Cam Lee Inquisition
Dragon Age: Inquisition producer Cameron Lee has become a fixture here at AusGamers. The Aussie ex-pat took tie out of his Gamescom duties to chat with us again. Check it out!
Wrestling Time
We take a look at 2K Games' latest WWE contender and find out just what the game has in store for fans of the wrestling series. Click here for our full preview!
Resident Evil Within
The Evil Within is creeping up just around the release corner, so we decided to take a look back at Shinji Mikami's incredible Resident Evil 4. Click here for more!
fella!
Wrapping up a tour in Australia and with Summerslam dominating August, we had a chance to chat with the Great White himself, Sheamus! Check it out right here!
Wednesday, 20 August 2014
Post by Eorl @ 09:19am 20/08/14 | 0 Comments
It seems no game is free from footage leaks ahead of their release, with the latest victim being Dennaton Games' Hotline Miami 2: Wrong Number, who has had 80 minutes of footage leaked by YouTuber LennyReviews.

The footage consists of the game's first two acts, and as you would presume does contain spoilers for the beginning of the game so be warned. The 80 minute piece also takes a brief look at the level editor coming in the sequel, which will allow you to create your own rooms filled with death.

Hotine Miami 2: Wrong Number is due by the end of the year for PC, Mac, Linux, PlayStation 4, PlayStation 3 and PlayStation Vita. Wanting to own a piece of Hotline? The official "Jacket" figure has hit Kickstarter and already surpassed its $60,000 goal, so check that out as well.

Tuesday, 19 August 2014
Post by Steve Farrelly @ 04:32pm 19/08/14 | 2 Comments
Brace yourself, PC Master Race:
This is what Diablo III should have been at launch, a beautifully constructed, tightly honed experience designed to capture players and not let them go until it's 2am and they have work in the morning.

With couch co-op, randomised dungeons, randomised enemies and a loot system worth actually using Diablo III: RoS: UEE on PS4 is the best way to play Diablo III.
And this quote, pulled directly from Joaby's review of the game, comes from a hardened, passionate PC personality -- so the statement is not to be taken lightly.

If you want to learn more about why he feels this way, click here for our Diablo 3: Reaper of Souls Ultimate Evil Edition review.
Post by Eorl @ 02:54pm 19/08/14 | 0 Comments
After successfully passing their goal by more than 10 times its original $15k mark last year for Don't Starve Chester plushies, toy company ESC-Toy is back on Kickstarter (via Eurogamer) with another game-related figure: Hotline Miami's protagonist, Jacket.

Teaming up with developer Dennaton Games and publisher Devolver Digital, ESC-Toy's figurine will be your typical 1/6 scale 12 inch height, and will allow owners the chance to customise Jacket just like in the video game. Customisation includes removable head for pig, chicken and tiger variants, plus removable weapons like a shotgun, baseball bat and katana. The original jacket is brown and tan, but limited edition variants are available.

The Kickstarter campaign has only just launched today and is already well past its halfway mark at $36,000 of a $60,000 goal, with the figures selling like hot cakes. Already the early bird $75 figure is sold out, with only 15 of the 100 $95 "Game & Combo" tier still available. A higher priced $200 tier is available for those who want a pink and cyan Midnight Miami Marauder, though the more traditional $85 price tag is there for those wanting just the figure.

Eager to grace your work desk with a high-quality Jacket figure? Check out the Kickstarter page for all the info, or find the pitch video below to see the figure in detail.

Post by Eorl @ 01:58pm 19/08/14 | 5 Comments
The hype continues with Hello Games' in-development space-explorer No Man's Sky, with the developer revealing in a recent interview that it could take anywhere from 5 billion years to completely see all of the game's explorable space.

Hello Games co-founder Sean Murray explained at gamescom last week the sheer size of the game’s universe. When the game was first being developed his team was using a 32-bit number to generate all the planets in the universe. Murray told IGN, “with that 32-bit number it would take you four or five thousand years to see every planet if you spent only a second on each one.”

