Post by Eorl @ 11:08am 21/02/14 | 0 Comments
As any MMO veteran can tell you, crafting is a key requirement in the MMO recipe, and a good crafting system will do wonders in keeping players interested and the economy floating. It seems like Zenimax's version is aiming to do just that, by ensuring players are able to customise their character to how they want, and at the same time offer an enjoyable time sink while you travel across Tamriel.
There are tons of opportunities for crafters to flourish in ESO. You can learn to create helpful food and drink items with provisioning, fashion enchantments for gear, brew potions using alchemy, and forge and improve weapons and armor of all sorts with smithing, our most involved skill. There's so much to crafting that one video won't contain it all, so we want to show you how being a blacksmith (who can create metal armor and weapons, just one of the three smithing skills) will augment your journeys, from exploration and gathering materials all the way to producing a special piece of armor.One of the key differences between other MMO crafting styles is that in The Elder Scrolls Online players can (at first) only craft their racial items. Scattered around the world are tomes of knowledge, yearning to be read that will teach players how to craft other racial gear, and once known you'll be able to craft the entire racial line.
Of course, it isn't just normal sets of armour and weapons that you can craft, with Tamriel boasting a whole collection of rare and unique crafting tables hidden away for adventurers to discover. These crafting tables can be used to make special sets of armour or weapons, boasting unique bonuses that just may make or break you in combat.
For more on the crafting side of The Elder Scrolls Online, check out the video below. The Elder Scrolls Online will be available on PC come April 4th, with PlayStation 4 and Xbox One versions coming sometime in June.
Post by Eorl @ 10:30am 21/02/14 | 1 Comments
The developer has also revealed that Daylight will be fully 3D compatible out of the box, utilising the RealD 3D tech to make everything feel more real than it probably should.
3D-enabled TVs and monitors will bring the scares, jumps and all other things that haunt the Mid Island area to life in a very tangible way. RealD is the same technology they use in movie theaters for 3D movies and excels at giving the game terrific depth-of-field. Catching an overhead light flicker down an incredibly long corridor is one of the more chilling 3D applications...until you come across a spirit, that is. If you have the means, we highly recommend giving this mode a try. Oh, and here's a casual reminder that Daylight is also compatible with the Oculus VR, for those brave enough...It isn't just fancy 3D features that the indie team are supporting, with the PlayStation 4 version also getting its fair share of unique multimedia features, namely an interesting way to support Twitch chat in-game. This support will allow viewers to cue in-game events via Twitch's chat, with an example of "someone watching a stream types the word "Meow" into the chat, which causes the game to make a corresponding sound of a cat." Users can't spam the in-game cues though and Zombie Studios is keeping the trigger words close to heart, so you'll have to discover them yourself.
Two new areas were also revealed today, with players able to venture through both the prison and forest during their spooky travels. You can check out the full descriptions below, and check out the screenshots below.
The Prison area unlocks after players find their way out of Dr. Mercer's office. The hospital doors are replaced with iron bars, nurses' stations replaced with guard checkpoints, and the prison is punctuated with a lurking 3-story stack of prison cells. Remnants players will find in this area are notes from prisoners to each other, guard logs about various altercations, and even a few cover-ups of impropriety. The spirits players begin to encounter in the prison are the first ones in the game that start to get aggressive. Staying safe in the prisons will require being able to quickly and efficiently navigate the prison block, but the tight corridors and guard rooms will put players to the test.Daylight will be available on PC and PlayStation 4 come April 8th for $14.99.
Post by Eorl @ 05:10am 21/02/14 | 15 Comments
You are Garrett, the Master Thief. The City you once knew has changed. Your thieving skills are all you can trust as you walk the fine line between politics and the people, entangled in layers of conflict. With time running out, you'll unravel a dark, personal secret from the past that ultimately threatens to tear your world apart.As Master Thief Garrett, players will stalk the city dispensing justice as they see fit from the shadows. Players can mow down the corrupted freely or progress through the game without killing a single soul or attracting enemy attention.
In Thief, players can also turn off the user interface, removing all directional and targeting hints to ramp up the challenge. The title also includes an Iron Man mode, which will end on a Game Over if Garrett dies, necessitating a game restart.
Thief will be launching next week on February 27th across PC, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One. Check out the trailer below.
