ShackNews are reporting that the Xbox Live Arcade version of the Shareware classic, Duke Nukem 3D, is finished and now "in the hands of Microsoft" as far as getting it out to the very suspecting gaming public.
According to the report, the final version of the game made it through the XBLA testing hoops on its first round, and all 12 Achievements have been approved and include milestones such as tipping strippers, stepping in doodoo and stomping on specific numbers of enemies (all 12 can be seen with the above link).
There's no solid release date yet, but could this be viewed as something of a small rock rolling
down a larger hill in the marketing and campaign avalanche that will eventually be Duke Nukem
Forever? You be the judge.
Posted 11:12am 19/8/08
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Posted 06:22pm 19/8/08
This is interesting:
I'd like to see less game engines strive to represent the physical universe accurately, and intentionally do more strange stuff like that. I realise in this case it was a result of limitations, not a design choice.
Posted 06:58pm 19/8/08
I spent many many hours building levels with the duke editor back in the day :)
Posted 12:58am 20/8/08
Posted 04:13am 20/8/08
edit: why is there a spade on the end of my post?
Posted 07:35am 20/8/08
Posted 09:04am 20/8/08
dukes awesome no matter how long it takes to not come out
"MUUUM, Duke won't come out of the closet!"
Posted 06:34pm 23/8/08
"gtfo my vent server" hannd thats why u pword ya vent.. and have a public vent.