We take The Coalition's bar-raising Gears of War 4 for a hands-on spin and find it knows Gears best!
Grinding Familiar Yet Awesome Gears - Hands-On Gears of War 4!
We got our hands on Dishonored 2 to play as both Corvo and Emily, exploring the gorgeous Clockwork Mansion.
Like Clockwork - Hands-On With Dishonored 2
Ahead of next month's release get a quick rundown on what to expect.
A Look at the Maps and Modes of Battlefield 1
We chat with the game's lead designer on its origins and beyond!
Interview: Ubisoft Dishes up on Star Trek Bridge Crew
Tuesday, 13 September 2016
Post by KostaAndreadis @ 03:01pm 13/09/16 | 3 Comments

Joining the studio back when it was still called Chaos Studios, Blizzard's Senior Vice President of story and franchise development has announced his retirement from the developer and the industry as a whole. This is pretty big news coming out of Blizzard, as Chris Metzen has been one of the key voices of the studio for quite a while now. Literally, as a lot of the lore and story we've enjoyed over the years in franchises like Warcraft and Starcraft came from the mind of this man.

Post by KostaAndreadis @ 02:05pm 13/09/16 | 0 Comments

When it comes to open world games taking note of the PC system requirements is probably a good idea, as these are the sort of games where a bottleneck in either the CPU, RAM, or GPU are made more prominent. But don't go tell the bottleneck that, because my Core i5 is a little sensitive these days. Anyway, the rather spiffy looking Mafia III is out October 7 and now we know what it'll take to get the fictional city of New Bordeaux looking the way it should.

Post by KostaAndreadis @ 01:48pm 13/09/16 | 4 Comments

Perhaps one of the most exciting Nintendo announcements this year came in the form of a palm-sized 8-bit Nintendo Entertainment System called the NES Classic Mini. Packed with 30 games and a HDMI port and support for old school controllers, the internet collectively went "Ooh, me likey." But, a lot of us kind of wished that it was a Super Nintendo Mini that was coming out. A thought that YouTuber Hugo "lyberty5" Dorison probably had too. But, he actually went ahead an built one.

Post by KostaAndreadis @ 01:35pm 13/09/16 | 0 Comments

For a game that began development all the way back in 2007, getting delayed about a month or so before release shouldn't come as a big surprise. If anything, it makes sense. The Last Guardian for PlayStation 4 from the creator of Ico (2001) and Shadow of the Colossus (2005) re-emerged from development hell at E3 2015, much to the amazement and delight of PlayStation fans. After being missing in action for years, one more delay that pushes the release date from late October to December 7 ain't so bad.

Monday, 12 September 2016
Post by KostaAndreadis @ 04:00pm 12/09/16 | 1 Comments

Last week's announcement of the PlayStation 4 Pro was easily the biggest gaming news event of the week. Out in November, the mid-cycle update from Sony offers up a more powerful PS4, once capable of 4K output, and much higher visual fidelity in games. Which brings up the question. What games are going to take advantage of the extra hardware oomph? Well, read on to find out.

Post by KostaAndreadis @ 03:40pm 12/09/16 | 0 Comments

Ahead of its release later this month on Xbox One and Windows 10, Microsoft is releasing a demo for the Australia-based Forza Horizon 3 on Xbox One. Coming in a sizable 18GB the demo is said to feature the same playable sections seen at recent press hands-on events. Which means, if you've been eagerly awaiting this release, you're in for a treat.

Post by KostaAndreadis @ 03:17pm 12/09/16 | 1 Comments

As a bit of a side project, a few developers over at Obsidian have decided to recreate Mos Eisley Spaceport in Unreal Engine 4. Headed up by Jason Lewis, the project is involves the input from over a dozen Obsidian employees and began simply as a "just-for-fun personal project for no reason other than we are all a bunch of super Star Wars fans and with all the Star Wars awesomeness going on these days, we all thought it would be a good time to jump in and produce a quality fan art project." The results are impressive, and if you've got a powerful enough rig you can even download it and take in the sights.

Post by KostaAndreadis @ 03:04pm 12/09/16 | 0 Comments

Bloodstained: Ritual of the Night remains one the most successful Kickstarter campaigns in the video game world, after raising over 5.5 million last year. Originally due for release March next year, the spiritual successor to Castlevania: Symphony of the Night from Koji Igarashi has been pushed back the first half of 2018 to "absolutely guarantee the game is done right the first time."

Post by KostaAndreadis @ 02:47pm 12/09/16 | 0 Comments

For quite a few months now Bethesda has been a little vague on what exactly the hold-up was in getting full mod support for the PlayStation 4 version of Fallout 4. Citing that they were in talks with Sony to try and resolve the issues of file sizes, sound, and textures, it looks like they've finally hit a wall in their continued discussions. And so over the weekend came the announcement that mods won't be coming the the PS4 versions of Fallout 4 or Skyrim: Remastered. And that Sony was the reason why.

Friday, 9 September 2016
Post by KostaAndreadis @ 03:32pm 09/09/16 | 1 Comments

Bethesda has released The Elder Scrolls Online: Gold Edition for Xbox One, PlayStation 4, and PC. Why the sudden change in colour? Well, the Gold in Gold Edition means that it comes packed with all of the DLC content released so far -- of four there are, in total. No more, no less.

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