Post by Dan @ 03:51pm 20/02/14 | 40 Comments
release date announcement, Bethesda quietly confirmed that the new Doom game that has long been in the works at id Software is still actually a thing, and that Wolfenstein: The New Order pre-order customers would score access to an upcoming Doom beta test. Further, the announcement seems to indicate that it's no longer being referred to as Doom 4, rather just simply DOOM -- in all caps like it's 1993 namesake.
Doom 4 was originally announced all the way back in August 2008, a year after developer id Software had announced RAGE, but while RAGE hit shelves in October 2011, very little has been heard, and nothing has been seen of Doom since.
In April last year the rumour mill indicated that the Doom project had been completely scrapped and restarted in 2011 and the years since have seen the departure of several key id Software developers including former CEO Todd Hollenshead and co-founder John Carmack, leaving designer Tim Willits and artist Kevin Cloud as the only remaining staffers from the Doom era.
We still know next to nothing about the new Doom game, but that a public beta test is being planned seems to at least suggest a heavier multiplayer focus than RAGE, as publishers don't host this type of beta for a single-player component. As the original Doom was effectively the game that birthed the entire multiplayer arena shooter genre, it's heartening to think that after the forgettable multiplayer offerings of Doom 3 and Quake 4, id might be trying to restore the franchises' relevance there once again.
Will it be a reboot, will it have a traditional solo campaign and independent multiplayer mode? Dedicated servers? Who the hell knows. But with very little of it's original DNA left, the once-worshiped Texan studio will undoubtedly have to prove its worth to the core gaming community all over again.
For more details on Doom Beta access via Wolfenstein: New Order Pre-order, swing by this official FAQ.
Wolfenstein: The New Order is due on May 22, 2014 in Australia on PC PS3, PS4, X360 and Xbox One, but the only word on DOOM is that the beta will run at "a later date".
Post by Dan @ 11:12am 20/02/14 | 8 Comments
As outline in this Battlefield Blog post, the first kits are now up for grabs:
One of the many giveaways during the Battlefield 4 Player Appreciation Month are the Shortcut Kits, voluntary bundles that will unlock various weapons for Battlefield 4 (the base game), allowing you to make up for lost time, or just catch up if you’re new to the game. The Shortcut Kits are now available for download at no cost for a limited time.The availability of the shortcut kits follows yesterday's launch of the overdue Second Assault downloadable content expansion for Battlefield 4 Premium owners on PC, Xbox 360, PS3 and PS4, giving Battlefield 4 owners a couple of good reasons to fire up the game again.
Post by Dan @ 10:42am 20/02/14 | 0 Comments
FREE TO PLAY is a feature-length documentary that follows three professional gamers from around the world as they compete for a million dollar prize in the first Dota 2 International Tournament. In recent years, E Sports has surged in popularity to become one of the most widely-practiced forms of competitive sport today. A million dollar tournament changed the landscape of the gaming world and for those elite players at the top of their craft, nothing would ever be the same again. Produced by Valve, the film documents the challenges and sacrifices required of players to compete at the highest level.A public screening is being hosted in San Francisco the day before launch. For more details click over to freetoplaythemovie.com and watch the trailer below.
Post by Dan @ 10:33am 20/02/14 | 0 Comments
Sacred 3 takes players deep into the Ancarian fantasy realm, where they will need to band together if they are to have any hope of vanquishing the deadly tides of evil.Sacred 3 is due to launch in Winter 2014 (Northern Summer) on PC, Xbox 360 and PlayStation 3.
Post by trog @ 07:55am 20/02/14 | 13 Comments
released a new trailer for the next saga in the adventures of B.J. Blazkowicz - Wolfenstein: The New Order. The trailer sets the scene at some point in an alternate timeline where things didn't go all that well for the allies, and ze Third Reich has run rampant over the rest of the world. The game is due to land in May of this year.
The game was recently classified by our friendly classification board to have an R18+ Rating because of "high impact themes and violence, blood and gore", all of which you will see in the trailer below.
Oh, and if you're into that sort of thing, they're offering access to the beta of the next Doom game if you pre-order. No other information on that other than it'll be out later.
Thanks to @zZushin for pointing it out.
Post by Eorl @ 04:23pm 19/02/14 | 3 Comments
today announced that they will be refreshing their budget entry-level lineup, introducing the new GeForce GTX 750 class GPUs.
