Cam Lee Inquisition
Dragon Age: Inquisition producer Cameron Lee has become a fixture here at AusGamers. The Aussie ex-pat took tie out of his Gamescom duties to chat with us again. Check it out!
Wrestling Time
We take a look at 2K Games' latest WWE contender and find out just what the game has in store for fans of the wrestling series. Click here for our full preview!
Resident Evil Within
The Evil Within is creeping up just around the release corner, so we decided to take a look back at Shinji Mikami's incredible Resident Evil 4. Click here for more!
fella!
Wrapping up a tour in Australia and with Summerslam dominating August, we had a chance to chat with the Great White himself, Sheamus! Check it out right here!
Thursday, 21 August 2014
Post by Eorl @ 11:06am 21/08/14 | 4 Comments
Upcoming first-person sci-fi horror Routine has decided to put a halt on Oculus Rift support, with the developers citing motion sickness as the cause.
"We are all extremely excited about VR because we believe it brings unparalleled immersion and that is something we would love to be a part of. However at the moment we have had to slow down our VR integration as we all get extremely motion sick with the current kits," wrote developer Aaron Foster of Lunar Software in a Steam Community update. "We will take another look at implementing VR closer to release but for now we can't fully commit to a VR version of Routine."
Foster also reiterated that development is still ongoing, noting that the team have opted to not release an Early Access version of Routine. "We only want to release a fully finished game as we believe it's the best way to play Routine," he said.

"Routine has been advancing very well lately, as we've been making a lot of progress in all areas of development," Foster noted. "We've also begun to polish and finalise a few small areas in Routine, which has been thrilling as were seeing less and less placeholder work in the game."

Routine was scheduled for a 2013 release, however it is only being made by a four-person team so delays are to be expected. The game is aiming for a Windows and Mac release.
Post by Dan @ 10:30am 21/08/14 | 3 Comments
It's been a while since Humble Bundle has run one of its higher profile pay-what-you-want deals with bigger AAA games, but there is another good package of smaller titles up for grabs in the latest offering.

The current package boasts $210 worth of games if you paid retail, for US$15, or as little as $1 if you only want the first three:
No gamer is safe when Jumbo comes to town. Is it friend or foe? The only thing we know, it's Jumbo! Pay what you want for the DRM-free version of Deadlight. Paying $1 or more gets you access to the title on Steam, as well as The Incredible Adventures of Van Helsing Complete Pack and Galactic Civilizations II: Ultimate Edition. If you pay more than the average price, you'll also get Terraria, THE KING OF FIGHTERS XIII Steam Edition and Crusader Kings II with 3 DLC Unit Packs. Those who pay $15 or more will receive all of the above, plus the Age of Empires Legacy Bundle.
Sadly, the promotional trailer is devoid of the usual humour, but is still a perfectly adequate showcase of the games on offer. Watch it below and head over to humblebundle.com for the goods.

Post by Dan @ 09:26am 21/08/14 | 1 Comments
It's only a single number posted to on an official Twitter account right now, but the speculation is that Codemasters has begun to tease DiRT 4, a new iteration of the popular rally driving series that carries the torch of the publisher's legacy Colin McRae branded games. (thanks VG 247)

A tweet with only the number "4" was posted to twitter.com/dirtgame, followed by a cheeky "oops sorry finger slipped."

If Codies are indeed teasing DiRT 4, it might not even be all that far away, as the recently released Grid Autosport made its way to shelves only a couple of months after its initial reveal. Dirt 3 was released on PC, Xbox 360 and PlayStation 3 in May 2011.
Post by Eorl @ 09:20am 21/08/14 | 0 Comments
Developer The Behemoth, the creator of Alien Hominid, Castle Crashers and BattleBlock Theater, has a new game in the works, which it's tentatively calling "Game 4." That new game, set to be revealed soon, is the subject of a new teaser video released today.

The Behemoth says development on its next game started shortly before the release of BattleBlock Theater in April 2013. While the studio doesn't provide any real gameplay details on the prototype it's been polishing for more than a year, it says the game "is of a genre we haven't covered before and seek to breathe a new flavor into." Hexagons are prominently on display throughout the teaser, which could point to a hex-based strategy game.

Narratively, The Behemoth's new game appears to be about the aftermath of a galactic, six-limbed bear crashing a hex-based planet, "transforming all we once knew into a colorful kaleidoscope of delicious chaos," according to the teaser's narrator.

Wednesday, 20 August 2014
Post by Eorl @ 05:06pm 20/08/14 | 1 Comments
With fans having to wait more than 25 years since Electronic Arts and Interplay Productions' original release of post-apocalyptic title Wasteland, inXile Entertainment's Kickstarter-fuelled sequel Wasteland 2 will officially be releasing on Steam come September 19th.

