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Post by Steve Farrelly @ 02:19pm 22/10/08 | 19 Comments
We've nabbed some new Xbox 360 screens for Left4Dead from Valve that show off some of the user interface (UI), for anyone wondering how the game will work on the home console. For the rest of you only interested in the PC version, we also managed to get an updated system requirements manifest.

To run L4D comfortably on your PC, you'll need the following:
  • OS: Windows XP, Vista, Vista64
  • CPU: 3.0 GHz P4, Dual Core 2.0 or AMD64X2 (or higher)
  • RAM: 1 GB for XP / 2GB for Vista
  • Disc drive: DVD-ROM Drive
  • Hard drive: At least 7.5 GB of free space
  • Video: Direct X 9 compatible video card - Video card must be 128 MB or more and should be a DirectX 9-compatible with support for pixel shader 2.0 (ATI 9600 or high. Or, Nvidia 6600 or higher)
  • Sound: Direct X9.0c compatible sound card
If you want to check out anymore for this highly anticipated release, head over to our Left4Dead game page.


Latest Comments
Dan
Posted 02:30pm 22/10/08
Pretty low sys-reqs for a modern title. Screenies do look ok though, so I guess it must scale pretty well.
Spook
Posted 02:33pm 22/10/08
cpu reqs are pretty high i thought, but yer, weird that everything else is pretty low;
Midda
Posted 02:36pm 22/10/08
I don't understand why it requires 7.5GB of space. That seems a little excessive.

I assume that'd be smaller for those of us that already have source games installed.
Articuz
Posted 02:42pm 22/10/08
sounds good to me..
N-Dude
Posted 03:42pm 22/10/08
I'm too lazy to look this up myself, but does the Xbox 360 version have on-console split-screen co-op/multi? If it does, the instant friend-on-couch factor would totally make me get that version over the cheaper easier to play PC version.
TiT
Posted 03:57pm 22/10/08
half life 2 engine is pretty scaled... its always been real good on the computer requirements...
ravn0s
Posted 04:07pm 22/10/08
I'm too lazy to look this up myself, but does the Xbox 360 version have on-console split-screen co-op/multi? If it does, the instant friend-on-couch factor would totally make me get that version over the cheaper easier to play PC version.


check out the vids here
$ack
Posted 05:57pm 22/10/08
Looks pretty good *Waits for our dollar to climb*
trog
Posted 06:00pm 22/10/08
Pretty low sys-reqs for a modern title. Screenies do look ok though, so I guess it must scale pretty well.
Visually its nice, but it really doesn't compare to a more modern FPS.
CSIRAC
Posted 07:55pm 22/10/08
I don't understand why it requires 7.5GB of space. That seems a little excessive.


every game is like 6-7gig these days!


last edited by CSIRAC at 18:55:49 22/Oct/08
Tepid
Posted 07:53pm 22/10/08
yeah its killing my cap
Murderist
Posted 08:15pm 22/10/08
damnit, gonna have to save some dl for mid-november...
ravn0s
Posted 08:15pm 22/10/08
if you are with internode or gamearena the download shouldnt go to your limit
ctd
Posted 08:22pm 22/10/08
also iinet has 2 steam servers. I'd say they would put the l4d content on them come release day.
trog
Posted 08:25pm 22/10/08
also iinet has 2 steam servers. I'd say they would put the l4d content on them come release day.
It's not up to them, it's up to Valve to do that. And they generally don't seem to bother doing this, judging from all the tears we get on new release day.
ctd
Posted 08:29pm 22/10/08
By them I meant valve. Pretty stink that they don't bother though. Maybe if american ISP's introduced 40gig caps we would be happy...
Reality
Posted 06:09pm 23/10/08
braaaaaains
greazy
Posted 07:11pm 23/10/08
By them I meant valve. Pretty stink that they don't bother though. Maybe if american ISP's introduced 40gig caps we would be happy...
thought they were setting like 125gig caps?
TiT
Posted 03:26pm 24/10/08
is there site you can go to that actually tells you what is on each steam server...

I just use the program steam watch http://www.users.on.net/~marttinen/SteamWatch/

it stops me using other steam servers

But yeh just waiting for the aussie dollar to get better!

Plus it wouldnt be 7gb to download if you have source already....

last edited by TiT at 14:26:25 24/Oct/08
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