descend the depths
We take Blizzard's action-RPG, Diablo 3, for the review spin and dabble in its many changes, and many familiarities, all while taking in its amazing atmosphere. Click here to read our verdict!
as real as it gets
Here's one way to build tension for a game: Take one already very scary setting, and amplify it with a live-action short film! Watch the video for Enter the Metro here!
ghastly review!
Tom Clancy's Ghosts have been saving the future long before Call of Duty got there, and this year sees the release of Ghost Recon: Future Soldier. Read the review!
Aussie Game of the Week!
Save little dinosaurs from a bigger dinosaur by shooting lasers at them? You had us at dinosaurs and lasers. Check out the Aussie-developed Game of the Week: Scuttle!
Post by Steve Farrelly @ 01:36pm 26/06/09 | 0 Comments
In follow-up to our extensive preview of Assassin's Creed 2 posted yesterday, we also have our promised video interview with Associate Producer, Vincent Pontbriand, which reveals heaps of information about the game.

How you'll be travelling between areas, the size of areas, which renaissance areas you'll be visiting as well as information on the all-new dynamic AI system, mission-structures, the new character, Ezio, the old character, Desmond Miles and whether the older avatar, Altair, of the first game will have an impact on the game and Ezio are all touched upon, as well as so much more.

You can view the video interview here, and as usual, there's also a full interview transcript available right here.





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