GTA!
The epic conclusion to the GTA IV saga ties the stories of Luis, Johnny and Niko together for a thrilling conclusion. Episodes From Liberty City is OUT NOW - click here for the launch trailer!
Enter Now!
Win some great Borderlands goodies and a copy of the game in this quick and easy competition!
Charting The Best on PS3!
We've powered through the jungles of Borneo, trekked through Tibet and even swam in ancient, forbidden pools! Check out our review of Drake's latest adventure!
Aussie Game Dev Abroad!
Aussies are responsible for more than you might think in worldwide game development, we aim to introduce you to them. Meet Double Fine's Emily Ridgway!
Post by Dan @ 08:29am 23/06/09 | 2 Comments
Following up on our recent E3 preview and interview of Brink, the awesome folk at Splash Damage have sent word back to AusGamers, confirming that the game will indeed use a dedicated server model on PC.

Splash Damage Community Relations Manager Steve "badman" Hessel writes: "we can confirm we are definitely going to have a traditional client/server setup for BRINK on the PC, so we will not be using P2P there.".

After our questions at E3 were met with "we're still working that out" -- especially since there was so much emphasis on their goal of platform parity -- we were a touch concerned that Brink on PC might be following the console shooter model and going Peer to Peer.

So it's a relief to hear that they're going to treat PC gamers right - although we really shouldn't have expected any less from a team that started out as a PC mod developer.


Latest Comments
Trauma
Posted 10:22am 23/6/09
Awesome news, cuz we all know platform parity is a myth lolz.
Fuzzy
Posted 11:53am 23/6/09
Good news!
You must be logged in to post a comment. Log in now!
 

What is your preferred gaming platform?






    Discuss this poll!

Log In
User:  
Pass:  



Advertise with Us | Privacy Policy | Contact Us
© Copyright 2001-2009 AusGamers™ Pty Ltd. ACN 093 772 242.
A Mammoth Media web development.