The new cards will be powered by Nvidia's latest graphics architecture, "Maxwell," which has been revealed as having more than twice the efficiency on a performance per watt basis as its predecessor, "Kepler."
Our new GeForce GTX 750 and GTX 750 Ti GPUs feature first-generation “Maxwell” technology, redefining entry-level gaming with performance per Watt efficiency double that of Maxwell’s immediate predecessor, “Kepler”, and quadruple that of “Fermi”, an architecture launched only four years ago. With unprecedented improvements in performance and power efficiency, first-generation Maxwell GPUs are the world’s most efficient, enabling their use in off-the-shelf systems equipped with low-Wattage power supplies and sub-par integrated GPUs (IGPs).It isn't just performance that the Maxwell chipset offers, with Nvidia revealing physical changes too. Compared to the GTX 550 Ti which uses 116 watts, the GeForce GTX 750 Ti performs at just a low voltage of 60 watts; that drop allowed Nvidia to also modify the original 6-pin connector, now allowing the graphics card to operate entirely off the motherboards power.
Both card variances - the GeForce GTX 750 and 750 Ti - come equipped with 1GB of GDDR5 VRAM, though the 750 Ti also offers a 2GB variant for power sake. Both will clock in at 1020 MHZz base clock, with a boost clock of 1085 MHz and 5.4Gbps memory speed. Do note that these new cards will not be SLI compatible, but considering the entry price point its fairly obvious you wouldn't be acquiring them for such tasks. You can read up on the full specifications over here.
Prices in Australia start at $169 for the GTX 750 series, and $219 for the GTX 750 Ti, a considerable jump from the American pricing of $119 and $149 respectively.
Post by Eorl @ 04:03pm 19/02/14 | 0 Comments
The beautiful rendition of Seattle, only slightly modified for gameplay purposes, is the sort of thing that could only happen on next-gen consoles (or a sufficiently beefy PC), and the game took full advantage of the Dual Shock 4 controller as well - as flagship titles for next-gen consoles go, Infamous: Second Son looks tough to beat.
In Infamous Second Son, the choices seem far less rigid, and there seems to be room for interpretation - even if your progression system isn't innately aware of it. Once the full game drops on March 21 we'll get to see where Sucker Punch goes with it.Check out the full preview on Infamous: Second Son to see Joaby's thoughts.
Post by Eorl @ 02:32pm 19/02/14 | 7 Comments
Originally available alongside the structured Arena playstyle, Skirmishes will be reintroduced as "unranked" Arena play, allowing players to queue for 2v2 or 3v3 battles to win Honor and a random bonus of gold, Conquest Points or more.
"We think this will be a great way for players who haven’t tried Arenas before to get their feet wet, and will allow experienced players to experiment with alternate specs or builds without worrying about tanking their rating," reads the blog post.The other main change to PvP is the introduction of the Spectator Invite System, which will simplify the process it previously took to piece together a "spectator mode". This new mode will allow Blizzard to officially support eSports organisers, while also opening up support for add-on developers to create unique tools for tournament organizers to customize how the match is presented on the screen.
In addition to the new system, a new Arena mode known as "War Game" will also be introduced, pitting two teams together to fight for glory. This new mode will come with Tournament Mode gear — a special set of gear that can only be used in War Games — to help tournament runners ensure that all players are on equal footing.
"We’re excited for these new features, and we feel they’ll allow a much broader spectrum of players to be able to find a type of PvP gameplay they enjoy. Whether you’re looking to compete against the best of the best in a tournament or just want to hang out and relax with a little bloodshed, we hope these updates provide something for the PvPer in you."
Post by Eorl @ 01:35pm 19/02/14 | 0 Comments
Lion’s Arch is under attack! The Lionguard is scrambling to protect citizens and evacuate the city. The attack from Scarlet’s armies left Fort Marriner heavily damaged and the Gate Hub Plaza in ruins. No corner has been spared, resulting in burning destruction, toppled boat buildings, broken bridges, and scorched fields. And a deadly miasma is spreading across the city, gaining lethality until the survivors are forced to retreat. Somewhere above it all, Scarlet watches the destruction, waiting for the moment when the final step of her plan can come to fruition.Those logging in above level 30 will be greeted with an explosive cinematic showing the attack on Lion's Arch, with anyone below that level seeing the cinematic when entering Lion's Arch for the first time.
