Post by Dan @ 12:07pm 20/12/13 | 0 Comments
As players traverse expansive, strikingly detailed locales, they'll grapple with a range of period- accurate fighting techniques, horseback combat, open-field sieges, and large-scale battles, all while developing relationships and a reputation that will inform the greater story. Kingdom Come: Deliverance promises no magic, high fantasy or mythical overtones - it draws its inspiration instead from historically authentic characters, themes, and warfare.We have a teaser trailer below, there's some brief scenes from an early build of the game in this CryEngine 3 showcase, and Kotaku seems to have dug up a couple of screenshots, but there's not a whole lot else on offer just yet.
Warhorse is promising to show off more once it amasses some Facebook likes and Twitter followers ahead of a more substantial reveal in the early new year, with a view to launching the game on PC, Xbox One and PlayStation 4 in 2015.
Post by Dan @ 11:48am 20/12/13 | 0 Comments
We were supposed to be playing Watch_Dogs right about now, but since the game's delay to Autumn 2014 (US Spring), we've heard barely a peep from Ubisoft as they knuckle down in overtime "to polish and fine tune every detail". In the spirit of Christmas however, the publisher has sent along three new images. Hit the thumbs below for a closer look.
Post by Dan @ 11:36am 20/12/13 | 18 Comments
The game's former producer Josh Descher has posted a frank goodbye on his personal blog, with careful words once again indicating that the product suffered from a great deal of internal conflict:
I’m not going to waste time picking at old wounds or attempting to offer a post-mortem commentary on “what happened”. There’s been tons of gossip and speculation and smug armchair game design (and project management) in the years since it launched. Some small bits of it have been on-target. Most of it is uninformed BS. It will be up to people well above my pay grade to decide if the “real story” ever gets told, but in the meantime I will say this:Forthcoming crowdfunded project Camelot Unchained is widely considered to be the closest thing to a successor for WAR, with developer City State Entertainment being led by Mythic founder Mark Jacobs with a team padded out by many Warhammer Online and Dark Age of Camelot veterans.
Post by Dan @ 11:00am 20/12/13 | 0 Comments
celebrating its 20th birthday, a very impressive milestone considering they have remained independent since the early 1990s. It's a feat matched by very few others as most studios of that era either succumbed to economic pressures or were tempted into acquisition by major publishers. Off the top of my head, I can only think of Epic Games, Stardock, Frogwares and Rebellion that are older, though I'm no doubt forgetting some other UK stalwarts).
Over the years Digital Extremes has played important co-development roles of games like Unreal and Unreal Tournament, BioShock and Homefront, have proved their worth individually with the likes of The Darkness 2 and are still going strong, having found recent success in its cooperative-focused free-to-play multiplayer shooter Warframe, now on both PC and PlayStation 4.
Reminiscing on two decades since the launch of Epic Pinball, the developer has published this 26 minute long behind-the-scenes featurette where the team discuss many of the games and key moments of their history, with appearances from some of their long-time industry friends, including John Romero, Cliff Blezinski, and Epic Games' Mark Rein and Tim Sweeny.
Happy Birthday DE, and here's to another twenty years.
Post by Dan @ 10:22am 20/12/13 | 11 Comments
All of the above comes with the Reaper of Souls Standard Edition, which players can pre-purchase a physical copy of for $49.95 AUD RRP, or $44.95 AUD digitally. Players also have the option to upgrade their pre-purchase to the Digital Deluxe Edition ($64.95 AUD), which contains a wealth of in-game bonuses: Exclusive helm- and weapon-transmogrification recipes for players to distinguish their character among the champions of Sanctuary; a Spectral Hound minion that players can summon to keep them company on their epic journey; three additional character slots for new heroes; a World of Warcraft in-game companion pet—the Treasure Goblin; and a set of StarCraft II Crusader-themed Battle.net portraits, and Malthael-themed decals.Pre-orders are now open over at www.diablo3.com/reaper, and it's worth noting that the Australian pricing (for the digital versions at least aren't too far removed from North American prices points of US$40 (versus AU$45) for the basic game, and US$59.99 (versus AU$64.95) for the digital deluxe. Factor in GST and the recent falling exchange rate and we actually come out ahead for a change.
Reaper of Souls has also been confirmed for PlayStation 4 in the form of The Ultimate Evil Edition of Diablo 3, which will bundle it in with the base game for Sony's new platform. No release date has been set for that one, but you can find out more about it in our recent developer interview.
