The last face you'll see...
We recently attended a Darksiders II preview event in San Francisco to see what Vigil Games have in store for the next Horseman of the Apocalypse, Death. Check out our preview!
The Ghosts Are Back
We recently got a sneak peek at the upcoming new Ghost Recon Future Soldier from Ubisoft. Check out our in-depth preview for a closer look at the action!
no longer dubai ous
We got a good sandblasting when getting hands-on with Spec Ops: The Line, so we returned the favour with a full video interview with Yager and 2K Games.
Reviewed in Absentia
Read the AusGamers review to find out if importing Star Wars: The Old Republic is worth the hassle, or if you should wait for the local release to get your Force on!
Post by Steve Farrelly @ 11:24am 10/08/09 | 17 Comments
Just ahead of the game's first public unveiling at this year's QuakeCon, id have let loose some new screens for their post-apocalyptic shooter, Rage, showing off the game's richly detailed landscapes and their impressive God Rays lighting engine. Click here to browse the new screens.







Latest Comments
Dan
Posted 11:35am 10/8/09
Say what you will about plastic looking models, but those landscapes completely shit on anything I've seen in any other game engine.
Lynx
Posted 11:39am 10/8/09
I'll say it looks great except for the water, which looks like a thick fog. Go easy on the soft edges guys.
Midda
Posted 11:41am 10/8/09
Yeah, the environments are absolutely stunning. All OpenGL too.
vic
Posted 12:11pm 10/8/09
Yeah the megatexture is so awesome. I want a Valve game with this tech in it. They have the best character modelling and animation at this stage, HL3/4 with this engine pls.
euphoria
Posted 12:20pm 10/8/09
Those landscapes do look good.
Thundercracker
Posted 01:10pm 10/8/09
They recently did a presentation and I think the slides are available on the net somewhere, describing the various challenges with their new engine. It was a really interesting read, and its great to see that someone can still push the envelope with graphics engines.
trillion
Posted 02:12pm 10/8/09
that skybox has got it goin on
Spook
Posted 02:19pm 10/8/09
it raped my machine just looking at the images
Thundercracker
Posted 02:30pm 10/8/09
Its being designed to run on xbox 360 and ps3 hardware, so you probably won't need an uber machine to run it.
ctd
Posted 02:47pm 10/8/09
Fark not till 2010. Looks good though. Looking forward to hopefully some gameplay vids from quakecon.

Need some good games to make a pc upgrade worth it.
tspec
Posted 02:54pm 10/8/09
Its being designed to run on xbox 360 and ps3 hardware, so you probably won't need an uber machine to run it.


There will probably be a bunch of PC specific bells and whistles you can turn on though with good enough hardware, might even make it worth an upgrade.
Yapa
Posted 03:00pm 10/8/09
Best played on a console as said by id.... looks nice but I'm not holding my breath as its clearly a game aimed at consoles now.
Dan
Posted 03:02pm 10/8/09
Best played on a console as said by id.
They have never said anything of the sort.
ravn0s
Posted 03:15pm 10/8/09
they said it runs better on 360 compared to ps3.

Chucky
Posted 03:52pm 10/8/09
those textures and level geometry = win
Yapa
Posted 06:55pm 10/8/09
"The largest chunk of our market's going to be on consoles," says John Carmack, confirming that this is going to be made with the PC version as a secondary consideration. "I mean, yes, you can use the mouse for it but it's critical that the controller be the way that we design the game."
Yapa
Posted 06:57pm 10/8/09
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