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Post by Dan @ 08:29am 23/06/09 | 2 Comments
Following up on our recent E3 preview and interview of Brink, the awesome folk at Splash Damage have sent word back to AusGamers, confirming that the game will indeed use a dedicated server model on PC.

Splash Damage Community Relations Manager Steve "badman" Hessel writes: "we can confirm we are definitely going to have a traditional client/server setup for BRINK on the PC, so we will not be using P2P there.".

After our questions at E3 were met with "we're still working that out" -- especially since there was so much emphasis on their goal of platform parity -- we were a touch concerned that Brink on PC might be following the console shooter model and going Peer to Peer.

So it's a relief to hear that they're going to treat PC gamers right - although we really shouldn't have expected any less from a team that started out as a PC mod developer.


Latest Comments
Trauma
Posted 10:22am 23/6/09
Awesome news, cuz we all know platform parity is a myth lolz.
Fuzzy
Posted 11:53am 23/6/09
Good news!
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