Is this the videogaming world's perfect mashup?
Totally Warseome - We Review Total War: Warhammer!
We talk about making a fun game respect a poignant era and if horses can ride on biplanes!
Interview: DICE's Daniel Berlin Talks Battlefield 1
Geralt's final journey comes jam-packed with new features: NG+, an estate, new contracts and more!
A Fairytale Ending? Hands-On with The Witcher 3: Blood and Wine
We've teamed up with Alienware to help celebrate their 20th anniversary with an awesome giveaway!
WIN an Alienware 13 Gaming Laptop and More!
Post by trog @ 12:46pm 07/02/09 | 13 Comments
A new patch has been released for Call of Duty: World at War, bringing Treyarch's latest WW2 shooter up to version 1.2. Here's the change list:
Free Multiplayer Map! The tide is out and the sun is high this daytime version of Makin sheds new light on the battle!
Fixed exploits that allowed for power ranking servers.
Fixed router related server authentication errors.
Fixed HTTP Redirect functionality for downloading mods
Fixed sound device crashes stemming from Emulated Sound Devices
Fixed exploit which allowed players to color their name tag.
Hits now register properly while targeted player is leaning.
Enabled /cg_drawfps in multiplayer games.
Fixed command-line +connect functionality
/cg_fov no longer resets to the default value in between matches.
Dedicated servers automatically reconnect to the Master Server in case the Master Server resets.
"Accept Game Invite" is bound to its default key, F10.
Implemented fix for attempting to join password protected servers from the server browser.
Fine tuned Bolt-Action Rifles for balance.
Screenshots no longer overwrite each other.
Fixed various multiplayer map related issues and exploits.
You can check out a screenshot of the new map in our screenshots section. Download it now locally from AusGamers.

call of dutyworld at war

Latest Comments
Posted 01:24pm 07/2/09
this is some good work but it's still not fit for competitive play unfortunately.
Posted 01:44pm 07/2/09
Fine tuned Bolt-Action Rifles for balance.
What did they change exactly? They better not have nerfed accuracy or damage.
Posted 02:13pm 07/2/09
Free Multiplayer Map!

lol. Seriously?
Posted 02:19pm 07/2/09
if anything rifles need buffing.
Posted 03:27pm 07/2/09
At least they fixed the +connect stuff so you can join games through cogs/xfire/etc.

They didn't mention /record though. No demo functionality is dongs.
Posted 05:24pm 07/2/09
my skillz need nerfing !

gonna check out this update tomorrow
Posted 08:40pm 07/2/09
Doesn't seem to have filtered through to steam yet unfortunately but some decent changes.
Posted 10:05pm 07/2/09
once downloade how do u update the game on your computer
Posted 11:03pm 07/2/09
just run the program you downloaded. it will do the rest.
Posted 11:17pm 07/2/09
At least they fixed that damn annoying server authentication error bug.
Posted 06:37pm 08/2/09
Oh FFS. The patch has f***ed my sound. I have sound in windows, but not in the game. Have uninstalled, reinstalled and I got my sound back. Reapplied the patch, and my sound is f***ed again. Nice work activision.
Posted 06:50pm 08/2/09
Sure your sound drivers don't need an update to match the game?
Posted 06:56pm 08/2/09
I've just been reading the forums on
Hundreds of posts from angry people like me who have had the sound f***ed up by the patch. So, its not just me or my settings.

I've also found a fix, you have to change your system sounds to 16bit 44100 and you get sound back in the game. How lame. You think they'd put a little more effort into testing really.
Commenting has been locked for this item.