Game director Brian Fargo announced the news on Twitter today, noting that the "20+ year wait is soon over." Wasteland 2 was crowdfunded primarily through Kickstarter, where InXile's campaign raised more than $2.9 million in pledges from backers in 2012. The developer released an Early Access version of the game on Steam last December for Windows PC, following that up with Mac and Linux versions.

Plans to release the game officially in August were pushed back to September, due to the team needing to fulfill physical rewards for Kickstarter backers. For more on Wasteland 2, read AusGamers' interview with inXile's Chris Avellone plus a hands-on look of the game.
Post by Eorl @ 04:58pm 20/08/14 | 0 Comments
Ubisoft has begun shifting its focus on Nintendo's Wii U console, with CEO Yves Guillemot dealing the final blow in a recent Game Informer interview. While the company will continue to release games like their popular Just Dance franchise, the fledgling console won't be seeing any further "mature" games past Watch Dogs.

The writing has been on the wall for awhile now when it comes to Nintendo's lack of third-party titles outside of the traditional regurgitating franchises seen across all platforms, and Guillemot hasn't played it down. During the interview, the CEO reveals that part of the reason for the shift is due to the poor reception for Assassin's Creed games on Wii U. Both Assassin's Creed 3 and Assassin's Creed 4: Black Flag received Wii U versions, but neither game appears to have done as well as the Just Dance games.

"What we see is that Nintendo customers don't buy Assassin's Creed. Last year, we sold in very small numbers," Guillemot told Game Informer. Nintendo consoles declined from 20 percent to 14 percent of the company's portfolio over the past fiscal year. Ubisoft's CEO also suggested that due to the high uptake of new-gen consoles the company could be phasing out PlayStation 3 and Xbox 360 support as early as next year.

"What we see is that this year is still fine for the PS3 and 360, but next year because they are selling very quickly, we'll move to the new hardware," Guillemot said. "After 2015, it will be hard for us to create games for those systems."
Post by Eorl @ 01:41pm 20/08/14 | 0 Comments
Finished Hideo Kojima's cryptic spooky P.T. demo and need some more scares? You are in luck, as creative horror game Five Nights at Freddy's has arrived on Steam, ready to scare you silly.

The premise of the game is simple: survive five nights at a children's entertainment center named Freddy's. The problem? Well, you are being hunted by horrific animatronic animals that by day play their electronic instruments, but come night are after your blood. If these animals spot you during the night, they'll think you are out of costume and take that as an excuse to make a mess of you.

Luckily, you can prevent your death by utilising a handful of direct feeds from various cameras plotted around the center. Like Doctor Who's famous Weeping Angels, these machines only move when you aren't looking so don't blink. The problem is your manager is stingy on electricity, so you'll have to manage the feeds, the lights outside your office and the steel doors to stop these monsters from eating your guts, all on one power source.

Five Nights at Freddy's is available at a price tag of $4.99 through Steam. It is also available through Desura, where it originally premiered.

Post by Eorl @ 11:59am 20/08/14 | 7 Comments
Rockstar's latest update for GTA Online earns its wings today on the Xbox 360 and PlayStation 3, giving Grand Theft Auto V players access to ten new flight-focused missions.

The San Andreas Flight School Update introduces new planes that players can pilot in a collection of themed Race, Capture, Parachute Jump missions. The update also adds new aerial competitive modes, including the flag-capturing Acquire Targets mode and the Air Force Zero base defense mission.

Rockstar will host an experience-boosting weekend event starting this Friday to commemorate GTA 5's latest update, and 14 new Jobs have launched to give players a chance to earn more in-game cash and reputation points. A full list of changes introduced in today's title update is available at Rockstar's support site.
Post by Eorl @ 11:54am 20/08/14 | 0 Comments
The return of the flight sim genre keeps rolling along with the announcement that Enemy Starfighter will be playable at this year's PAX Prime in America.

In Enemy Starfighter the player takes the role of the pilot of an elite fighter craft and the leader of a larger reconnaissance task force. The goal is to jump into systems, perform surgical strikes to cripple their defences, and pave the way for a larger invasion force. Enemy Starfighter will be released on PC, Mac, and Linux.

Enemy Starfighter is a game in production by Marauder Interactive, a small studio led by Mike Tipul. Tipul is a veteran of Pandemic Studios (Full Spectrum Warrior 2, The Saboteur) and Bungie, where he was responsible for the space combat mission in Halo Reach.

