AusGamers’ Nathan “nachosjustice” Lawrence sits down with Assassin’s Creed Syndicate Game Director Scott Phillips to discuss what’s new for the yearly series.
Game Director Scott Phillips Talks Assassin’s Creed Syndicate
AusGamers own corn-chips-as-a-meal assassin, Nathan 'Nachos Justice' Lawrence goes hands-on with the latest Creed
Darwinism vs Revolution – We Play Assassin’s Creed Syndicate
Before the release of Halo 5 later this month, we go back to the beginning with a closer look at Halo: Combat Evolved.
Throwback Thursday - Halo: Combat Evolved (2001)
We take a closer look at Year 2 of Destiny, and come away impressed. And with some new weapons too.
Destiny: The Taken King Review
Post by Steve Farrelly @ 02:55pm 03/04/08 | 2 Comments
Nintendo's mid-year releases have started, and we started our reviews of them with one of the strongest. Fire Emblem: Radiant Dawn is a super involved game that follows on from the GameCube Fire Emblem outing, Path of Radiance.
From our review:
The absolute same can be said of that games sequel, the subject of this review: Radiant Dawn. The sheer concept of the games narrative start-point should be proof enough of that. But the way in which this game manages to set itself up as something of a stand-alone title alongside a processor is a thing of brilliance and beauty something that goes beyond eye-candy (though theres plenty in the games myriad of pre-rendered cut-scenes). But enough gushing. The story is amazing and immersive nuff said.
It might not be the sort of game every Wii owner is looking for, but it did float our boat. Hit the pic or this link for our in-depth review.

Fire Emblem: Radiant DawnWiiNintendoIntelligent Systems

Latest Comments
Steve Farrelly
Posted 08:47am 04/4/08
You couldn't be further away. This is nothing like that bubblegum anime stuff. It definitely has a manga art style, but that's about it...
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