This content update will have players tasked with evacuating Lion's Arch and getting refugees to safety, while fighting alongside the Lionguard. Many of Scarlet's most formidable allies, like the charr of the Flame Legion and the Aetherblade sky pirates, will wreak havoc across Lion's Arch, while much of the city will be rendered uninhabitable by deadly miasma poison.
The update will also come with the usual new features, like the Captain's Airship pass that lets players access the airship and all of its shops and facilities from any PvE map, the new Zodiac armors, and the Ascalonian-Leader finisher that summons Ascalonian spirits to overwhelm enemies.
For full details check out the patch notes, and good luck in fighting back against this villainous attack.
Post by Eorl @ 01:05pm 19/02/14 | 0 Comments
with a new patch, this time adding in themed Valentine's Day items to help show your love to those planetary aliens. These include new swords, costumes, decorations and a bow among others for players to discover.
The update isn't all content though, with some changes to how the sandbox's update system works in allowing Chucklefish the ability to add new biomes and make changes to worlds without the possibility of the player losing their world. The team does state that there will most likely be one more world wipe sometime in the future when they finalise the universe layout.
Additional changes include:
There will also be additional content coming shortly that includes new biomes, however the team need to wait until after this patch, as it needs to be adapted to the new content update system. For now you can check out the smooth moves of Smooth McGroove in action below.
Post by Dan @ 12:16pm 19/02/14 | 4 Comments
On Monday we reported that data-mining of the Titanfall beta client had revealed references to a total of 14 maps and several additional weapons not seen in the beta, and they all look to have been verified in IGN's video walkthrough of the art book (watch it below).
Perhaps most interesting, is the amount of organic beasties scattered throughout the concept art, ranging from small winged creatures up to huge mountain-sized leviathan. No mention has been made of Titan pilots fighting another other than fellow humans and their own mechanical titans in the game yet, so the prospect of maps also being populated by some other manner of hostile creature is rather tantalising.
Titanfall is set to feature a full 'campaign multiplayer' mode, wherein players will advance through the complete series of maps in a manner supposedly much more story-driven than the straight-up competitive modes found in the beta, so perhaps this will be where we might encounter these alien creatures.
It's only a few weeks out fro the game's launch, and developer Respawn Entertainment appears to still be holding tight on a lot of information about the game. It seems there will be a few surprises in store as we approach the March 13 2014 launch date on PC, Xbox 360 and Xbox One.
Post by Eorl @ 11:48am 19/02/14 | 1 Comments
With the upgraded capabilities of next-gen consoles, the award-winning visuals of Rayman Legends have been enhanced to show the hand-drawn artwork in even sharper detail and loading time between maps has been suppressed. Each platform will have a set of exclusive playable characters to unlock in the Heroes Gallery. On Xbox One, there are two characters designed after the infamous villain from Far Cry 3, Ray Vaas and Far Glob, as well as Splinter Ray, inspired by Sam Fisher. PlayStation 4 players will have access to Assassin Ray, inspired by the hero Edward Kenway from Assassin’s Creed IV Black Flag. Both platforms will also support the VIP hero, Champion Ray, who is unlocked mainly by the highest-ranked players in the Online Challenges Mode.Outside of the exclusive console content, there are also unique gameplay mechanics for each platform. These include touch pad support for the PlayStation 4, which introduces a new "Camera Mode" that allows players to freeze the game and zoom in on the current screen, and of course PlayStation Vita Remote Play support.
The Xbox One version will include 10 exclusive challenges to unlock new achievements. These challenges require you to perform specific actions during a limited amount of time and are associated with various aspects of the game, such as player skills, co-op play, Kung Foot, and more.
Rayman Legends is now available across PC, Wii U, PlayStation 3, PlayStation 4, PlayStation Vita, Xbox 360 and Xbox One. Check out the next-gen launch trailer below.
Post by Dan @ 11:32am 19/02/14 | 0 Comments
An open letter published by Irrational Games founder and BioShock Creative Director Ken Levine appears to be personally taking most of the responsibility for the closure, expressing the celebrated game developer's desire to make "a different kind of game than we've done before" that he claims requires "a smaller team with a flatter structure and a more direct relationship with gamers".
Levine notes that his original intention had been to form a new independent start-up studio with his own capital, before being convinced by Take-two to remain in-house with a more agile relationship.