According to Murray, using that 32-bit sequence wasn't enough, with the team opting to use a 64-bit number instead. This pushed the expected time taken to visit every planet for just one second to around 5 billion years to see it all. If we haven't all been burnt to a crisp and your PC or PlayStation 4 is still relevant, well consider yourself lucky to be the first to see all of No Man's Sky.

No Man's Sky is scheduled for a release sometime within the next 5 billion years, first on PlayStation 4 and then on PC.
Post by Eorl @ 01:36pm 19/08/14 | 1 Comments
Super Meta Boy developer Team Meat has begun showing off its next game, titled A Voyeur for September, with a new teaser trailer revealed today.

The teaser for A Voyeur for September consists of grainy live-action footage, including shots of someone peering into a house and black and white vignettes of flora and fauna. The developer will also be showing off the game at this month's PAX event, located at the Indie Megabooth.

Team Meat is also working on Mew-Genics, a cat-breeding sim. That project has been put on hold, however, while Team Meat devotes time to another project, presumably A Voyeur for September. One half of Team Meat, Edmund McMillen, is also working on The Binding of Isaac: Rebirth. A new listing has pointed to a release on PC, Mac, Linux, iOS and Android.

Post by Eorl @ 12:41pm 19/08/14 | 0 Comments
Console players eager to get their hands on some new loot will be happy to hear that Blizzard's Ultimate Evil Edition of Diablo 3, which includes the game's Reaper of Souls expansion, has now gone live on all systems.
The console-exclusive Ultimate Evil Edition is filled to the brim with action, adventure, and epic loot — including all of the content from Blizzard’s award-winning action role-playing game Diablo III, as well as new features and updates from the critically acclaimed Reaper of Souls expansion, including Adventure Mode, Act V, the Crusader class, levelling to 70, new Legendary loot, new crafting options, and much more.
“With the Ultimate Evil Edition, we wanted to create a truly epic action-RPG for current- and next-gen systems, so we included all of the latest Diablo III and Reaper of Souls content and added innovative social features like the Nemesis System and Apprentice Mode,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “We’re excited to be delivering the definitive Diablo console-gaming experience to new and returning players, and we can’t wait to see everyone in Sanctuary.”

The Ultimate Evil Edition is available now at retail stores and digitally through the PlayStation Store and Xbox Store (September 18th for Xbox 360 digital). For our thoughts on the loot-filled Diablo 3 console version, check out our review.
Post by Steve Farrelly @ 12:22pm 19/08/14 | 0 Comments
AusGamers had Nathan "Nachos" Lawrence on-hand at this year's Gamescom where he saw a stack of stuff that wasn't actually at E3 (for a change), including BioWare's very interesting asymmetrical multiplayer entry, Shadow Realms.

While he got hands-on with the Shadowlord (more on this later), he was also able to sit down BioWare Austin general manager Jeff Hickman to talk about the game's genesis, its story basis, how the episodic nature of its delivery is going to work, being PC only at the moment and much, much more.

Click here for our Shadow Realms developer interview.
Post by Eorl @ 11:29am 19/08/14 | 5 Comments
In-development PC space sim Star Citizen continues to grow in crowdfunding, today surpassing the $50 million mark thanks to recent sales of new ships.

$51,075,243 has been generated from 525,131 backers, according to the Roberts Space Industries website. The new crowdfunding amount has now solidified alien languages for Star Citizen, the latest stretch goal from developer Cloud Imperium Games.

Cloud Imperium Games boss Chris Roberts has yet to note the milestone, nor offer a new stretch goal, but it follows a big week for Star Citizen in which two new modes were announced: Vandal Swarm co-op dogfighting and Murray Cup racing. Money came in from the sale of new Constellation class ships, which can be operated by multiple players. The cheapest of these, the Taurus, costs $150.
Post by Eorl @ 10:57am 19/08/14 | 0 Comments
Middle-earth: Shadow of Mordor's Season Pass has been unveiled, offering early access to challenge modes, new story missions and access to future content.

Weighing in at the price of $24.99, anyone who opts to purchase the Season Pass before the game's launch later this year will manage to get access to some unique missions, the first of these being the ‘Guardians of the Flaming Eye’ Orc Warband mission, which gives players an opportunity to unlock the Rising Flame rune.

