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Post by Dan @ 07/05/08 04:05pm | 19 Comments | AusGamers News
DICE and EA have released the first trailer from Mirror's Edge. This perhaps inaptly named "teaser trailer" shows off some tasty gameplay from the colourful upcoming title.
We want to change the way that players are able to move in first person. No more restrictions, no more being blocked by simple barriers such as walls and fences. We want to enable the player to move like a real person, with the ability to run, jump, vault and slide in a way that has never been seen before in a first person game.
Check it out right here on AusGamers.


Comments:

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Post by evıs
@ 04:59pm 07/5/08
interesting


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Post by boba
@ 05:04pm 07/5/08
this looks rad


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Post by trog
@ 05:08pm 07/5/08
This looked pretty cool, saw this at GDC - some of my thoughts


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Post by Midda
@ 05:09pm 07/5/08
Yeah, I think it looks pretty rad, provided you can turn off all that panting. That'd get annoying.


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Post by groganus
@ 05:13pm 07/5/08
i dunno about you, but i enjoy hearing the pants of dashing young female.


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Post by Midda
@ 05:14pm 07/5/08
^^ If there's no sex involved, it's not interesting.


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Post by d^
@ 05:20pm 07/5/08
looks good yeah.


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Post by Phooks
@ 09:39pm 07/5/08
Looks really good!

last edited by Phooks at 21:39:03 07/May/08


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Post by WetWired
@ 05:30pm 07/5/08
I like the gameplay idea but the environments are a bit too clean and bright for my liking.


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Post by ravn0s
@ 08:05pm 07/5/08
looks awsome.



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Post by Freewheelin
@ 09:21pm 07/5/08
its just like real parkour! i wonder if itll live up to the reputation of other DICE titles


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Post by Phooks
@ 09:38pm 07/5/08
I hope they don't put any in-game advertising inside it. That would just piss me off.


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Post by natslovR
@ 10:01pm 07/5/08
the success of this game is going to be all about the controls. If they get that right it'll rock.


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Post by Midda
@ 10:24pm 07/5/08
I think for the controls to work, they'll have to be very simple. Something along the lines of run, and jump, and that's about it. Maybe a button to drop down to. Really really good context sensitivity, a step above Assassin's Creed, would make this.


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Post by trog
@ 10:31pm 07/5/08
the success of this game is going to be all about the controls. If they get that right it'll rock.
The demo I saw pointed out the simplicity of the controls; I can't remember the details but it was a really big focus of the demonstration. I think there's like just movement and one action button or something.


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Post by Midda
@ 10:34pm 07/5/08
^^ That's what I was getting at. I'm glad to hear that's the direction they're going in.


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Post by natslovR
@ 10:55pm 07/5/08
so do you envisage that you would balance as you walk across that pole, or you just press forward and it pretends to wobble you like you might fall but there's that's not going to happen?

You choose to get across the ledge by running up the wall, or you just pressed your action button and actually expected some crazy jump but the action button at that obstacle runs you up the wall instead of doing a sprawling jump.

If that's what's intended i'm less interested.


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Post by ravn0s
@ 11:07pm 07/5/08
I think there's like just movement and one action button or something.


im guessing it will be similar to assassins creed. you only needed to use 1-3 buttons to get around everywhere.


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Post by ctd
@ 11:16pm 07/5/08
Looks awesome, but so did assassins creed.


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