advanced warning: fun
AusGamers was given a chance to not only get hands-on with a portion of the multiplayer from Call of Duty: Advanced Warfare, but to also chat with Sledgehammer's Michael Condrey!
couch slayer
Diablo 3: Reaper of Souls Ultimate Evil Edition is now upon us, but it might as well be called "definitive edition". Read our review to find out why - click here!
Resident Evil Within
The Evil Within is creeping up just around the release corner, so we decided to take a look back at Shinji Mikami's incredible Resident Evil 4. Click here for more!
fella!
Wrapping up a tour in Australia and with Summerslam dominating August, we had a chance to chat with the Great White himself, Sheamus! Check it out right here!
Wednesday, 6 August 2014
Post by Dan @ 08:57am 06/08/14 | 6 Comments
EA Continues it's generous On the House promotion today, offering up the classic 1994 space action game Wing Commander 3 as the latest free title, available for a limited time to anyone with an Origin account to permanently add to their library.

Head over to Origin.com and hit "Get It Now" for the goods.
Post by Eorl @ 08:54am 06/08/14 | 0 Comments
After successfully garnering nearly $3 million in funding from their original Kickstarter, inXile is on track to repaying the public's funding with a solid sequel to the original Wasteland release of 1988.

At Adelaide’s AVCon convention, AusGamers was given a chance to chat with inXile's Chris Avellone to grill him over how he and the team at inXile Entertainment have created a sequel to a game from 1988 that few people remember, and how they've spent all that Kickstarter cash. Alongside the interview, we were also given a chance to see the game in-action, with Avellone offering an in-depth look at just what kind of crazy scenarios a player will find themselves in when it comes to Wasteland 2.

Our full interview can be found over here, with our hands-off preview available for reading over here.
Post by Dan @ 08:49am 06/08/14 | 2 Comments
Previously scheduled to launch in late October, Evolve -- the hotly anticipated asymmetric multiplayer game from Left 4 Dead creators Turtle Rock -- has been pushed back to February 10th 2015.

The delay was reportedly revealed in parent company Take-Two Interactive's Quarterly Earnings Call, where according to Polygon, no specific reason was offered, only that it would obviously give the developer more time, and that February is "a favorable release window".

Evolve is being developed for PC, Xbox One and PlayStation 4. For more details on the game, swing by our most recent hands-on account.
Post by Dan @ 08:32am 06/08/14 | 2 Comments
The debut trailer for Assassin's Creed Rogue leaked early this morning, confirming many of the rumours we had heard about this last-gen addition to Ubisoft's popular open world action series, and prompting the publisher to serve up an official announcement.

Here's the one sheet
Assassin’s Creed Rogue is a brand new chapter in the blockbuster Assassin’s Creed universe. Play as Shay, an Assassin who finds himself at a crossroads and ultimately turns his back on The Brotherhood in order to hunt them down. Assassin’s Creed Rogue will be available exclusively on Xbox 360 and Playstation 3 November 11th.

• Play as an all-new type of Assassin in the throes of a dark transformation from an adventurous Assassin to a loyal Templar committed to hunting down his former allies in the Assassin’s Brotherhood.
• New weapons such as the deadly air rifle and a variety of ammunition as well as specialized grenades can be used to distract, eliminate, or confuse enemies.
• Use Shay’s enhanced Eagle Vision and locate hidden Assassins to either avoid or eliminate them.
• Sail the icy and perilous seas of the North Atlantic for thrilling naval gameplay including new enemy tactics, exotic new weapons, and an arctic world full of icebergs and other dangers.
• Explore a diverse open world including the city streets of New York City, lush river valleys of the North East, and icy seas of the North Atlantic Ocean.
A November 11st 2014 release date has been set, and as expected, Assassin's Creed Rogue is in the works for Xbox 360 and PlayStation 3. Unusually however, there's no word at all of a PC version -- perhaps it will come along with the inevitable new-gen console super special edition.

Tuesday, 5 August 2014
Post by Eorl @ 03:52pm 05/08/14 | 0 Comments
Two key developers with tenure on the acclaimed Uncharted franchise and The Last of Us have left their studio for Infinity Ward, the developer of popular FPS series Call of Duty.