Seventeen years is a long time to do any job, even the best one. And working with the incredible team at Irrational Games is indeed the best job I've ever had. While I'm deeply proud of what we've accomplished together, my passion has turned to making a different kind of game than we've done before. To meet the challenge ahead, I need to refocus my energy on a smaller team with a flatter structure and a more direct relationship with gamers. In many ways, it will be a return to how we started: a small team making games for the core gaming audience.It is unclear why the talent-filled Boston-based studio was deemed unable to continue without Levine and the chosen 15, but at least it sounds like the newly unemployed will have better opportunities than most developers affected by studio closures. Our thoughts go out to them and their families all the same.
As for the BioShock franchise, publisher 2K games will now have complete control over the license, so it's very likely that we haven't seem the last of that wonderful world.
Post by Eorl @ 11:18am 19/02/14 | 3 Comments
The company announced the figure this morning ahead of their launch in Japan come February 22nd. Sony had previously announced it wanted to sell 5 million PlayStation 4 consoles by the end of the financial year on March 31st, and it seems like that won't be too hard of a milestone to hit.
Expectations are high for the launch in Japan, with almost all stock having been snapped up the moment pre-orders were available in the country. The company expects the console to be sold out within minutes of launching, putting Japan on the ever-growing waiting list of new shipments.
Sony's milestones for the PlayStation 4 have been quite welcoming for the growing industry, with 2.1 million consoles sold by early December, one million having been sold within 24 hours of its November 15th and November 29th launch days. The last update given by Sony was in January, with 4.2 million consoles sold.
For comparison sake, Microsoft's latest reports indicate 3 million Xbox One units have been sold to customers, with 3.9 million units shipped to stores.
In related PlayStation 4 news, the latest firmware update has hit the console, bringing general stability updates and fixes. Update 1.61 is currently rolling out now, and should only be a small sized update, but nonetheless an update.
Post by Dan @ 11:10am 19/02/14 | 1 Comments
Embedded below, you can watch a variation of the gameplay footage provided to international press, as produced by Eurogamer with its own commentary over the top. The clip features around four minutes of actual gameplay which demonstrates the game's cover mechanics, QTEs and interactive cut-scenes which Eurogamer feels borrow heavily from an assortment of fellow PlayStation exclusives such as Uncharted, Heavy Rain and God of War.
The Order: 1886 is due in late 2014, exclusively on PlayStation 4.
Post by Eorl @ 10:47am 19/02/14 | 0 Comments
onto Steam, with Final Fantasy XIV: A Realm Reborn now available directly through the store for your library storing convenience.
FINAL FANTASY XIV: A Realm Reborn is a massively multiplayer online role-playing game (MMORPG) for Windows PC and PlayStation 3 that invites you to explore the realm of Eorzea with friends from around the world. Form a party and adventure with a multitude of players from across the globe. Forge friendships, mount chocobos, and board airships as you and your companions create your own unique stories in Eorzea. Set out alone or enlist the aid of friends as you undertake epic quests, battle familiar FINAL FANTASY monsters, and acquire unique abilities and equipment. All the classic elements from the series that you have come to know and love are waiting! Embark on the adventure of a lifetime to help reforge the fate of Eorzea on PC or PS3.To help celebrate the new purchasing choice Square Enix are also offering a 50% sale, putting the standard edition at $14.99 which also includes 30-days of free membership. The sale also extends to the Collector's Edition, which offers a handful of in-game items and is priced at $24.99.
In related Final Fantasy news, the MMO has now been made available in beta form on the PlayStation 4, free to all users of the console. Revealed last week, the first phase will begin February 22nd, offering players the chance to test the game and see just what improvements have been made from the PlayStation 3 version. The game is available for download through the PlayStation Store and does not require an active subscription or account. Find out more over here.
Post by Eorl @ 10:05am 19/02/14 | 94 Comments
The new title will offer players the chance to get comfy and try their hardest at ensuring their village lasts throughout the harsh seasons, battling not just the environment but also the conditions of life itself.
The townspeople of Banished are your primary resource. They are born, grow older, work, have children of their own, and eventually die. Keeping them healthy, happy, and well-fed are essential to making your town grow. Building new homes is not enough—there must be enough people to move in and have families of their own.The game is available through Steam, though for the DRM-free crowd GOG.com, the Humble Bundle Store and the developer's website are also offering the sim up for sale. The game weighs in at a whopping 89mb, reinstating the fact that this one-man dev team is clearly a wizard. Check out the trailer below.