hacking towards release
We've endured two delays to get here, but Watch_Dogs is finally within release sights, and ahead of that event we go hands-on with the latest build. Read on for our full thoughts!
inquisitive minds
AusGamers managed to catch-up with BioWare's Cameron Lee, an Aussie expat who serves as a producer on Dragon Age: Inquisition. Check out our full interview!
oracle of ages
Batman: Arkham Knight is set to be Rocksteady's final in the Arkham series, so it's fitting that it's just so damn big. And Batmobiles. Nuff said. Click for more!
to the moon, athena
We caught up with 2K Australia and Randy Pitchford to discuss Borderlands: The Pre-Sequel and why Australia is making an impact on the moon. Click for more!
Post by Steve Farrelly @ 06:08pm 04/12/07 | 1 Comments
It's not all good this holiday season, and despite just how high some of the industry's scores have been for a lot of titles in the last few months, we still have our fair share of bad to trawl through. Enter Lair, a fantasy dragon-flight game from Factor 5, the folks who brought us the Rogue Squadron series on the N64 and GameCube. However, unlike those games, Lair lacks in almost every way, yet ironically copies many traits from the aforementioned series. Click here for our thoughts on just why this is a game you don't want to find under the tree this Xmas.












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