Jacob Minkoff, the lead designer on The Last of Us and Uncharted 3 in fact left at the beginning of the year, according to a new listing on his LinkedIn page. Taylor Kurosaki, a narrative design lead for Naughty Dog, confirmed (through his bio on Twitter) that he is also with Infinity Ward, which is owned by Activision.

Both developers are expected to work on Infinity Ward's next Call of Duty project, due for 2016.
Post by Eorl @ 02:02pm 05/08/14 | 0 Comments
Nintendo and Koei Tecmo's Legend of Zelda meets Dynasty Warriors mashup has been given the Nintendo Direct treatment today, offering a lengthy glimpse into maps, modes, items and all the playable characters available.

Alongside various gameplay clips sewn together, the livestream also gave a quick glimpse at each of the characters playable in Hyrule Warriors, including the iconic Link and Zelda plus their movesets as well. Villains from the Zelda series were also confirmed to be playable including Zant, Ganondorf and Ghirahim. The new Adventure Mode was also discussed in the livestream, with Koei noting that the mode will be a twist on the classic top-down style of the first few original Zelda's.

As with most modern titles these days, exclusive pre-order DLC was also revealed towards the end of the livestream, which will include set costume pieces for specific characters. Nintendo Club fans will also be offered a free Ganondorf costume piece when the game is released. Check out the livestream in full over at Nintendo's website.

Hyrule Warriors will be available exclusively on Wii U come September 26th.
Post by Eorl @ 01:01pm 05/08/14 | 0 Comments
Nintendo has announced the sale of its subsidiary unit SIRA, an inventory management solutions system created way back in 1999. The system was sold off to Atlanta-based gift and prepared card company InComm.

According to the SIRAS website (via GameInformer), the system hasn't been entirely exclusive to Nintendo, offering solutions to both manafacturers and retailers since its inception. In addition to its inventory management, SIRA also has solutions available for handling returns and minimising fraud. The company also has mechanisms in place for the recovery of stolen goods.

Nintendo has declined to disclose financial terms of the sale.
Post by Eorl @ 11:45am 05/08/14 | 5 Comments
While we already know that Bungie's recent Destiny beta saw an astounding 4.6 million players take the sci-fi shooter on a joyride, Bungie's recent beta infographic has revealed that 853,235 of them did so concurrently.

Alongside the player count, it also seems Destiny's beta players couldn't quite figure out which class to play, with 6.5 million Guardians created over the two-week period. The community's kill-to-death ratio in the cooperative story, strike and exploration missions was 22.53, thanks to a grand total of 3.7 billion kills during those quests. What's more, Bungie's Saturday field trip to the moon resulted in 853,235 concurrent players.

You can check out the entirety of the infographic over here. Destiny will be launching on PlayStation 4, PlayStation 3, Xbox One and Xbox 360 come September 9th. While you wait, why not check out the beta's streamable soundtrack below to relive the testing phase.

Post by Dan @ 10:19am 05/08/14 | 0 Comments
Cyan Worlds has given fans the first in-game look at Obduction, the spiritual successor to the classic adventure game Myst that the Uk studio successfully crowdfunded on Kickstarter last year.

Posted on the developer's official Twitter account the image is disclaimered as "not an exact representation of of what the final game will look like", but it is reportedly in game (which is being built on Unreal Engine 4) and has a bit of a Myst feel to it.

Obduction is expected to complete development for PC and Mac in late 2015.

Post by Dan @ 10:06am 05/08/14 | 0 Comments
After the missteps with 2013's SimCity, EA Maxis look to be getting back on the right track with the forthcoming The Sims 4, with support for user content creation being deeply integrated into the game.

Sims fan site simsvip outlines some details gleamed from a recent 'Creator's Camp' event hosted by Sims developers, suggesting that modding will be able to flourish in the next addition to the successful social simulator:
What to expect in The Sims 4
  • Directory for Mods in the user data folder.
  • Custom Content Technology Document with data formats that will help creators avoid conflict with what has been done in the game. This document will be expanded on as we go along.
  • Dedicated Modding Section section on The Sims 4 Official Forums for feedback, discussion, and issues.
  • Game options panel contains section for mods. (Script and Non-Script)
More coverage from The Sims 4 has also hit the intertubes today, and you can check out PC Gamer's hands-on footage embedded below.

