Bethesda tells us why ANZ will be first to Battlecry's beta!
Battlecry Beta First in ANZ!
We check out the fast-paced third-person Xbox One exclusive Sunset Overdrive to see just what it has in store.
Sunset Overdrive Reviewed
We take a look at Firaxis' sci-fi take on the Civ universe
Civilization: Beyond Earth Reviewed
We sit down with Blizzard's Ion Hazzikostas to talk all things World of Warcraft, including upcoming expansion Warlords of Draenor.
Talking Draenor with Ion Hazzikostas
Post by trog @ 12:46pm 07/02/09 | 13 Comments
A new patch has been released for Call of Duty: World at War, bringing Treyarch's latest WW2 shooter up to version 1.2. Here's the change list:
Free Multiplayer Map! The tide is out and the sun is high this daytime version of Makin sheds new light on the battle!
Fixed exploits that allowed for power ranking servers.
Fixed router related server authentication errors.
Fixed HTTP Redirect functionality for downloading mods
Fixed sound device crashes stemming from Emulated Sound Devices
Fixed exploit which allowed players to color their name tag.
Hits now register properly while targeted player is leaning.
Enabled /cg_drawfps in multiplayer games.
Fixed command-line +connect functionality
/cg_fov no longer resets to the default value in between matches.
Dedicated servers automatically reconnect to the Master Server in case the Master Server resets.
"Accept Game Invite" is bound to its default key, F10.
Implemented fix for attempting to join password protected servers from the server browser.
Fine tuned Bolt-Action Rifles for balance.
Screenshots no longer overwrite each other.
Fixed various multiplayer map related issues and exploits.
You can check out a screenshot of the new map in our screenshots section. Download it now locally from AusGamers.



call of dutyworld at war





Latest Comments
infi
Posted 01:24pm 07/2/09
this is some good work but it's still not fit for competitive play unfortunately.
StreX
Posted 01:44pm 07/2/09
Fine tuned Bolt-Action Rifles for balance.
What did they change exactly? They better not have nerfed accuracy or damage.
ctd
Posted 02:13pm 07/2/09
Free Multiplayer Map!

lol. Seriously?
infi
Posted 02:19pm 07/2/09
if anything rifles need buffing.
Freewheelin
Posted 03:27pm 07/2/09
At least they fixed the +connect stuff so you can join games through cogs/xfire/etc.

They didn't mention /record though. No demo functionality is dongs.
d[o_0]b
Posted 05:24pm 07/2/09
my skillz need nerfing !


gonna check out this update tomorrow
Ospi
Posted 08:40pm 07/2/09
Doesn't seem to have filtered through to steam yet unfortunately but some decent changes.
pazz
Posted 10:05pm 07/2/09
once downloade how do u update the game on your computer
infi
Posted 11:03pm 07/2/09
just run the program you downloaded. it will do the rest.
NanaPeel21
Posted 11:17pm 07/2/09
At least they fixed that damn annoying server authentication error bug.
E.T.
Posted 06:37pm 08/2/09
Oh FFS. The patch has f***ed my sound. I have sound in windows, but not in the game. Have uninstalled, reinstalled and I got my sound back. Reapplied the patch, and my sound is f***ed again. Nice work activision.
ViscoS
Posted 06:50pm 08/2/09
Sure your sound drivers don't need an update to match the game?
E.T.
Posted 06:56pm 08/2/09
I've just been reading the forums on callofduty.com
Hundreds of posts from angry people like me who have had the sound f***ed up by the patch. So, its not just me or my settings.

I've also found a fix, you have to change your system sounds to 16bit 44100 and you get sound back in the game. How lame. You think they'd put a little more effort into testing really.
Commenting has been locked for this item.
13 Comments
Show