53pm 22/8/09
I mean at the very least give us some decent mercs to hire or something if we can't get groups.
Posted 01:58pm 22/8/09
I think you mean there isn't one in development at the moment. Given that we're at Diablo III, StarCraft II and WarCraft III saying there will be no WoW sequel is a big call.
Posted 02:32pm 22/8/09
That article confirms what I have been told by a friend who works for blizzard
True, I should not have said there wont be a wow 2, what I meant was the next big thing wont be wow2, from an mmo standpoint. But in saying that, I would be surprised if there was a wow 2.
Also the games you have listed are not on going MMOs, technically the expacs would be 2 3 4.
Posted 02:46pm 22/8/09
You said "there will not be a wow 2". I'd be very surprised if there wasn't a wow 2 eventually, once the money making machine that is the original pales. Blizzard has a strong history of successful sequels.
An MMO has a different definition of an expac? I don't think so!
Brood War was the StarCraft Expac.
StarCraft II is the sequel.
There have been two expansions released and one announced for World of WarCraft. I'm sure your friend at Blizzard can explain the reasons why they are definetly not sequels (aside from the very obvious lack of II, III, IV in their name...)
Its a mature MMO - there just isn't a lot going on in the levelling game, you have to solo to within 20% of max level to see much action. This is another reason why a sequel will eventually become appealing, a lot of people get sick of continual endgame.
last edited by Hogfather at 14:46:19 22/Aug/09
Posted 03:53pm 22/8/09
Who ever it was before that mentioned Blizzard recycling the same old shit over and over is right on the money. As for Blizard failing to balance classes over all these years since it's release... well it became pretty damn obvious early on that they never had any intention of balancing the classes. What they did intend though was every few months give a class it's little bit of time in the sun while shafting the pervious OP class back down the list.
All wow is is a never ending cycle of buff nerf buff nerf. To add even more insult though they add in things years after people screamed for them . Blizzard then have the fucking nerve to trot these ideas out as if they were the first to think of them or like they are doing the player base some kind of huge favour.
Posted 04:18pm 22/8/09
This is true of most MMOs, at least the ones that make any pretense to care about class balance. Its the nature of the game - players obsessively min max to get the best character, devs constantly need to tune as a result.
The only way to 'fix' it is to have a single class for each role.
Posted 04:20pm 22/8/09
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Posted 04:31pm 22/8/09
Has an MMO had a sequal released before? I have no idea to be honest as wow was the first MMO I actually played a lot. What I meant above is that releasing a sequel for a static video game and for an MMO would be two very different things, which is why I said the xpacs were almost the sequal and really they are. The story continues on from xpac to xpac, like a static video games sequal would.
My friend at blizzard is an artist and only started a few months back and had never played wow until they started there so they arnt much use in defining things :)
Posted 04:42pm 22/8/09
Wow shouldn't be a hard game to balance when compared to the games that went before it. Shit wow doesn't even allow you to place your own stat points or even have secondary classes to add to your primary class skill set. Right from the word go you are pointed down 3 talent trees that are utterly rigid in what you can and can not do. The options for players because of this are extremely limited so balancing based on that really shouldn't be hard at all. Some how Blizzard doesn't seem to be able to do it though and it seems to me that they really never had any intention of doing it.
As I said they give every class their 15 minutes of power and then a few months later take it away and give it to someone else. This isn't balcning this is fence sitting. It keeps players busy working and adjusting their characters in order to cover up for the total lack of choice in class development which some games that preceeded Wow had in truck loads. What it also does is push fickle players into rolling and rerolling more and more classes thus keeping them playing.
Again I say, they simply aren't trying to balance anything they never have. These aren't stupid people and the fact that they can't strike a balance only points to one thing .... they don't want to.
Posted 04:43pm 22/8/09
Posted 04:46pm 22/8/09
How did they work, did you continue on your character or did they start again?
Posted 04:49pm 22/8/09
They were generally for major engine and coding upgrades though I think.
Posted 04:51pm 22/8/09
But nah, you couldn't carry your character over, they were essentially whole new games cashing in on the popularity and existing customer base of the original ones.
Posted 05:23pm 22/8/09
Shame I don't play it anymore
Posted 09:05pm 22/8/09
Posted 09:19am 23/8/09
They probably reached a plateau of new customers quite some time ago and have focused on rehashing older stuff to not bring brand new players in, but to pull the ones that have left back, even if it is only a month or 2.
Posted 02:06pm 23/8/09
You sound like a GM, head up your ass and say look at all the new stuff.. which is still old... and still plenty of retarded bugs / balancing thrown in.
Hell DK's weren't even balanced till about 3.2 and even then are hella good still.
Naxx has a fuckton of bugs not to mention, THE SAME CRASH BUGS THAT WERE IN THE INSTANCE FROM VANILLA WOW! I mean seriously, not only did they rehash content but they brought the bugs back with it.
The raids are a shadow of their former self, they nerf shit like 1 week after the top guilds do it so even the top 100 don't always get a shot at the same content before the nerf so that casuals can run rampart through it.
PvP is the same joke, only decent bracket is 3v3 and even then you've got RMP there after years ... obviously the most powerful combo but never touched.. Then a bunch of cleave teams which main focus is to sit on 1 guy and kill him before they kill 1 of you.
Sorry but i can't see where the finesse / balance is in the game anymore.
(This is someone that's played beta through to 3.2, cleared all the instances and got glad every season) The games degraded, most people will all agree and it seems like they're putting less effort into creating the game and fixing it.
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It's one of their casual changes which I think was very good since it will stop them from using faction grinding as a form of content filler.
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Posted 05:27pm 23/8/09
RE-ACTIVATING ACCOUNT NOW!@
Posted 08:21pm 23/8/09
Yeah, your pretty much fucked