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We recently attended a Darksiders II preview event in San Francisco to see what Vigil Games have in store for the next Horseman of the Apocalypse, Death. Check out our preview!
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We got a good sandblasting when getting hands-on with Spec Ops: The Line, so we returned the favour with a full video interview with Yager and 2K Games.
Reviewed in Absentia
Read the AusGamers review to find out if importing Star Wars: The Old Republic is worth the hassle, or if you should wait for the local release to get your Force on!
Post by Steve Farrelly @ 04:15pm 14/02/08 | 7 Comments
IGN AU has reported the Xbox 360 third-person action/horror romp, Dark Sector, has been refused classification in Australia by the OFLC because "The violence and aggression inflicted upon the protagonist is of a high level, naturalistic and not stylised at all." The OFLC's report goes into even more detail regarding their classification refusal stating Dark Sector is a "violent and sometimes gruesome game with a sinister storyline and ominous outcome."

According to the report, the OFLC weren't at all happy about the ways in which enemies scream when they've had their limbs severed and claim the game's gore is far too realistic. It's likely, according to IGN AU, Dark Sector will be toned down for its local release leaving yet another developer vision more than clouded.

Obviously this type of refusal will continue to mark a push for the Australian games rating system to include an R rating, especially for this type of game. Dark Sector is just another title in a long list of games that have had to be reshaped to be released in Australia. The other most recent refusal was Activision's Soldier of Fortune.

You can view the Dark Sector gameplay trailer locally on AusGamers by clicking here.






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mambodog=
Posted 11:41pm 14/2/08
i stopped caring about an r rating after someone pointed out to me that if there was an r rating, games would still be edited to get an ma rating in the same way that san andreas was re-released after the whole hot coffee business because of the ao (us equivalent of r) rating. publishers aren't prepared to release a game that will be only be purchased by adults, when they could easily increase their revenue by just chopping out some of the chopping.
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