The Sims 4 is due on PC and Mac on September 4th 2014.

Post by Reverend Evil @ 09:48am 05/08/14 | 23 Comments
Blizzard announced today that they will be live streaming the World of Warcraft: Warlords of Draenor Cinematic and Street-Date Reveal Event come August 15th.

Taking place in the theatre of the beautiful Ace Hotel in L.A., the presentation will include the world premiere of the Warlords of Draenor cinematic; the first episode of our Lords of War mini-series; interviews with key members of the development team, and the unveiling of the game’s global release date.

The World of Warcraft: Warlords of Draenor Cinematic and Street-Date Reveal Event will be presented by Mike Morhaime, Chris Metzen, Ion Hazzikosta, and Brian Holinka. The event will be held live on August 15th from 2:30AM AEST/4:30AM NZST, with a stream available directly through the World of Warcraft website.
Post by Eorl @ 09:34am 05/08/14 | 1 Comments
Yes, that headline is indeed correct. 2K Games has announced that Irrational Games’ 2007 classic BioShock is being ported to iOS devices – in its entirety, and with no in-app microtransactions – later this year.

A number of sites were able to get a hands-on look at the rather unique title on iPad, noting that the framerate for the game was somewhere below 30FPS. The hands-on previews also noted that while some graphical and interface compromises are made based on the hardware, the game does deliver on the cinematic experience that made the original PC and console releases so popular.

Rapture itself retains much of its gritty, underwater utopia nature, with all enemies seen in the original release present on the mobile version. IGN noted that a pair of thumb touchpad controls would dynamically re-align their centers based on fingertip screen presses, with 2K also noting that some aim assistance was added.

Pricing details have yet to be released, but going by the more premium titles recently launched on mobile devices we can expect between $10 to $20. 2K also noted that third-party mobile controllers will also work for the iPad and iPhone versions. There are currently no plans for an Android release.
Post by Eorl @ 09:05am 05/08/14 | 0 Comments
Wasteland 2 has been hit with a slight delay: The post-apocalyptic role-playing game will "likely" be available in September instead of August, creator Brian Fargo announced in a Kickstarter update last week.

"It's pretty likely that we will slip into the first or second week in September due to fulfillment of the physical goods and discs," said Fargo. Physical rewards for upper-tier Kickstarter backers include a T-shirt, poster and "doomsday preparation survival kit."

According to Fargo, Wasteland 2 developer InXile Entertainment will provide a concrete release date "as soon as we know it."

InXile originally announced a planned release window of August 2014 back in May. The studio raised more than $2.9 million on Kickstarter in the spring of 2012 to fund the development of Wasteland 2. The game will be available on Linux, Mac and Windows PC.
Monday, 4 August 2014
Post by Dan @ 11:57am 04/08/14 | 4 Comments
While Steam Early Access players continue being impatient on the progress of Rust, indie developer Facepunch Studios have announced another game that they have in the works, a prototype tennis game they're referring to Deuce, but "will most likely call it something else" if they decide to launch it (thanks RPS).

A dev blog explains that the vision for the game is "tennis crossed with Street Fighter" but the prototype gameplay isn't a huge departure from the likes of other larger-than-life sports games like Mario Tennis.

Check out the prototype video below, and catch more info over at facepunchstudios.com.

Post by Dan @ 10:55am 04/08/14 | 7 Comments
Internet sleuths digging through game code from Grand Theft Auto V purport to having discovered several signs that suggest that zombies could be a theme for a future downloadable content expansion (thanks VG247).

Notable GTA modding youtuber Chr0m3xMoDz has been sharing bits and pieces gleamed from decompiling bits of GTAV game code for some time, and recently shared what is supposedly a placeholder DLC selection screen, wherein one of the options is "DEAD" and when selected, attempts to launch SPZOMBIES. Other references to ZMB were also found elsewhere.

Developer Rockstar did the zombies schtick previously in Undead Nightmare, a reasonably popular content expansion for Red Dead Redemption, so it's certainly plausible. That said, plenty of games are littered with code fragments for unfinished and cancelled features, so despite the excited "100% confirmed" titles on Chr0m3xMoDz's youtube videos, we really won't know for sure until we hear it from Rockstar itself.
Post by Dan @ 10:14am 04/08/14 | 9 Comments
Codemasters has earned some scorn from PC gamers over the recent launch of Colin McRae Rally on Steam, a game that is promoted as "based on content from the 90% Metacritic rated Colin McRae Rally 2.0", but is actually a port of a 2013 mobile game (thanks Polygon).

