AusGamers’ Nathan “nachosjustice” Lawrence sits down with Assassin’s Creed Syndicate Game Director Scott Phillips to discuss what’s new for the yearly series.
Game Director Scott Phillips Talks Assassin’s Creed Syndicate
AusGamers own corn-chips-as-a-meal assassin, Nathan 'Nachos Justice' Lawrence goes hands-on with the latest Creed
Darwinism vs Revolution – We Play Assassin’s Creed Syndicate
Before the release of Halo 5 later this month, we go back to the beginning with a closer look at Halo: Combat Evolved.
Throwback Thursday - Halo: Combat Evolved (2001)
We take a closer look at Year 2 of Destiny, and come away impressed. And with some new weapons too.
Destiny: The Taken King Review
Tuesday, 22 September 2015
Post by KostaAndreadis @ 05:03pm 22/09/15 | 12 Comments

Issues like, "Hey, this ancient mountain temple is burning to the ground. How in the heck do I cross this chasm?" and, "Man, totally need to find a way to get to that rock formation." And with the answer to both being an emphatic "Grapple!" we get a look at Lara's upgraded grappling hook in a new Rise of the Tomb Raider trailer. Plus, a fantastic looks at some of the locations and tombs found in the game.

Post by KostaAndreadis @ 02:30pm 22/09/15 | 0 Comments

And by all we mean, all. Orcs, humans, elves, goblins, trolls, and other fantastical beings all vying for the ball, trying to make up precious yards, and leaving their dreams of conquering the Ash Lands of Gwendellia at the door. And all in the hopes of scoring a touchdown by the way of taking the ball into the end zone and scoring points for their team. Surprised we know a little bit about American Football? Well, we do love orcs, and Blood Bowl II is shaping up to be a viable Madden Football alternative. For those of us that enjoy a hefty dose of fantasy violence.

Post by KostaAndreadis @ 01:59pm 22/09/15 | 0 Comments

Who goes by the name of River and belongs to Joel Burgess, the lead level designer of Fallout 4. Paired alongside footage of Fallout 4, the similarities between real-world River and in-game Dogmeat are striking to say the least. And go a long way in explaining why this time around companions won't be able to die. Also in Fallout 4 news, we've got a few extra 'bits o' info' concerning companions.

Monday, 21 September 2015
Post by Steve Farrelly @ 12:20pm 21/09/15 | 10 Comments

We waited until late Friday night (actually, Saturday morning at 3am AEST) to really knuckle down on our final verdict for Destiny: The Taken King, because the expansion's new raid content was unlocked and since, we haven't looked back.

Friday, 18 September 2015
Post by KostaAndreadis @ 03:42pm 18/09/15 | 9 Comments

And that's about as clear as we can make it because we don't have a specific date. But yeah, April 2016. Dark Souls III. The third entry in the now just about legendary (in terms of difficulty and reverence) RPG series from, err, From Software. Anyway, to make this a little more news worthy click through for a new four minute gameplay video.

Post by KostaAndreadis @ 03:18pm 18/09/15 | 5 Comments

When you think about Resident Evil, no doubt your mind conjurs up an image of a fast, tactical, online, team-based shooter. Or the complete opposite of that. Either way, we have Umbrella Corps a new online shooter from Capcom set in the world of Resident Evil. Due for release early next year as a moderately priced digital release (on PC and PlayStation 4), get a glimpse of what using a zombie as a tactical shield looks like in the debut trailer.

Post by KostaAndreadis @ 02:54pm 18/09/15 | 0 Comments

Developer Jonathan Blow's follow up to Braid has been a long time coming. Originally meant to launch on PC and PlayStation 4 during the launch video of the console, the game has seen a number of delays. But, according to Blow this was all due to making the game as good as it could be. With the end product expected to be much larger in scope than what was originally intended.

Post by KostaAndreadis @ 02:44pm 18/09/15 | 2 Comments

Graphics demos exist for a number of reasons. For one they can show off the latest tools and effects available to developers, and second they give people a glimpse at a possible future. But above all that they're pure eye candy. Originally unveiled at GDC 2013 to show of the cinematic and rendering capabilities of Unreal Engine 4, Epic Games have now made available to all Unreal Engine users, the entire "Infiltrator" project.

Post by KostaAndreadis @ 02:31pm 18/09/15 | 3 Comments

In a new Let's Play style video we get a closer look at the upcoming Total War: Warhammer, this time focusing on a Dwarf campaign mission. With the epic scope of the Total War franchise and the new fantasy setting of Warhammer, this is definitely shaping up to be quite a departure for the series. Yet still, what we see looks and feels like a Total War game. Totally. But with the added awesome of epic flame launchers and giant trolls.

Post by Steve Farrelly @ 02:27pm 18/09/15 | 6 Comments

In the whole headline there, the biggest fear we have is Koei Tecmo. The long-running Japanese developer/publisher has a history of churning out unpolished games, including their for-some-reason-still-popular Dynasty Warriors series, but this new Attack on Titan title they've revealed looks like the real deal.

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