The PAX build will feature full Oculus DK2 support. The PAX trailer seems to be heavily inspired by the in-cockpit scenes from Battlestar Galactica, featuring a Bear McCreary-inspired soundtrack and explosive impacts, as well as subtle parallax details only possible with the motion-sensing capabilities of the DK2.

Post by Eorl @ 11:23am 20/08/14 | 0 Comments
Atari will be releasing "re-imagined" versions of the cult classic horrors Alone in the Dark and Haunted House come later this year for PC, the publisher announced today.

For Alone in the Dark, the re-release will be gaining an "Illumination" subtitle, and is being developed by gaming studio Pure. Haunted House's reboot won't be going the subtitle route, and is being developed by Dreampainters, the studio behind first-person horror game Anna.

The original Alone in the Dark was released in 1992 by Infogrames, although the series was more recently rebooted in 2008 by Eden Games as an Xbox 360, PS3, PS2, Wii and PC release. Conversely, Haunted House also had a modern spin-off as earlier this year Atari released a mobile autorunning game based on the brand. The original Haunted House debuted in 1982 for Atari 2600.
Post by Dan @ 11:00am 20/08/14 | 0 Comments
There hasn't been any official word of such a game from publisher Capcom, but a surprise listing for a Resident Evil: Revelations 2 has appeared on Xbox.com, Microsoft's official website for the xbox platforms (via Polygon):
Box art and a single screenshot of Biohazard Revelations 2 — the Resident Evil series is known as Biohazard in Japan — were discovered on Xbox.com by French site Gamer In A Box. Capcom has not officially announced a sequel to Resident Evil: Revelations, but the company did cite performance of the game as one of its financial highlights last year.
The first Resident Evil: Revelations was reasonably well received when it initially launched on the Nintendo 3DS in 2012, but found more muted success when it was upscaled for bigger screens on PC, PS3, Xbox 360 and Wii U a year later.

Post by Dan @ 10:50am 20/08/14 | 0 Comments
With the upcoming Dragon Age: Inquisition preparing to launch on several new platforms that the previous two games weren't on, importing saved games to continue your story might not be viable, so BioWare has devised a new method, an import tool being referred to as Dragon Age: Keep.

Not much has been disclosed officially about Keep as yet, but the software is reportedly being beta tested and at least one of the alleged testers appears to have leaked some screenshots that show what is essentially a questionnaire to build your own world-state (thanks VG247).

Hit the thumbs for the full gallery. Dragon Age: Inquisition is scheduled for launch on PC, PlayStation 3, PlayStation 4, Xbox One and Xbox 360 on November 21st 2014.


Post by Eorl @ 10:20am 20/08/14 | 24 Comments
While E3 2014 has come and gone, it seems CD Projekt RED aren't quite done with the gameplay demos, revealing a new 35-minute video featuring the manly Geralt in action.

The footage comes courtesy of a previously behind-closed-doors E3 demo, focusing on some of the morally ambiguous choices in the game, including one involving an orphanage. The demo also continues to show just how gorgeous The Witcher 3 will be, an impressive improvement on the already great looking Witcher 2.

The Witcher 3: Wild Hunt will be hitting PC, PlayStation 4 and Xbox One come February 24th, 2015.

Post by Eorl @ 09:31am 20/08/14 | 0 Comments
Guacamelee Super Turbo Championship Edition will arrive on Steam tomorrow, August 21st, with a discount for those who already own the game, developer Drinkbox Studios announced today.

The upcoming $14.99 version will include support for a costume shop through Steam Workshop, Trading Cards and "plans for future updates." It will launch at 10 percent off for new players and a 66 percent discount for those who already own Guacamelee Gold Edition on Steam.

Guacamelee Super Turbo Championship Edition includes Guacamelee's downloadable content and new aspects like areas, a new boss, new abilities and new enemies. Guacamelee is available now on PlayStation 3, PlayStation 4, PlayStation Vita, Wii U, Xbox 360, Xbox One as well as Linux, Mac and Windows PC.
Post by Dan @ 09:23am 20/08/14 | 1 Comments
Developer From Software has published a new gameplay demo video of footage that was recently shown of at the GamesCom expo in Cologne.
Starting with the very first enemy encounter from the demo, watch the truly perilous combat against human hordes and large scale enemies, as well as battles with malformed beasts with an ally NPC at your side. Make your way through the plague-ridden streets of Yharnam and even visit a dimly-lit house interior and use your trusty torch to light the way, before finally facing the the nightmarish boss from the end of the demo. What dark secrets will you find hidden within?