South Park: The Stick of Truth's Anal Probes and Abortions scenes Replaced for Australians with a Crying Koala
Post by Dan @ 09:42am 20/12/13 | 22 Comments
Player Attack have dug further into the recent revelation that the upcoming South Park: The Stick of Truth has been censored in order to meet Australian Classification guidelines, discovering that the game actually underwent two previous submissions to the Australian Classification Board before achieving an R18+ rating.
Descriptions of the scenes in question suggest that the game's conflict with local guidelines was predominantly due to scenes of sexual violence, and although the board noted that they were clearly satirical in nature, the content was still deemed to 'exceed what could be accomodated under the R18+ classification'.
According to the Classification Boards official report, the scenes in question are an Alien Anal probe, and a DIY abortion:
An "interactive animated sequence" featured in the game is simply titled "Alien Probing", and includes just about everything you'd expect. Male characters are captured by aliens and stripped buttock-nude before "repeatedly having an oversized, phallic probe thrust into their buttocks", mimicking sexual movements and accompanied by "squelching" sound effects.As no strangers to censorship struggles, South Parks creators appear to have made the best of the situation, taking advantage of the fact that using text to describe scenes of a graphic nature rather than showing it is deemed acceptable by Australia's classification guidelines, so the dialogue of the relevant parts of the game will remain, with the visuals obscured by the image of a crying koala.
South Park: The Stick of Truth is due on PC, Xbox 360 and PlayStation 3 on March 4th 2013.
Post by Eorl @ 07:13am 20/12/13 | 60 Comments
holiday season sales and this time the sales are even bigger.
As usual, Valve is continuing its sales trend with nine games available in the Daily Deals section, some of which you probably should already own but if not get them while they are cheap!
The Steam Sale has also brought back the interchangeable Community Choice sales, where users are able to place their vote on what single game of three should be next on sale. Current choices are FTL, Shadowrun Returns and Dust: An Elysian Tail and the winner will be chosen in roughly five hours time.
The Flash Sales are also back, with four titles changing ever eight hours so keep yours eyes peeled for what is hot. At the time of writing current sales are Counterstrike: Global Offensive, Dave kick, The Typing of the Dead: Overkill and Guns of Icarus: Online.
Of course it wouldn't be a Steam Sale without some form of rewards on offer to those opening their wallets, with up to 80 items available to collect in the new Snow Globe Trading Card set. Collect them all and brag to your friends at just how cool you are.
Post by Steve Farrelly @ 10:53pm 19/12/13 | 1 Comments
Xbox will produce the series with two-time Academy Award® winning producer Simon Chinn (Searching for Sugar Man and Man on Wire) and Emmy winning producer Jonathan Chinn (FX’s 30 Days and PBS’s American High) through their new multi-platform media company, Lightbox.“Our collaboration with Xbox offers an unparalleled opportunity to make a unique series of films around the extraordinary events and characters that have given rise to the digital age,” said Simon Chinn via press release.
“Our goal is to produce a series of compelling and entertaining docs which will deploy all the narrative techniques of Simon's and my previous work. It's particularly exciting to be partnering with filmmakers like Zak Penn who come to this process from other filmmaking disciplines and who will bring their own distinctive creative vision to this,” added Jonathan Chinn.
“Jonathan and Simon Chinn are the perfect team to spearhead this series for Xbox. They are consummate story tellers and they plan to match their creative sensibility with the best talent in the industry,” commented Nancy Tellem, president, Xbox Entertainment Studios via the same press release.
“These stories will expose how the digital revolution created a global democracy of information, entertainment and commerce, and how it impacts our lives every day.”
The first episode off the rank will feature the excavation of the burial site of thousands of E.T. The Extra Terrestrial game cartridges after a hugely negative amount of feedback upon the game's initial release. The stuff of legends, really. The series begins shooting in January and will air throughout 2014, exclusively on Xbox Live.
Post by Eorl @ 12:47pm 19/12/13 | 0 Comments
Fight for exclusive import rights at Los Santos International in one of the new Capture mode Jobs in Grand Theft Auto Online.These four new modes include Raid, Hold, GTA and Contend, each offering unique styles of the old capture-the-flag though with a Grand Theft Auto twist. Raid will see players fighting across two bases as they try to gain hold of the enemies package, delivering it back to their base to win the match. Hold runs on the same style, though instead of one package you'll find multiple packages to capture and hold in your base until the time runs out or you hit the score limit.
The GTA capture mode will task players with stealing target vehicles located all around the map, before bringing them back to their respective bases. In Contend, there's only one package, situated in the middle of the map. Teams must fight to bring this package back to their respective bases, and once the package is captured it respawns in the middle of the map and is up for grabs again.
