The id Software site has been updated with a
new page pimping Wolfenstein 3d for the iPhone. The AppStore link doesn't work yet so no idea on price or anything, but while you're waiting you can
read what Carmack has to say about the redevelopment of this classic game on a new platform, and if you're
really motivated, you can
download the source code.
Posted 03:40pm 24/3/09
Posted 04:14pm 24/3/09
Posted 10:30pm 24/3/09
Posted 12:59am 25/3/09
Posted 07:44am 25/3/09
Posted 09:09am 25/3/09
Posted 09:31am 25/3/09
Posted 10:26am 25/3/09
Posted 10:35am 25/3/09
(couldn't resist)
Posted 10:46am 25/3/09
Posted 08:34pm 25/3/09
Posted 08:41pm 25/3/09
Posted 08:47pm 25/3/09
omg edit you did
last edited by ctd at 20:47:26 25/Mar/09
Posted 09:27pm 25/3/09
Posted 11:39am 27/3/09
Gripes: doesn't seem possible to save games, so you can only ever have one continuous game, or start from the begining each time. Also, as much as I love the original soundtrack, it'd be great to be able to turn music off so I could listen to my mp3's, but I think that would mean also losing sound for the game. I'm pretty sure the ability to playback mp3's in-game will be made available for developers with the iPhone 3.0 release.
If there's one game that will change your mind about this, it's probably going to be Wolfenstein. Whether you're a fan of the original, or you've never heard of it, the game is extremely enjoyable. Definitely worth the $6 (even though that seems a bit steep considering it only took Carmack 4 days), but if you can hold out for a couple of weeks, I wouldn't be surprised if the price drops.
Posted 04:08pm 27/3/09
Posted 04:13pm 27/3/09
Posted 04:16pm 27/3/09