Two new story missions have also been announced: 'Lord of the Hunt', which makes you hunt Mordor's beasts and explore the landscape, and 'The Bright Lord', which allows you to play as the great Elven smith Celebrimbor.

Other benefits of the Season Pass include early access to the 'Trials of War' challenge series, which allows you to face off against legions of Sauron's forces before posting on a global leaderboard, and the usual promise of access to future runes, skins and new add-on content.
Post by Eorl @ 10:43am 19/08/14 | 1 Comments
Long-time developer Double Fine has announced that its next indie partnership, aiming its publishing sights on multiplayer brawler Gang Beasts.

Having been available as a pre-alpha download for some time now, Double Fine has noted in their announcement that the game from UK-based studio Boneloaf will be heading to Steam Early Access on August 29th. Taking a leaf out of titles like Double Dragon and Streets of Rage, Gang Beasts offers a whole fistful of hilarious Play-Doh-like fun, with up to four players able to take to the various battle arenas.

For more on Gang Beasts, head over to their IndieDB section, which includes the latest pre-alpha download for PC. Do note that you'll be needing controllers to actually play the game, as you can imagine the chaos if it was keyboard based.
Post by Dan @ 10:12am 19/08/14 | 1 Comments
Capy Games retro-styled time-warping platformer Super Time Force is making its Steam debut next week, and a new trailer for the game is teasing the addition of at least three new playable characters.

The developer doesn't officially reveal who those characters will be, but as Polygon remarks, the sillhouettes for two of them are pretty unmistakebly from Team Fortress 2, with the fan favourite pryo, and the large-fisted Australian entrepeneur Saxton Hale. Polygon also notes that a third character -- a female dual-wielding pistols -- bears a striking resemblence to Lara Croft, but it does seem a little less likely Tomb Raider license holder Square Enix would have much interest in that.
STFU brings all the insane time-travel action of Super Time Force to PC along with brand new bonus content including: 50 new Helladeck challenge levels, inter-dimensional Ultra Force powers and 3 super-awesome, super-secret new characters! STFU is the ultimate in personal computing time travel technology!
Super Time Force is due on steam on August 25th 2014. Check out the trailer below.

Post by Dan @ 09:49am 19/08/14 | 0 Comments
As we edge ever close to Destiny's much anticipated launch date, Activision and Bungie have released another new promotional trailer, this time offering a look at the game's environments set on the planet Venus.

Much like the game's post-alien invasion Earth, Bungie's depiction of Venus looks quite a bit different than if you were to visit there today, terraformed vegetation and all. A brief description explains that in the game's lore, the planet was "once the site of a great discovery – a paradise. Now, it is a monument to all that we have lost".

Destiny is due to launch on PlayStation 4, PlayStation 3, Xbox One and Xbox 360 on September 9th 2014.

Post by Dan @ 09:42am 19/08/14 | 0 Comments
Bethesda has published a hi-def recording of a recent Twitch live stream that was broadcast showing company exec Pete Hines playing through over an hour of the upcoming survival horror game The Evil Within:
We’d like to say that Pete Hines is our fearless leader, but when it comes to survival horror games, it probably apt to call him our fearful leader. And for that reason, we thought he’d be the perfect first guest for Bethesda Twitchworks to play The Evil Within. In the dark.
The Evil Within is being developed by Japanese studio Tango Gameworks, led by Resident Evil creator Shinji Mikami. What over an hour of the footage from it below.

Post by Eorl @ 09:19am 19/08/14 | 5 Comments
Microsoft has launched a new Xbox One system update today, rolling out a number of new features and interface tweaks in response to user feedback.

The Xbox One's August update reorganizes user activity feeds, adding text entry and expanded options for shared media. After applying the upgrade, players can purchase Xbox One content online and install it remotely without manually powering on the system, a system currently implemented in Sony's PlayStation 4. Media playback also gets a boost with 3D Blu-ray support and the ability to disable system notifications while watching video.