This video features combat showing both the saw cleaver and heavy axe, both of which transform and can be wielded in short and long forms, as well as the brand new Regain combat system that rewards players for countering and striking back.
Check it out below.

Post by Eorl @ 09:19am 20/08/14 | 0 Comments
It seems no game is free from footage leaks ahead of their release, with the latest victim being Dennaton Games' Hotline Miami 2: Wrong Number, who has had 80 minutes of footage leaked by YouTuber LennyReviews.

The footage consists of the game's first two acts, and as you would presume does contain spoilers for the beginning of the game so be warned. The 80 minute piece also takes a brief look at the level editor coming in the sequel, which will allow you to create your own rooms filled with death.

Hotine Miami 2: Wrong Number is due by the end of the year for PC, Mac, Linux, PlayStation 4, PlayStation 3 and PlayStation Vita. Wanting to own a piece of Hotline? The official "Jacket" figure has hit Kickstarter and already surpassed its $60,000 goal, so check that out as well.

Tuesday, 19 August 2014
Post by Steve Farrelly @ 04:32pm 19/08/14 | 2 Comments
Brace yourself, PC Master Race:
This is what Diablo III should have been at launch, a beautifully constructed, tightly honed experience designed to capture players and not let them go until it's 2am and they have work in the morning.

With couch co-op, randomised dungeons, randomised enemies and a loot system worth actually using Diablo III: RoS: UEE on PS4 is the best way to play Diablo III.
And this quote, pulled directly from Joaby's review of the game, comes from a hardened, passionate PC personality -- so the statement is not to be taken lightly.

If you want to learn more about why he feels this way, click here for our Diablo 3: Reaper of Souls Ultimate Evil Edition review.
Post by Eorl @ 02:54pm 19/08/14 | 0 Comments
After successfully passing their goal by more than 10 times its original $15k mark last year for Don't Starve Chester plushies, toy company ESC-Toy is back on Kickstarter (via Eurogamer) with another game-related figure: Hotline Miami's protagonist, Jacket.

Teaming up with developer Dennaton Games and publisher Devolver Digital, ESC-Toy's figurine will be your typical 1/6 scale 12 inch height, and will allow owners the chance to customise Jacket just like in the video game. Customisation includes removable head for pig, chicken and tiger variants, plus removable weapons like a shotgun, baseball bat and katana. The original jacket is brown and tan, but limited edition variants are available.

The Kickstarter campaign has only just launched today and is already well past its halfway mark at $36,000 of a $60,000 goal, with the figures selling like hot cakes. Already the early bird $75 figure is sold out, with only 15 of the 100 $95 "Game & Combo" tier still available. A higher priced $200 tier is available for those who want a pink and cyan Midnight Miami Marauder, though the more traditional $85 price tag is there for those wanting just the figure.

Eager to grace your work desk with a high-quality Jacket figure? Check out the Kickstarter page for all the info, or find the pitch video below to see the figure in detail.

Post by Eorl @ 01:58pm 19/08/14 | 5 Comments
The hype continues with Hello Games' in-development space-explorer No Man's Sky, with the developer revealing in a recent interview that it could take anywhere from 5 billion years to completely see all of the game's explorable space.

Hello Games co-founder Sean Murray explained at gamescom last week the sheer size of the game’s universe. When the game was first being developed his team was using a 32-bit number to generate all the planets in the universe. Murray told IGN, “with that 32-bit number it would take you four or five thousand years to see every planet if you spent only a second on each one.”

According to Murray, using that 32-bit sequence wasn't enough, with the team opting to use a 64-bit number instead. This pushed the expected time taken to visit every planet for just one second to around 5 billion years to see it all. If we haven't all been burnt to a crisp and your PC or PlayStation 4 is still relevant, well consider yourself lucky to be the first to see all of No Man's Sky.

No Man's Sky is scheduled for a release sometime within the next 5 billion years, first on PlayStation 4 and then on PC.
Post by Eorl @ 01:36pm 19/08/14 | 1 Comments
Super Meta Boy developer Team Meat has begun showing off its next game, titled A Voyeur for September, with a new teaser trailer revealed today.

The teaser for A Voyeur for September consists of grainy live-action footage, including shots of someone peering into a house and black and white vignettes of flora and fauna. The developer will also be showing off the game at this month's PAX event, located at the Indie Megabooth.

Team Meat is also working on Mew-Genics, a cat-breeding sim. That project has been put on hold, however, while Team Meat devotes time to another project, presumably A Voyeur for September. One half of Team Meat, Edmund McMillen, is also working on The Binding of Isaac: Rebirth. A new listing has pointed to a release on PC, Mac, Linux, iOS and Android.

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