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World of Warcraft: Warlords of Draenor Reviewed
We make an impassioned plea to Ubisoft Montreal to consider Australia as the setting for Far Cry 5
You're a Far Cry from Home, Mate
Joaby got the opportunity to talk to Jon Bloch, Producer at Turtle Rock Studios and Dave Blank, Product Developer at 2K, about the upcoming game Evolve.
Talking Evolve with Jon Bloch and Dave Blank
We take a fresh, untainted look at the scary world of MOBAs through Heroes of the Storm!
Can Heroes of the Storm Bridge the Scary MOBA Gap?
Post by Steve Farrelly @ 02:55pm 03/04/08 | 2 Comments
Nintendo's mid-year releases have started, and we started our reviews of them with one of the strongest. Fire Emblem: Radiant Dawn is a super involved game that follows on from the GameCube Fire Emblem outing, Path of Radiance.
From our review:
The absolute same can be said of that game’s sequel, the subject of this review: Radiant Dawn. The sheer concept of the game’s narrative start-point should be proof enough of that. But the way in which this game manages to set itself up as something of a stand-alone title alongside a processor is a thing of brilliance and beauty – something that goes beyond eye-candy (though there’s plenty in the game’s myriad of pre-rendered cut-scenes). But enough gushing. The story is amazing and immersive – ‘nuff said.
It might not be the sort of game every Wii owner is looking for, but it did float our boat. Hit the pic or this link for our in-depth review.



Fire Emblem: Radiant DawnWiiNintendoIntelligent Systems





Latest Comments
Steve Farrelly
Posted 08:47am 04/4/08
You couldn't be further away. This is nothing like that bubblegum anime stuff. It definitely has a manga art style, but that's about it...
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