Other new features include notifications for low controller batteries and a "last seen" option that tracks friend activity. Microsoft plans to introduce additional improvements to the Xbox One's media player and other firmware components in the next system update due later this year.
Monday, 18 August 2014
Post by Dan @ 02:44pm 18/08/14 | 4 Comments
In a recent interview with IGN, Mortal Kombat godfather Ed Boon explained that his team at Netherealm Studios are "going to be reinstating an ‘Ality’ from a previous game", referring to the assortment of different finishing move options that players have been presented over the history of the series such as brutalities, friendships, babalities, and mercy (thanks VG 247).

While it wasn't explicitly confirmed, IGN's coverage is rather blatant with its suggestion that it likely means the return of the animality, where each character could transform into a distinct animal form (Sub Zero as a polar bear, Lui Kang as a dragon etc) and eviscerate their foe at the end of a round.

Mortal Kombat X is in the works for PC, Xbox 360, Xbox One, PlayStation 3 and PlayStation 4 for 2015.
Post by Dan @ 10:42am 18/08/14 | 15 Comments
Roberts Space Industries released an assortment of new trailers for its epicly crowdfunded space sim Star Citizen, including the first look at the game's so-called FPS module, which plans to offer an up close and personal shooter mode to the mix.

Oddly, official reports are still referring to the development team working on FPS mode as "REDACTED", but community speculation seems to suggest that it's actual Illfonic, the Colorado-based studio responsible for the retail iteration of fast-paced shooter Nexuiz. An announcment post promises that "more will be revealed" at PAX Australia, the public videogames festival that will take place in Melbourne from Oct 31 - Nov 2.

In addition to the FPS teaser, RSI also released this new Consellation Commercial video, and this constellation fly-around, as well as a look at some space racing in the Murray Cup, and a comparison of the this time last year.

Post by Dan @ 09:30am 18/08/14 | 1 Comments
The incredibly popular beta test for Destiny took players to Bungie's sci-fi vision of an alien invaded Earth, but the full game will be venturing much farther from home than that. The latest trailer takes a peek at Mars, touring some of the expectedly red-hued environments that will be on offer.
What little we know of Mars may as well be a myth. We built a massive metropolis in the red dust. No one knows what remains of our lost age, now buried beneath the dunes.
Destiny is due to launch on PlayStation 4, PlayStation 3, Xbox One and Xbox 360 on September 9th 2014.

Post by Dan @ 09:17am 18/08/14 | 2 Comments
Crytek's take on the lucrative free-to-play MOBA market is taking shape and the developer has given us the first look at in-game action over the weekend with the release of a new trailer.

Viewers are invited to "see some of history's most valiant heroes clash with notorious villains", which essentially means a bunch of public domain characters with Victorian English accents, including Red Riding Hood and Alice.

Beta registrations are open over at arenaoffate.com. Check out the trailer below.

Saturday, 16 August 2014
Post by Eorl @ 12:32pm 16/08/14 | 0 Comments
The Pokémon Trading Card Game is coming to iPad, according to Josh Wittenkeller on Twitter.

The image attached to the Twitter post shows what looks like a version of The Pokémon Trading Card Game being played on a digital table on a white iPad. On the back of the cards is the familiar Pokéball design. The iPad game appears to be a version of The Pokémon Trading Card Game Online, currently playable on Windows PC and Mac.

A representative from The Pokémon Company has confirmed to Polygon that the game is real, but did not provide any form of release date or further information. This will be the first time an official Pokemon game has appeared on mobile devices, instead relying on Nintendo's popular GameBoy and DS handheld devices.
Post by Eorl @ 10:49am 16/08/14 | 5 Comments
After making a brief appearance at Gamescom 2014 this past week, developer BioWare has confirmed in a recent gameplay trailer that the long-awaited player housing for their MMO Star Wars: The Old Republic will be hitting servers as soon as next week.

The new addition will be part of the game's Galactic Strongholds expansion, which will also feature Guild Flagships alongside Strongholds. In short, players of The Old Republic will soon be given the chance to create player and guild housing, complete with fancy Star Wars-themed objects to place in your house.

The trailer below shows off Galactic Strongholds, which releases for long-term subscribers on August 19th. It comes to players with preferred status on September 16, and launches for all on October 14th.

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