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Avalanche Studios has chosen a "generic" US voice for Max from their forthcoming Mad Max videogame. As Aussies and fans of the fiction, we can't let this stand. Sign our petition!
Original Sin?
We have a chat with Warner Bros Montreal about their mammoth task of taking up a Batman Arkham entry. Are they up for the task? Click here to find out!
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AusGamers takes an advanced look at Assassin's Creed IV: Black Flag the popular series' foray into piracy. Click through for both our dev interview or preview
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AusGamers caught up with Infinity Ward veteran Mark Reuben to talk about Call of Duty: Ghosts. We discuss servers, mods, player handholding and more. Click here!
Post by Dan @ 11:46am 26/03/09 | 6 Comments
Far Cry and Crysis developer Crytek are showing off their new wares at GDC 2009 and have now released a swag of new media and details on their upcoming CryENGINE 3 technology.
CryENGINE®3 is the first Xbox 360™, PlayStation®3, MMO, DX9 and DX10 all-in-one game development solution that is next-gen ready – with scalable computation and graphics technologies. With CryENGINE®3 you can start the development of your next generation games today. CryENGINE®3 is the only solution that provides multi-award winning graphics, physics and AI out of the box. The complete game engine suite includes the famous CryENGINE®3 Sandbox™ editor, a production-proven, 3rd generation tool suite designed and built by AAA developers. CryENGINE®3
delivers everything you need to create your AAA games.
You can see some of the new features in motion, purportedly running realtime on both Xbox 360 and PlayStation 3 in this tech demo trailer.

Hi-res screenshots and the exhausting feature list can be found in our online gallery for CryENGINE 3.












Latest Comments
Creepy
Posted 11:55am 26/3/09
"CryENGINE®3: What? You just upgraded? Haha, better luck next time."
Raider
Posted 01:15pm 26/3/09
jealous at the skills :|
HyperJ
Posted 02:55pm 26/3/09
I noticed the shadows of dynamic objects lagging quite a few times
Reverend Evil™
Posted 03:04pm 26/3/09
Nice. You don't often see convincing water falls in games.
Crakaveli
Posted 03:09pm 26/3/09
Here's hoping dx10 is used properly this time.
samedizombie
Posted 09:47pm 26/3/09
Crakaveli: With you on that one.
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