Post by Eorl @ 11:30am 19/12/13 | 10 Comments
Recruits is a squad based top down shooter. Inspired by games like Cannon Fodder, Alien Swarm and Jagged Alliance Recruits puts players on the front lines of the battlefield to accomplish your missions through any means necessary. Fast paced and packed with explosions, Recruits offers a wide variety of features that allow you, and your friends to take command of the action and lead your men to victory.Players can expect a number of features in the game's launch, including both single-player and multiplayer co-op missions to hopefully come out alive at the end. The game will also feature a wide range of weapons, multiple mission objectives and a level up system where your recruits can work their way through to Captain and General.
For the full rundown on what the game has to offer, check out both the Steam Early Access teaser trailer below or head to the official website. Recruits is expected to launch on Early Access soon, though for those who can't quite wait the team are also offering Alpha access for $4.95 from Desura.
Post by Dan @ 11:20am 19/12/13 | 0 Comments
After intense negotiations between developer Flying Wild Hog and publisher Devolver Digital’s shadowy Future Profits Division, the katana-filled and blood-soaked Shadow Warrior has been updated with an all-new and absolutely free Survival Mode. Budding katana masters will be able to slice, shoot, and crash through an incredible onslaught of raging enemies in three custom-built battle arenas in the game’s latest update.Take a peak at trailers of both offerings below, all of which can be obtained at no extra cost, simply by updating your purchased game, available on Steam, GOG or Humble store.
Post by Eorl @ 11:18am 19/12/13 | 0 Comments
"Broadcasting to Twitch has become an integral part of the gaming experience," said Brooke Van Dusen, Director of Business Development, Twitch. "We're extremely excited to work with NVIDIA to make Twitch live streaming available to GeForce Experience users. ShadowPlay is revolutionary, providing high quality streams with almost no noticeable performance impact for our users."
Those wanting to take advantage of the new streaming capabilities of your GeForce graphics card will find the requirements simple enough: a Twitch.tv account and at the very least an internet upload speed 0.75Mbps for the lowest quality. Currently the software only supports fullscreen action at this time, though Nvidia has stated they'll be further expanding support to non-fullscreen and non-DirectX titles.
For the full rundown just check out the official announcement page which includes a complete breakdown of what you'll need to get ready for streaming those epic moments.
Post by Dan @ 10:55am 19/12/13 | 0 Comments
Previous DLC packs of songs from The Smashing Pumpkins, Iron Maiden, Alice in Chains, Green Day, Radiohead, The Who and Disturbed are all still available on the service, with more offerings promised to continue in the new year.
Post by Dan @ 10:41am 19/12/13 | 0 Comments
Ubisoft has now confirmed (thanks Videogamer that the PC version of Freedom Cry has in fact been delayed beyond intention to launch on platforms simultaneously, but that it will be released very soon, albeit avoiding committing to a new launch date:
“The PC version of the Freedom Cry DLC for Assassin’s Creed IV Black Flag will release in the coming days. We are taking the extra time to apply a final layer of polish to ensure that it meets the expectations of our fans.”Read: there were too many bugs so it's taking longer than expected.
It's better than the Wii U version of the game, for which Ubisoft have expressed that they have 'no plans' for AC4 DLC on the Nintendo box, presumably due to a poor sales on the platform.
Freedom Cry puts players in the pirate boots of Adéwalé , liberated slave that joined Ed Kenway as quartermaster in the Black Flag campaign. Check out this official blog entryfor some of the new features and differences the new player character brings to the table.
Update: It looks like it's now available for PC from Steam, and Uplay (thanks Blues).
Post by Eorl @ 10:29am 19/12/13 | 3 Comments
Focusing on both the Wii U and 3DS, Nintendo revealed a nice round number of new information for upcoming games, including the brand new collaboration title between Nintendo and Tecmo-Koei named Hyrule Warrior. This new Wii U title sees the combination of the Legend of Zelda world with the long-running Warriors universe, bringing a pure hack 'n' slash of melee combat with a with Link smashing through a field swarming with hundreds of moblins.
Other highlights from the show include a gorgeous Mario Kart 8 trailer confirming a number of features returning to the popular series, but also the addition of Rosalina as a playable character. Yoshi fans were treated to a new Yoshi's New Island trailer for the 3DS, while those still not satisfied with the Year of Luigi have been offered a Dr Mario spin-off featuring the green counterpart titled Dr Luigi.
For the Wii U crowd Nintendo offered up a new trailer for Super Smash Bros. introducing Rosalina as a playable character, a new look at the Wii Sports Club title and Donkey Kong Country: Tropical Freeze. The presentation also revealed that Sonic Lost World on Wii U will be gaining a Yoshi-themed DLC to help spice up the blue hedgehog's life.