Many Steam customers hoping for a faithful remaster to a beloved classic racing game have expressed their disappointment in the title, which reportedly doesn't include the car customisation options, and has less vehicles and tracks than the 2000's Colin McRae Rally 2.0, with a user-interface not optimised for desktop gaming. None of which is apparent in the trailer below.

Saturday, 2 August 2014
Post by Eorl @ 01:47pm 02/08/14 | 0 Comments
While Horde characters will soon be riding along the dusty Barren trails with their two-wheeler Chopper, Blizzard has today announced that Alliance fans will also be getting their faction-themed Chopper, though not for free.

Although the Horde Chopper won the contest between the two faction-inspired mount designs, Blizzard is bringing the loser to World of Warcraft as well. Players will be able to purchase the Alliance design with in-game gold sometime after the launch of the Warlords of Draenor expansion, which is scheduled for release later this year.

Blizzard hasn't specified the exact amount of gold required for the Alliance Chopper, only saying it will be a "hefty sum." The Horde Chopper, on the other hand, is still available for free, and will be to anyone who logs into WoW before Sept. 30. The bike will be given to players upon Warlords of Draenor's release.
Post by Eorl @ 11:01am 02/08/14 | 0 Comments
Torn Banner Studios' gory medieval combat title Chivalry: Medieval Warfare has slashed its price on Steam, putting it at the low price of $6.24.
Besiege castles and raid villages in Chivalry: Medieval Warfare is a first-person slasher with a focus on multi-player. Featuring competitive online combat that seeks to capture the experience of truly being on a medieval battlefield. Inspired from the intensity and epicness of swordfighting movies such as 300, Gladiator and Braveheart, Chivalry: Medieval Warfare aims to bring that experience to the hands of a gamer.
The weekend deal has also slashed both the four-player pack and the complete pack as well, making the deal even sweeter for jumping into the brutal action. The packs are $18.74 and $8.74 respectively, with the complete pack also including the recently released Deadliest Warrior DLC.

Looking for our thoughts on the game? Check out our review and also swing by our game page for all the gaming material you'll need, though the choice is a pretty easy one with Chivalry: buy it!

Post by Eorl @ 10:52am 02/08/14 | 1 Comments
No Man's Sky, the highly anticipated randomly generated space sim (trying saying that three times fast) from Hello Games, has been re-confirmed as coming to PC according to this month's issue of Edge Magazine. While it is coming to PC, the article does mention that it is still a timed PlayStation 4 exclusive.

"I actually got in a bit of trouble for saying that we wanted the game to feel really console-y," says Sean Murray, No Man's Sky managing director. "We've always had PC in mind but in my head (console-y) means solid framerate and immediate controls. I think a PC game can be 'console-y' and it's intended as a compliment, but I get in trouble for saying it."

It seems strange to have to re-confirm that No Man's Sky is coming to PC, considering the developer originally announced the game with the intention of both the PC and PlayStation 4 platform at last year's VGX Awards. Either way, it's always nice to know that the exclusive nature of last-gen's consoles seems to be slowly fading away.
Post by Eorl @ 10:40am 02/08/14 | 0 Comments
Bandai Namco has announced Digimon All-Star Rumble, a new Digimon fighting game coming to PlayStation 3 and Xbox 360 on November 11th.

In development at Prope, which made the PSP Digimon Adventure game, All-Star Rumble is a party-arena multiplayer game. The story begins when the Digital World is in a time of restored peace after overcoming numerous wars and crises. However, as Digimon must battle to Digivolve, the Digimon propose a “Digimon Evolution Tournament” to determine the world’s strongest fighter.

The game features 12 playable base Digimon and a total of 32 Digimon forms after Digivolution, ranging from Digimon between Digimon Adventure to the more recent Digimon Fusion. There are 10 different battle arenas, and players can collect DigiCards to power-up their Digimon.

Eight base Digimon have currently been confirmed: Agumon, Biyomon, Dorulumon, Gabumon, Gatomon, Shoutmon, Tentomon, and Veemon.

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