The last face you'll see...
We recently attended a Darksiders II preview event in San Francisco to see what Vigil Games have in store for the next Horseman of the Apocalypse, Death. Check out our preview!
The Ghosts Are Back
We recently got a sneak peek at the upcoming new Ghost Recon Future Soldier from Ubisoft. Check out our in-depth preview for a closer look at the action!
no longer dubai ous
We got a good sandblasting when getting hands-on with Spec Ops: The Line, so we returned the favour with a full video interview with Yager and 2K Games.
Reviewed in Absentia
Read the AusGamers review to find out if importing Star Wars: The Old Republic is worth the hassle, or if you should wait for the local release to get your Force on!
Post by Dan @ 12:49pm 26/02/09 | 1 Comments
The term "console RTS" is still an oxymoron for many fans of the genre on PC. This hasn't stopped developers trying new ways to make things work though and one such attempt is currently underway right here in sunny Brisbane, Australia at The Creative Assembly.

AusGamers recently got in touch with Stormrise Creative Director Ken Turner for a question and answer session to bring you guys some more in-depth information about the game. We touch on their inspirations, what is meant by "first fully-3D RTS" and how the PC version of the game will differ from the console offerings. Read on for all the details.






Latest Comments
Pirroh
Posted 05:02pm 26/2/09
Nice read, i'm still not sure about the game though.
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