You can check out all the action in the full presentation below, and we'll have all the trailers made available shortly so keep your eyes peeled!
Post by Dan @ 05:05pm 18/12/13 | 3 Comments
With that in mind, Sony's cheeky PR crew are urging us to look on the bright side and consider February as a second Christmas. Spin it until you're dizzy:
Sony Computer Entertainment Australia (SCE Aust.) today confirmed it is expecting significant quantities of the new PlayStation®4 (PS4™) system to arrive in Australia early next year. The new stock will not only fulfil all current pre-orders but will offer thousands more fans the opportunity to own a PlayStation 4 from February 2014 onwards. With the demand for this next gen console surpassing all expectations, SCE Aust. has worked with Australian retailers to limit fans’ wait time for their console.Thanks Sony Santa!
The PlayStation 4 has been welcomed by huge demand in all launch territories, claiming to be the "biggest launch ever for a console game system" with 2.1million units sold globally in its first 2 weeks.
Post by Eorl @ 04:22pm 18/12/13 | 0 Comments
To help us endure the tears and keep our head held high through the point-and-click adventure is our own undead fan Jickle, who returns for Season Two's epic tales as dive into the zombie-filled world.
A firm goal for the characters is yet to be established, but a central threat is emerging, and the first episode was wise to focus on building up characters and relationships rather than demanding enormous choices (the poll at the end shows that none of the choices have really split people right down the middle, but then none of them feel like they’re trying to just yet). We won’t know for sure just how effective the set-up here was until the full season is complete sometime next year, but as it stands right now, we’re totally on board.Find out his why in his full review.
Post by Eorl @ 12:15pm 18/12/13 | 0 Comments
Slow, apathetic, and easily visible, the infected are not much of a threat in daylight. But this relatively safe state of affairs is turned upside down as the sun sets. At night, it is you who is at a disadvantage. Without daylight, the senses of the infected become more acute while their thirst for human flesh skyrockets. They run, jump, and climb, so there is really no place where you are safe anymore.Check it out below for a great look at just how dangerous night time will be for those caught out in the darkness.
Dying Light is expected to release in 2014 for Xbox One, PlayStation 4, PC, Xbox 360 and PlayStation 3.
Post by Dan @ 12:08pm 18/12/13 | 6 Comments
The videogame world has been begging for a return to the beloved X-Wing and Tie Fighter franchises, but it's difficult to tell whether rekindling that spirit is the intention here. Star Wars: Attack Squadrons is described as "a free-to-play online space combat game where players customize iconic Star Wars hips and engage in high-velocity 16 player dogfights in fabled Star Wars locations"
Intense PVP Action:There's a few screenshots and a rather bland trailer available below, and you can find out very little else about the game over at starwarsattacksquadrons.com, were registrations are already being taken for a closed beta test early in 2014.
Post by Dan @ 11:20am 18/12/13 | 0 Comments
Rock Paper Shotgun, Obsidian Entertainment head honcho Feargus Urquhart has touched on the studio's plans to continue leveraging the CRPG revival technology they have developed for the much anticipated Pillars of Eternity, hinting at at least three prospective pitches with crowdfunding in mine, one of which is apparently a licensed property.
“There’s something we’re talking about that I think would be really cool, but it’s not an original property,” he says. “It’s a licensed property. But it’s not Alpha Protocol! It’s something we can still do a ton of creative stuff with, though. And then the other thing is an original property. Also, there’s a third thing that somebody approached us with, but I really don’t think that’s going to work out.”Also in the interview, Urquhart describes another potential project concept the studio has kicking around, which would marry the classic isometric CRPG visuals they are retooling for Pillars, with the open world concept and user-modability of the PC version of Bethesda Game Studios' Skyrim:
“What I’m trying to figure out is, how could we make something that is more like a Skyrim for PC – forget console for now – with the engine we made in Unity for Eternity? Where we are with our conversation, quest, data editors, and all of that. If we were careful about scope and let Chris Avellone go wild with creating a new world, more of an open world, what could we do?”It's looking more and more like Obsidian is channeling the mojo from its Black Isle Studios roots and well positioned for that to thrive in the current indie-friendly environment.
“What’s interesting is, right now, between Steam and Kickstarter, developers are creating the brands,” he observes. “Not publishers. It hasn’t been this way since the ’90s. I’m not sure what it means yet, but it’s exciting.”Read the Full interview for all of the insights.
Pillars of Eternity is due in 2014 for Windows, Mac and Linux, watch the latest video footage here.