beware your nemesis
Blizzard spoke with us recently about what separates the Diablo III: Reaper of Souls Ultimate Evil Edition experience over the PC and spoke about platform differences. Click here!
inquiring minds
We chat with friend of the site Cameron Lee about Dragon Age Inquisition's endgame content, theorycrafting, tactical play and much more. Click here for our interview!
welcome to you're doom
AusGamers got a 15-minute live sneak-peek at the totally reimagined Doom at this year's QuakeCon. Read our in-depth first-look impressions right here!
highway to the danger zone
We caught up with The Witcher 3: Wild Hunt's game director, Konrad Tomaszkiewicz, to talk all things Witcher, monsters and open-world! Click here!
Post by Steve Farrelly @ 04:56pm 19/02/08 | 13 Comments
Lost Odyssey

At four disks long we've been cranking through Microsoft's Eastern RPG Xbox 360 offering, Lost Odyssey. An intriguing tale that does much to differ itself from the breed, but ultimately falls into the trappings of the overall JRPG blue-print. Still, Lost Odyssey is a deep and rich adventure worth a look to anyone interested in something other than Call of Duty 4 :P

From our review:
Having so much space, the quality of the game’s cinematics – as you’d expect – is outstanding. From the opening sequence to the various bosses and in-game tangent story cuts, Lost Odyssey never fails to visually impress. Even the stuff using the game’s engine (which is actually the Unreal game engine) is up to scratch. Couple this with some great art-direction and character design and you begin to see one of Lost Odyssey’s most impressive draws...
Click here for our in-depth report on Mistwalker's epic four-disk RPG journey.












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