bloody outrageous!
Avalanche Studios has chosen a "generic" US voice for Max from their forthcoming Mad Max videogame. As Aussies and fans of the fiction, we can't let this stand. Sign our petition!
Original Sin?
We have a chat with Warner Bros Montreal about their mammoth task of taking up a Batman Arkham entry. Are they up for the task? Click here to find out!
Yarrrr!
AusGamers takes an advanced look at Assassin's Creed IV: Black Flag the popular series' foray into piracy. Click through for both our dev interview or preview
boo!
AusGamers caught up with Infinity Ward veteran Mark Rubin to talk about Call of Duty: Ghosts. We discuss servers, mods, player handholding and more. Click here!
Post by Dan @ 01:32pm 15/02/08 | 3 Comments
Massive Entertainment had previously revealed that an Xbox 360 version of their well-received RTS World in Conflict was in the works; today it was officially announced that the game is now due on both Xbox 360 and PlayStation 3.
"World in Conflict was one of the best games on any platform in 2007 and its innovative action-focused gameplay makes it a perfect fit for the transition to consoles,” said Martin Tremblay, president of worldwide studios, Sierra Entertainment. “World in Conflict is being reinvented for Xbox 360 and the PLAYSTATION 3 system, with innovative features and new single player and multiplayer content created for the console audience. World in Conflict on consoles will be an amazing extension of an already great gaming franchise.”
AusGamers listed World in Conflict among the top 5 PC titles of 2007; look out for it on consoles in this (Aussie) Spring 2008. While some might argue that RTS games have no place on console, WiC might prove slightly different with it's FPS-style camera mechanics and focus on smaller groups of units. Check out our full review of the PC version for an idea on what to expect.












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