beware your nemesis
Blizzard spoke with us recently about what separates the Diablo III: Reaper of Souls Ultimate Evil Edition experience over the PC and spoke about platform differences. Click here!
inquiring minds
We chat with friend of the site Cameron Lee about Dragon Age Inquisition's endgame content, theorycrafting, tactical play and much more. Click here for our interview!
welcome to you're doom
AusGamers got a 15-minute live sneak-peek at the totally reimagined Doom at this year's QuakeCon. Read our in-depth first-look impressions right here!
highway to the danger zone
We caught up with The Witcher 3: Wild Hunt's game director, Konrad Tomaszkiewicz, to talk all things Witcher, monsters and open-world! Click here!
Post by Steve Farrelly @ 06:08pm 04/12/07 | 1 Comments
It's not all good this holiday season, and despite just how high some of the industry's scores have been for a lot of titles in the last few months, we still have our fair share of bad to trawl through. Enter Lair, a fantasy dragon-flight game from Factor 5, the folks who brought us the Rogue Squadron series on the N64 and GameCube. However, unlike those games, Lair lacks in almost every way, yet ironically copies many traits from the aforementioned series. Click here for our thoughts on just why this is a game you don't want to find under the tree this Xmas.












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