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Post by Steve Farrelly @ 03:35pm 11/10/08 | 7 Comments
We know we recently posted a feature called "One Last Look: Fable 2", but it turns out we lied. Well, actually it was a combination of thinking we'd seen everything then walking into our Fable 2 hands-on session at TGS and being greeted by series creator, Peter Molyneux.
When he asked us what we knew of the game I ran him through a laundry list of all the viewings we had done and that, really, all we wanted to do was finally play the bloody thing. He obliged and asked that we sit down and just start playing while he spoke to us about the game-world, its unbelievably deep manifest of secrets, while he also ran us through the magic, combat and ranged combat system in excellent detail. This is one of the best sessions we've ever been given access to, and although we're asking a lot (it's a whopping 30 minutes long), you'd be doing yourself a favour to check this video interview/hands-on out if you're even remotely interested in Fable 2. Hit the screenshot or this link to go directly to the video. Tags: tgs 2008
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Posted 07:40pm 11/10/08
Posted 09:01pm 11/10/08
Posted 09:05pm 11/10/08
Posted 02:52am 12/10/08
Steve let Peter know that he had already previewed the game a bunch of times, so Peter suggested that Steve just go hands on while he describes the goings on.
The bit that impressed me most, was when Peter enabled the debug free flying mode (something which obviously won't be in the final product), zoomed around the game world and everything was rendered seamlessly with the NPCs on the other side of the level revealed to still be performing all their little individually community functions.
Going into this I honestly wasn't too fussed about the game but now I'm really looking forward to it.
last edited by Dan at 01:54:06 12/Oct/08
Posted 11:57am 12/10/08
I still don't quite get why the dog is so important though.
Posted 01:37pm 12/10/08
Posted 01:55pm 12/10/08